Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BaronSlamdeez
Guan Yu
Level 129
God Stats
13W - 4L
1,767 SR
Queue Stats
61W - 45L
1,620 Elo+
Party 1
Charybdis
Charybdis
Canas
Charybdis
Level 127
God Stats
8W - 1L
1,710 SR
Queue Stats
60W - 36L
1,629 Elo+
Party 1
Poseidon
Poseidon
HENNESSEYF5
Poseidon
Level 83
God Stats
10W - 3L
1,810 SR
Queue Stats
300W - 251L
1,566 Elo+
Solo
Nu Wa
Nu Wa
TheRealBenefit
Nu Wa
Level 159
God Stats
8W - 10L
1,483 SR
Queue Stats
638W - 645L
1,640 Elo+
Solo
Team Averages
Level 129
1,654 SR
1,591 Elo+

VS

Team Averages
Level 151
1,669 SR
1,591 Elo+
Lancelot
Lancelot
MrProPo
Lancelot
Level 160
God Stats
0W - 2L
1,647 SR
Queue Stats
80W - 90L
1,510 Elo+
Solo
Aphrodite
Aphrodite
OXx77736
Aphrodite
Level 160
God Stats
1W - 2L
1,441 SR
Queue Stats
156W - 148L
1,608 Elo+
Solo
Chronos
Chronos
The918sFinest
Chronos
Level 149
God Stats
2W - 5L
1,872 SR
Queue Stats
591W - 595L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
ViejoBorracho
Gilgamesh
Level 156
God Stats
2W - 3L
1,725 SR
Queue Stats
169W - 171L
1,609 Elo+
Solo
Thor
Thor
pgr32
Thor
Level 129
God Stats
2W - 3L
1,661 SR
Queue Stats
150W - 138L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 1 / 2
7,197
600
7,744
9,699
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
12
1 / 0 / 6
7,476
623
8,168
8,889
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Canas
Charybdis
12
2 / 1 / 1
7,139
595
7,188
9,722
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
HENNESSEYF5
Poseidon
12
5 / 1 / 3
7,342
612
8,497
8,676
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 6
6,990
583
3,609
5,006
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrProPo
Lancelot
10
0 / 4 / 1
6,195
516
4,758
11,293
6,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
OXx77736
Aphrodite
13
1 / 1 / 1
7,024
585
5,252
6,993
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
12
2 / 2 / 0
6,762
564
5,105
9,073
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ViejoBorracho
Gilgamesh
8
0 / 3 / 3
5,688
474
4,505
13,910
7,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
pgr32
Thor
11
2 / 2 / 2
6,374
531
4,774
11,456
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
2
5
W
Guan Yu
1
0
6
4
W
Charybdis
Canas
Charybdis
2
1
1
2.5
W
Poseidon
HENNESSEYF5
Poseidon
5
1
3
6.5
L
Lancelot
MrProPo
Lancelot
0
4
1
0.13
L
Aphrodite
OXx77736
Aphrodite
1
1
1
1.5
L
Chronos
2
2
0
1
W
0
2
6
1.5
L
Gilgamesh
ViejoBorracho
Gilgamesh
0
3
3
0.5
L
Thor
pgr32
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
24,394
41,992
Taken
52,725
26,864
Mitigated
25,079
12,721
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,744
314
0
1,818
9,699
8,497
0
3,269
6,430
23,454
5,634
W
Guan Yu
8,168
1,393
267
3,933
8,889
10,469
0
43
8,846
0
43,990
W
Charybdis
Canas
Charybdis
7,188
4,068
0
5,431
9,722
3,472
0
4,510
5,212
0
57,765
W
Poseidon
HENNESSEYF5
Poseidon
8,497
1,978
0
450
8,676
2,557
0
1,296
7,380
56,116
0
L
Lancelot
MrProPo
Lancelot
4,758
1,516
0
2,747
11,293
6,701
0
1,694
8,803
0
37,423
L
Aphrodite
OXx77736
Aphrodite
5,252
402
1,801
4,351
6,993
3,406
0
4,191
2,802
67,981
0
L
Chronos
5,105
2,251
0
2,599
9,073
3,248
0
3,048
6,025
54,481
0
W
3,609
1,397
0
822
5,006
1,869
36
1,239
3,767
50,462
0
L
Gilgamesh
ViejoBorracho
Gilgamesh
4,505
1,308
1,268
1,801
13,910
7,451
0
5,211
8,658
0
21,340
L
Thor
pgr32
Thor
4,774
1,450
0
1,371
11,456
4,273
0
4,160
7,164
0
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
32,043
419
Minions Killed
424
0
Camps Cleared
0
1,283,561
Distance Traveled
1,236,424
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,197
600
39
3
0
253,473
0
W
Guan Yu
7,476
623
89
7
0
267,134
6
W
Charybdis
7,139
595
103
9
0
243,954
5
W
Poseidon
7,342
612
85
7
0
290,397
7
L
Lancelot
6,195
516
73
6
0
258,163
3
L
Aphrodite
7,024
585
133
11
0
236,967
3
L
Chronos
6,762
564
100
8
0
229,467
3
W
Nu Wa
6,990
583
103
9
0
228,603
3
L
Gilgamesh
5,688
474
36
3
0
254,356
4
L
Thor
6,374
531
82
7
0
257,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role