Player Matchup

Vulcan
Vulcan
AbyssalKitsune
Vulcan
Level 138
God Stats
3W - 3L
1,307 SR
Queue Stats
196W - 203L
1,515 Elo+
Party 3
Guan Yu
Guan Yu
Aldenite
Guan Yu
Level 145
God Stats
6W - 4L
1,531 SR
Queue Stats
303W - 289L
1,571 Elo+
Party 2
Geb
Geb
Deatherrius
Geb
Level 124
God Stats
2W - 1L
1,675 SR
Queue Stats
204W - 190L
1,551 Elo+
Party 2
Skadi
Skadi
XIxZoMbiiExIX
Skadi
Level 101
God Stats
2W - 0L
1,733 SR
Queue Stats
159W - 162L
1,505 Elo+
Party 2
Chronos
Chronos
kandi666kid
Chronos
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 168L
1,520 Elo+
Party 3
Team Averages
Level 126
1,549 SR
1,533 Elo+

VS

Team Averages
Level 84
1,543 SR
1,501 Elo+
Charybdis
Charybdis
Fuzzyman1
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Solo
Jormungandr
Jormungandr
Grimgar2667
Jormungandr
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 19L
1,591 Elo+
Party 1
Chang'e
Chang'e
Mythic3mpire
Chang'e
Level 153
God Stats
1W - 1L
1,771 SR
Queue Stats
128W - 74L
1,601 Elo+
Party 1
Thanatos
Thanatos
Vezakahn
Thanatos
Level 125
God Stats
1W - 1L
1,461 SR
Queue Stats
77W - 57L
1,553 Elo+
Party 1
Ishtar
Ishtar
theblowballs
Ishtar
Level 88
God Stats
0W - 1L
1,264 SR
Queue Stats
56W - 32L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 12
10,306
736
19,595
15,725
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Aldenite
Guan Yu
18
7 / 4 / 17
11,016
787
8,832
21,603
25,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 2 / 17
10,356
740
12,091
21,247
24,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 3 / 20
11,595
828
26,062
16,072
9,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
kandi666kid
Chronos
19
10 / 3 / 15
11,620
830
17,780
21,127
12,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fuzzyman1
Charybdis
15
0 / 9 / 5
8,488
606
10,572
17,901
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Grimgar2667
Jormungandr
17
0 / 6 / 8
10,083
720
8,765
22,878
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Mythic3mpire
Chang'e
18
5 / 4 / 7
10,686
763
22,516
17,560
8,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Vezakahn
Thanatos
16
8 / 5 / 4
10,653
761
14,695
18,025
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
17
3 / 6 / 9
10,114
722
17,931
16,932
8,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
30
Kills
16
16
Deaths
30
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
Guan Yu
Aldenite
Guan Yu
7
4
17
3.88
W
1
2
17
4.75
L
Charybdis
Fuzzyman1
Charybdis
0
9
5
0.28
L
Jormungandr
Grimgar2667
Jormungandr
0
6
8
0.67
L
Chang'e
Mythic3mpire
Chang'e
5
4
7
2.13
L
Thanatos
Vezakahn
Thanatos
8
5
4
2
W
5
3
20
5
W
Chronos
kandi666kid
Chronos
10
3
15
5.83
L
Ishtar
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,360
Damage
74,479
95,774
Taken
93,296
79,435
Mitigated
53,856
40,250
Healing
34,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,595
10,842
1,848
2,743
15,725
8,311
1,617
6,076
9,649
32,201
0
W
Guan Yu
Aldenite
Guan Yu
8,832
761
12,644
6,713
21,603
25,008
461
4,921
16,682
0
19,332
W
12,091
1,351
2,160
5,199
21,247
24,390
26
6,970
14,277
20,085
0
L
Charybdis
Fuzzyman1
Charybdis
10,572
3,310
349
1,722
17,901
7,543
336
9,207
8,694
0
30,335
L
Jormungandr
Grimgar2667
Jormungandr
8,765
2,358
662
4,013
22,878
20,339
0
12,732
10,146
22,660
0
L
Chang'e
Mythic3mpire
Chang'e
22,516
1,111
6,745
6,767
17,560
8,260
442
7,477
10,083
36,623
0
L
Thanatos
Vezakahn
Thanatos
14,695
4,045
993
10,373
18,025
9,635
583
9,523
8,502
0
20,730
W
26,062
7,767
915
1,628
16,072
9,189
3,420
6,685
9,387
0
53,261
W
Chronos
kandi666kid
Chronos
17,780
5,793
2,409
3,991
21,127
12,537
2,775
6,629
14,498
34,491
0
L
Ishtar
17,931
7,941
829
1,675
16,932
8,079
768
10,527
6,405
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
50,024
136
Minions Killed
134
0
Camps Cleared
0
1,239,449
Distance Traveled
1,120,047
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,306
736
29
2
0
247,415
0
W
Guan Yu
11,016
787
11
1
0
264,580
1
W
Geb
10,356
740
12
1
0
251,141
0
L
Charybdis
8,488
606
34
2
0
197,468
0
L
Jormungandr
10,083
720
19
1
0
205,868
0
L
Chang'e
10,686
763
37
3
0
230,780
0
L
Thanatos
10,653
761
7
1
0
277,921
1
W
Skadi
11,595
828
56
4
0
238,979
0
W
Chronos
11,620
830
28
2
0
237,334
0
L
Ishtar
10,114
722
37
3
0
208,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role