Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dragonbaby87883
Cthulhu
Level 7
God Stats
0W - 4L
1,224 SR
Queue Stats
1W - 9L
1,127 Elo+
Party 1
Anubis
Anubis
Lazy Landoon
Anubis
Level 18
God Stats
5W - 9L
1,216 SR
Queue Stats
24W - 39L
1,185 Elo+
Party 1
Cernunnos
Cernunnos
Rexomnemalum
Cernunnos
Level 77
God Stats
4W - 2L
1,843 SR
Queue Stats
70W - 55L
1,345 Elo+
Solo
Pele
Pele
Runningrapter26
Pele
Level 8
God Stats
2W - 8L
1,172 SR
Queue Stats
2W - 11L
1,098 Elo+
Party 1
Team Averages
Level 31
1,391 SR
1,251 Elo+

VS

Team Averages
Level 89
1,505 SR
1,332 Elo+
King Arthur
King Arthur
Bennett1996
King Arthur
Level 104
God Stats
25W - 31L
1,454 SR
Queue Stats
104W - 91L
1,370 Elo+
Solo
Scylla
Scylla
Dusten_92185
Scylla
Level 56
God Stats
8W - 7L
1,685 SR
Queue Stats
129W - 124L
1,360 Elo+
Solo
Nemesis
Nemesis
Envidius-step
Nemesis
Level 99
God Stats
11W - 17L
1,417 SR
Queue Stats
253W - 280L
1,311 Elo+
Party 2
Cernunnos
Cernunnos
Ivan_VanHelsing
Cernunnos
Level 59
God Stats
6W - 5L
1,500 SR
Queue Stats
158W - 185L
1,328 Elo+
Party 2
Freya
Freya
peacemakerA94
Freya
Level 125
God Stats
414W - 383L
1,468 SR
Queue Stats
479W - 509L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 3 / 0
8,053
474
8,644
15,616
17,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 10 / 4
6,898
406
6,332
15,099
7,648
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
3 / 8 / 1
8,206
483
4,522
13,122
5,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Rexomnemalum
Cernunnos
12
3 / 5 / 2
8,072
475
9,010
15,879
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 11 / 4
7,102
418
8,454
17,668
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bennett1996
King Arthur
15
3 / 2 / 0
9,033
531
10,001
12,258
9,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
8 / 4 / 6
9,023
531
10,196
9,260
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
7 / 2 / 10
9,632
567
12,311
15,404
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Ivan_VanHelsing
Cernunnos
14
7 / 0 / 12
9,083
534
10,037
8,883
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 3 / 6
8,950
526
14,251
14,127
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
34
37
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
King Arthur
Bennett1996
King Arthur
3
2
0
1.5
L
1
10
4
0.3
W
Scylla
8
4
6
2.75
W
Nemesis
7
2
10
6
W
Cernunnos
Ivan_VanHelsing
Cernunnos
7
0
12
13
L
Anubis
3
8
1
0.44
L
Cernunnos
Rexomnemalum
Cernunnos
3
5
2
0.8
L
2
11
4
0.36
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
56,796
77,384
Taken
59,932
41,820
Mitigated
29,647
14,134
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,644
3,273
0
3,244
15,616
17,103
208
575
15,041
0
54,598
W
King Arthur
Bennett1996
King Arthur
10,001
1,850
0
1,879
12,258
9,945
414
0
12,258
0
65,455
L
6,332
970
0
818
15,099
7,648
190
4,029
11,070
23,756
0
W
Scylla
10,196
1,280
0
280
9,260
2,419
1,312
4,149
5,111
47,849
0
W
Nemesis
12,311
6,962
0
2,606
15,404
6,707
0
914
14,490
0
74,786
W
Cernunnos
Ivan_VanHelsing
Cernunnos
10,037
5,620
0
4,336
8,883
3,754
1,573
3,133
5,750
0
43,156
L
Anubis
4,522
34
0
3,019
13,122
5,839
868
6,378
6,744
48,580
0
L
Cernunnos
Rexomnemalum
Cernunnos
9,010
3,424
0
5,959
15,879
5,428
1,034
6,749
9,130
0
41,615
L
8,454
1,556
0
1,094
17,668
5,802
326
4,832
12,836
0
29,394
W
14,251
5,292
146
5,539
14,127
6,822
2,448
2,658
11,469
46,860
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
45,721
279
Minions Killed
396
0
Camps Cleared
0
1,485,435
Distance Traveled
1,601,914
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,053
474
85
5
0
310,744
2
W
King Arthur
9,033
531
87
5
0
323,593
0
L
Cthulhu
6,898
406
29
2
0
276,530
3
W
Scylla
9,023
531
72
4
0
303,044
1
W
Nemesis
9,632
567
113
7
0
391,825
1
W
Cernunnos
9,083
534
54
3
0
325,132
5
L
Anubis
8,206
483
69
4
0
278,387
3
L
Cernunnos
8,072
475
61
4
0
291,633
0
L
Pele
7,102
418
35
2
0
328,141
1
W
Freya
8,950
526
70
4
0
258,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role