Player Matchup

Sol
Sol
BubsGo
Sol
Level 159
God Stats
17W - 13L
1,727 SR
Queue Stats
246W - 120L
1,632 Elo+
Party 2
Neith
Neith
ScuffedSloth
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,229 Elo+
Party 2
Xing Tian
Xing Tian
ULTRAVlOLETT
Xing Tian
Level 27
God Stats
3W - 3L
1,533 SR
Queue Stats
128W - 40L
1,675 Elo+
Party 2
Team Averages
Level 71
1,586 SR
1,512 Elo+

VS

Team Averages
Level 106
1,698 SR
1,458 Elo+
Zeus
Zeus
DeoCeag
Zeus
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
13W - 12L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Theflavio
Danzaburou
Level 127
God Stats
3W - 2L
1,491 SR
Queue Stats
192W - 247L
1,477 Elo+
Solo
Ymir
Ymir
c4rlitox
Ymir
Level 86
God Stats
2W - 0L
1,912 SR
Queue Stats
10W - 14L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BubsGo
Sol
15
2 / 3 / 1
8,908
685
16,134
18,331
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
7,451
573
8,204
13,006
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ULTRAVlOLETT
Xing Tian
13
1 / 5 / 1
8,598
661
2,765
19,555
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DeoCeag
Zeus
16
6 / 1 / 5
10,121
779
23,064
7,749
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Theflavio
Danzaburou
16
6 / 0 / 6
10,534
810
14,927
12,522
5,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
0 / 2 / 12
8,825
679
6,165
15,469
13,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
BubsGo
Sol
2
3
1
0.83
W
Zeus
DeoCeag
Zeus
6
1
5
8.5
L
0
4
2
0.25
W
Danzaburou
Theflavio
Danzaburou
6
0
6
9
L
Xing Tian
ULTRAVlOLETT
Xing Tian
1
5
1
0.3
W
Ymir
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
44,156
50,892
Taken
35,740
38,285
Mitigated
22,277
10,703
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BubsGo
Sol
16,134
3,456
0
8,431
18,331
7,799
1,020
11,406
6,925
60,776
0
W
Zeus
DeoCeag
Zeus
23,064
2,083
0
3,309
7,749
3,303
960
4,531
3,218
56,185
0
L
8,204
3,256
0
1,096
13,006
5,850
0
8,523
4,483
0
21,188
W
Danzaburou
Theflavio
Danzaburou
14,927
8,657
0
7,524
12,522
5,561
1,974
5,804
6,718
0
58,968
L
Xing Tian
ULTRAVlOLETT
Xing Tian
2,765
375
0
1,176
19,555
24,636
233
9,330
10,225
9,768
0
W
Ymir
6,165
1,282
424
4,603
15,469
13,413
264
8,795
6,674
17,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
29,480
137
Minions Killed
159
0
Camps Cleared
0
639,995
Distance Traveled
679,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,908
685
88
7
0
219,168
2
W
Zeus
10,121
779
64
5
0
222,369
2
L
Neith
7,451
573
33
3
0
203,506
1
W
Danzaburou
10,534
810
76
6
0
227,474
1
L
Xing Tian
8,598
661
16
1
0
217,321
1
W
Ymir
8,825
679
19
1
0
229,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role