Player Matchup

Kukulkan
Kukulkan
Klosth
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Scylla
Scylla
Lucifers p1ague
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,573 Elo+
Solo
Xing Tian
Xing Tian
UhuruWarrior
Xing Tian
Level 143
God Stats
5W - 7L
1,591 SR
Queue Stats
324W - 343L
1,504 Elo+
Solo
Hades
Hades
WanxHeda
Hades
Level 37
God Stats
0W - 2L
1,298 SR
Queue Stats
24W - 21L
1,527 Elo+
Solo
Sylvanus
Sylvanus
xUncleFUBARx
Sylvanus
Level 123
God Stats
0W - 4L
1,360 SR
Queue Stats
113W - 127L
1,537 Elo+
Solo
Team Averages
Level 90
1,450 SR
1,532 Elo+

VS

Team Averages
Level 116
1,508 SR
1,442 Elo+
Cthulhu
Cthulhu
Frankshotpie
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Nixsh
Guan Yu
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
166W - 175L
1,505 Elo+
Party 1
Artemis
Artemis
RoboChill
Artemis
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 1
Sol
Sol
SKYYKS656
Sol
Level 140
God Stats
3W - 2L
1,559 SR
Queue Stats
59W - 57L
1,505 Elo+
Party 1
Da Ji
Da Ji
SeigneurPhallus
Da Ji
Level 121
God Stats
9W - 4L
1,689 SR
Queue Stats
282W - 297L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Klosth
Kukulkan
16
3 / 9 / 11
10,020
668
21,143
16,652
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 13
10,129
675
21,353
12,995
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
UhuruWarrior
Xing Tian
17
4 / 8 / 11
11,357
757
10,407
25,817
32,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
WanxHeda
Hades
17
5 / 7 / 5
10,278
685
15,138
22,951
18,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
xUncleFUBARx
Sylvanus
19
5 / 5 / 11
11,883
792
12,873
23,888
23,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frankshotpie
Cthulhu
18
3 / 4 / 23
11,529
769
14,208
26,715
35,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Nixsh
Guan Yu
17
5 / 5 / 22
10,938
729
11,651
23,518
42,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
RoboChill
Artemis
20
11 / 1 / 17
12,593
840
26,424
16,092
8,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
6 / 3 / 19
11,858
791
21,833
18,797
8,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 19
11,974
798
19,270
23,128
19,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
18
Kills
35
35
Deaths
18
51
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frankshotpie
Cthulhu
3
4
23
3.63
L
Kukulkan
Klosth
Kukulkan
3
9
11
0.94
L
1
6
13
1.25
W
Guan Yu
Nixsh
Guan Yu
5
5
22
3.2
W
Artemis
RoboChill
Artemis
11
1
17
19.5
W
6
3
19
5.17
W
10
5
19
3.9
L
Xing Tian
UhuruWarrior
Xing Tian
4
8
11
1.19
L
Hades
WanxHeda
Hades
5
7
5
1.07
L
Sylvanus
xUncleFUBARx
Sylvanus
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,914
Damage
93,386
102,303
Taken
108,250
88,405
Mitigated
114,821
32,554
Healing
59,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frankshotpie
Cthulhu
14,208
824
7,118
9,112
26,715
35,005
326
18,025
8,690
30,014
0
L
Kukulkan
Klosth
Kukulkan
21,143
1,895
0
233
16,652
8,314
159
4,544
12,108
37,350
0
L
21,353
590
1,537
983
12,995
5,947
0
5,126
7,869
39,253
0
W
Guan Yu
Nixsh
Guan Yu
11,651
2,368
13,611
7,816
23,518
42,740
292
16,829
6,689
418
15,780
W
Artemis
RoboChill
Artemis
26,424
12,930
2,290
5,006
16,092
8,903
3,529
12,347
3,745
0
52,094
W
21,833
11,052
644
8,131
18,797
8,649
3,265
17,115
1,682
46,993
0
W
19,270
3,034
1,059
4,560
23,128
19,524
200
16,598
6,530
0
25,890
L
Xing Tian
UhuruWarrior
Xing Tian
10,407
1,135
453
4,491
25,817
32,679
450
8,791
17,026
17,956
0
L
Hades
WanxHeda
Hades
15,138
3,593
1,026
5,752
22,951
18,378
0
8,807
14,144
25,792
0
L
Sylvanus
xUncleFUBARx
Sylvanus
12,873
3,234
9,210
8,869
23,888
23,087
513
9,160
14,728
27,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
58,892
152
Minions Killed
168
0
Camps Cleared
0
1,146,149
Distance Traveled
1,405,960
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,529
769
29
2
0
279,689
4
L
Kukulkan
10,020
668
29
2
0
216,508
1
L
Scylla
10,129
675
48
3
0
256,723
0
W
Guan Yu
10,938
729
7
0
0
287,986
1
W
Artemis
12,593
840
62
4
0
292,889
3
W
Sol
11,858
791
60
4
0
277,123
2
W
Da Ji
11,974
798
10
1
0
268,273
0
L
Xing Tian
11,357
757
16
1
0
232,557
1
L
Hades
10,278
685
31
2
0
227,595
5
L
Sylvanus
11,883
792
28
2
0
212,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role