Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Owen__SF
Ymir
Level 101
God Stats
1W - 2L
1,492 SR
Queue Stats
51W - 35L
1,635 Elo+
Solo
Neith
Neith
Shine3727
Neith
Level 64
God Stats
4W - 8L
1,646 SR
Queue Stats
189W - 298L
1,399 Elo+
Solo
Team Averages
Level 108
1,546 SR
1,511 Elo+

VS

Team Averages
Level 132
1,411 SR
1,578 Elo+
Cerberus
Cerberus
Mikaklina
Cerberus
Level 151
God Stats
1W - 1L
1,352 SR
Queue Stats
75W - 33L
1,771 Elo+
Party 1
Ra
Ra
smoking003
Ra
Level 89
God Stats
39W - 65L
1,357 SR
Queue Stats
170W - 313L
1,262 Elo+
Solo
Jing Wei
Jing Wei
vveasal
Jing Wei
Level 157
God Stats
6W - 0L
1,523 SR
Queue Stats
427W - 212L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 2 / 5
11,533
721
11,617
14,466
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
4 / 6 / 2
10,674
667
13,377
18,898
10,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Shine3727
Neith
16
1 / 3 / 5
10,731
671
12,776
14,912
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mikaklina
Cerberus
18
4 / 2 / 6
12,733
796
9,225
21,088
27,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 6 / 7
10,801
675
7,316
12,964
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
vveasal
Jing Wei
19
5 / 3 / 6
12,217
764
18,891
15,262
8,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
11
11
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
2
5
3.75
W
Cerberus
Mikaklina
Cerberus
4
2
6
3.5
L
Ymir
4
6
2
0.83
L
Neith
Shine3727
Neith
1
3
5
1.17
W
2
6
7
0.92
W
Jing Wei
vveasal
Jing Wei
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,770
Damage
35,432
48,276
Taken
49,314
24,450
Mitigated
42,189
12,533
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,617
713
227
3,855
14,466
7,422
265
6,380
8,086
55,804
0
W
Cerberus
Mikaklina
Cerberus
9,225
818
0
6,474
21,088
27,123
455
6,433
12,805
28,566
0
L
Ymir
13,377
3,638
0
3,578
18,898
10,603
0
5,619
13,279
48,507
0
L
Neith
Shine3727
Neith
12,776
5,194
0
4,873
14,912
6,425
307
4,635
10,277
0
43,638
W
7,316
468
2,122
2,669
12,964
6,949
626
10,030
2,934
34,666
0
W
Jing Wei
vveasal
Jing Wei
18,891
15,496
0
4,425
15,262
8,117
2,390
8,537
6,725
0
83,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
35,751
204
Minions Killed
227
0
Camps Cleared
0
767,227
Distance Traveled
857,995
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,533
721
101
6
0
259,582
2
W
Cerberus
12,733
796
47
3
0
271,219
1
L
Ymir
10,674
667
52
3
0
240,297
0
L
Neith
10,731
671
51
3
0
267,348
1
W
Ra
10,801
675
66
4
0
286,391
3
W
Jing Wei
12,217
764
114
7
0
300,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role