Player Matchup

Jormungandr
Jormungandr
Gilfson
Jormungandr
Level 125
God Stats
2W - 0L
1,821 SR
Queue Stats
12W - 5L
1,605 Elo+
Party 1
Hachiman
Hachiman
Lighforce
Hachiman
Level 24
God Stats
21W - 14L
1,662 SR
Queue Stats
49W - 27L
1,571 Elo+
Party 2
Neith
Neith
NitrousPanda
Neith
Level 16
God Stats
4W - 3L
1,551 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 2
Anubis
Anubis
Theeuser
Anubis
Level 88
God Stats
3W - 0L
1,828 SR
Queue Stats
109W - 72L
1,594 Elo+
Party 2
Tyr
Tyr
Vurixy
Tyr
Level 30
God Stats
1W - 3L
1,696 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 1
Team Averages
Level 57
1,712 SR
1,542 Elo+

VS

Team Averages
Level 75
1,460 SR
1,390 Elo+
Horus
Horus
Falangie
Horus
Level 125
God Stats
32W - 20L
1,640 SR
Queue Stats
82W - 74L
1,448 Elo+
Party 3
Thanatos
Thanatos
Kavid Ding57
Thanatos
Level 146
God Stats
10W - 6L
1,636 SR
Queue Stats
116W - 96L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
Moglog
Cthulhu
Level 23
God Stats
4W - 4L
1,226 SR
Queue Stats
7W - 16L
1,102 Elo+
Party 3
Medusa
Medusa
VoidSyrup
Medusa
Level 39
God Stats
5W - 13L
1,297 SR
Queue Stats
83W - 89L
1,416 Elo+
Party 3
Freya
Freya
stark111er
Freya
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 110L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gilfson
Jormungandr
14
8 / 4 / 11
10,098
1,262
17,421
8,460
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Lighforce
Hachiman
15
4 / 1 / 13
8,643
1,080
9,553
4,590
1,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 14
9,874
1,234
11,748
3,528
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Theeuser
Anubis
15
3 / 1 / 10
9,120
1,140
12,229
7,040
3,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Vurixy
Tyr
15
2 / 2 / 15
8,938
1,117
6,810
6,138
5,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

351

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falangie
Horus
14
2 / 0 / 5
8,728
1,091
5,034
13,336
10,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Kavid Ding57
Thanatos
14
6 / 7 / 3
10,184
1,273
4,712
11,860
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Moglog
Cthulhu
13
1 / 5 / 2
7,996
1,000
6,783
18,970
17,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
VoidSyrup
Medusa
14
0 / 9 / 5
8,308
1,039
6,610
17,733
7,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
12
0 / 2 / 1
7,090
886
1,363
2,336
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
23
Kills
9
9
Deaths
23
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Falangie
Horus
2
0
5
4.5
W
Jormungandr
Gilfson
Jormungandr
8
4
11
3.38
L
Thanatos
Kavid Ding57
Thanatos
6
7
3
1.07
W
Hachiman
Lighforce
Hachiman
4
1
13
10.5
L
Cthulhu
Moglog
Cthulhu
1
5
2
0.4
W
6
1
14
13
W
Anubis
Theeuser
Anubis
3
1
10
8
L
Medusa
VoidSyrup
Medusa
0
9
5
0.28
W
Tyr
Vurixy
Tyr
2
2
15
4.75
L
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
24,502
29,756
Taken
64,235
16,421
Mitigated
41,418
5,493
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Falangie
Horus
5,034
2,265
1,692
2,352
13,336
10,481
0
4,814
8,320
0
17,495
W
Jormungandr
Gilfson
Jormungandr
17,421
3,746
0
0
8,460
4,050
0
1,931
6,321
30,445
0
L
Thanatos
Kavid Ding57
Thanatos
4,712
643
0
2,182
11,860
5,261
0
6,501
5,092
0
10,988
W
Hachiman
Lighforce
Hachiman
9,553
6,862
0
994
4,590
1,798
0
998
3,454
19
17,904
L
Cthulhu
Moglog
Cthulhu
6,783
261
0
607
18,970
17,712
0
7,739
11,017
15,793
0
W
11,748
5,102
0
695
3,528
1,410
0
1,249
2,237
0
19,411
W
Anubis
Theeuser
Anubis
12,229
952
0
2,673
7,040
3,610
0
1,211
5,605
35,032
0
L
Medusa
VoidSyrup
Medusa
6,610
2,971
0
237
17,733
7,143
0
8,657
8,744
0
22,116
W
Tyr
Vurixy
Tyr
6,810
854
0
1,131
6,138
5,553
0
1,924
3,993
0
14,340
L
Freya
1,363
778
0
99
2,336
821
0
879
1,393
2,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
42,306
145
Minions Killed
101
6
Camps Cleared
3
684,133
Distance Traveled
543,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,728
1,091
24
3
1
147,469
0
W
Jormungandr
10,098
1,262
31
4
2
118,325
0
L
Thanatos
10,184
1,273
13
2
0
131,785
0
W
Hachiman
8,643
1,080
19
2
1
137,570
0
L
Cthulhu
7,996
1,000
24
3
1
137,960
1
W
Neith
9,874
1,234
20
3
1
153,159
0
W
Anubis
9,120
1,140
57
7
1
131,886
0
L
Medusa
8,308
1,039
40
5
1
98,162
0
W
Tyr
8,938
1,117
18
2
1
143,193
0
L
Freya
7,090
886
0
0
0
28,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role