Player Matchup

Geb
Geb
Deucelly
Geb
Level 120
God Stats
4W - 1L
1,783 SR
Queue Stats
476W - 471L
1,408 Elo+
Solo
Hades
Hades
DirtyMosher123
Hades
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 76L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
SirUrAsianLover
Erlang Shen
Level 128
God Stats
4W - 4L
1,568 SR
Queue Stats
411W - 355L
1,473 Elo+
Solo
Sol
Sol
WawaGoose
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,351 Elo+
Solo
Janus
Janus
me_thbaby
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 94L
1,501 Elo+
Party 2
Team Averages
Level 114
1,570 SR
1,432 Elo+

VS

Team Averages
Level 82
1,468 SR
1,354 Elo+
Jormungandr
Jormungandr
Dragoneir
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Party 1
Sol
Sol
Dragoneira
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,285 Elo+
Party 1
Nox
Nox
MrHuntlovesjesus
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,385 Elo+
Party 3
Medusa
Medusa
TDawginYoBit
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,292 Elo+
Solo
Camazotz
Camazotz
divinefails2
Camazotz
Level 128
God Stats
0W - 2L
1,340 SR
Queue Stats
9W - 18L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 17
10,839
723
13,767
20,177
22,084
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 10
10,538
703
13,613
17,993
12,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SirUrAsianLover
Erlang Shen
19
7 / 3 / 9
11,599
773
15,767
14,848
15,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 3 / 9
11,725
782
18,112
13,023
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
me_thbaby
Janus
18
3 / 3 / 16
11,280
752
18,066
13,501
7,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragoneir
Jormungandr
18
8 / 7 / 7
11,702
780
20,725
22,232
29,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 3 / 8
10,211
681
12,841
14,547
8,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 6 / 9
10,137
676
5,690
10,207
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
1 / 5 / 3
9,453
630
7,109
13,104
7,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
divinefails2
Camazotz
18
3 / 4 / 11
10,240
683
8,799
25,024
23,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
25
Kills
19
21
Deaths
25
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
3
7
10
1.14
L
Jormungandr
Dragoneir
Jormungandr
8
7
7
1.64
L
5
3
8
3
L
2
6
9
1.08
W
Erlang Shen
SirUrAsianLover
Erlang Shen
7
3
9
3.83
L
Medusa
1
5
3
0.5
W
9
3
9
4.5
L
Camazotz
divinefails2
Camazotz
3
4
11
2.13
W
Janus
me_thbaby
Janus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,325
Damage
55,164
79,542
Taken
85,114
64,186
Mitigated
74,517
31,680
Healing
32,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,767
1,072
2,345
4,894
20,177
22,084
520
8,615
11,562
27,133
0
W
13,613
1,350
1,279
4,522
17,993
12,632
0
10,037
7,956
24,726
0
L
Jormungandr
Dragoneir
Jormungandr
20,725
2,618
627
3,532
22,232
29,347
0
14,817
7,117
37,307
0
L
12,841
2,523
759
6,528
14,547
8,801
771
11,785
2,646
32,256
0
L
5,690
89
557
497
10,207
5,682
0
8,500
1,611
9,095
0
W
Erlang Shen
SirUrAsianLover
Erlang Shen
15,767
6,821
1,661
4,417
14,848
15,444
609
5,202
9,646
0
25,314
L
Medusa
7,109
4,013
53
2,701
13,104
7,375
1,020
11,010
2,073
0
19,097
W
18,112
5,497
827
4,891
13,023
6,664
5,830
7,904
5,119
38,300
0
L
Camazotz
divinefails2
Camazotz
8,799
2,218
2,325
14,977
25,024
23,312
136
16,697
8,109
0
21,610
W
Janus
me_thbaby
Janus
18,066
387
2,408
4,436
13,501
7,362
1,134
7,498
6,003
38,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
51,743
157
Minions Killed
133
0
Camps Cleared
0
1,359,917
Distance Traveled
1,262,448
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,839
723
8
1
0
286,171
1
W
Hades
10,538
703
43
3
0
226,825
0
L
Jormungandr
11,702
780
23
2
0
242,259
1
L
Sol
10,211
681
30
2
0
252,396
2
L
Nox
10,137
676
8
1
0
202,727
0
W
Erlang Shen
11,599
773
15
1
0
285,029
0
L
Medusa
9,453
630
43
3
0
288,043
0
W
Sol
11,725
782
40
3
0
276,106
1
L
Camazotz
10,240
683
29
2
0
277,023
0
W
Janus
11,280
752
51
3
0
285,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role