Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeathDealer7227
Bellona
Level 101
God Stats
9W - 2L
1,606 SR
Queue Stats
237W - 250L
1,520 Elo+
Party 1
Sol
Sol
flexiblemorality
Sol
Level 78
God Stats
2W - 0L
1,725 SR
Queue Stats
84W - 96L
1,506 Elo+
Solo
Anubis
Anubis
michael_harris
Anubis
Level 128
God Stats
2W - 4L
1,307 SR
Queue Stats
252W - 256L
1,499 Elo+
Solo
Merlin
Merlin
oCrissCross
Merlin
Level 160
God Stats
10W - 4L
1,560 SR
Queue Stats
579W - 570L
1,483 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,502 Elo+

VS

Team Averages
Level 113
1,447 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
BarcelonaRed
Morgan Le Fay
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 118L
1,514 Elo+
Solo
Mulan
Mulan
HomeGrownGreens
Mulan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Vill_Vandall
Zhong Kui
Level 157
God Stats
1W - 5L
1,340 SR
Queue Stats
629W - 628L
1,543 Elo+
Solo
Pele
Pele
majeras33
Pele
Level 69
God Stats
2W - 3L
1,379 SR
Queue Stats
330W - 342L
1,523 Elo+
Solo
Artemis
Artemis
smythe
Artemis
Level 160
God Stats
3W - 4L
1,515 SR
Queue Stats
242W - 277L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 4 / 19
8,694
869
6,417
19,001
17,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 3 / 15
9,649
965
8,839
18,273
17,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 2 / 18
10,060
1,006
18,629
13,885
6,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 1 / 19
9,299
930
10,954
5,673
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
7 / 1 / 14
9,856
986
12,760
6,920
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BarcelonaRed
Morgan Le Fay
13
2 / 5 / 4
7,609
761
8,163
10,100
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 3
6,807
681
5,086
15,211
8,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Vill_Vandall
Zhong Kui
14
2 / 5 / 3
7,267
727
8,516
10,092
5,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
13
2 / 7 / 3
7,606
761
6,913
14,273
12,241
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
smythe
Artemis
14
4 / 5 / 4
7,974
797
15,136
11,353
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
30
Kills
10
11
Deaths
30
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
4
19
2.63
L
Morgan Le Fay
BarcelonaRed
Morgan Le Fay
2
5
4
0.8
W
9
3
15
5.5
L
0
8
3
0.19
L
Zhong Kui
Vill_Vandall
Zhong Kui
2
5
3
0.7
W
8
2
18
8.5
L
Pele
2
7
3
0.5
W
5
1
19
14.5
W
Merlin
7
1
14
14
L
Artemis
smythe
Artemis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,599
Damage
43,814
63,752
Taken
61,029
49,029
Mitigated
34,585
25,358
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,417
1,736
0
2,614
19,001
17,569
575
7,423
11,398
15,656
0
L
Morgan Le Fay
BarcelonaRed
Morgan Le Fay
8,163
878
137
1,135
10,100
3,700
0
8,646
1,454
16,928
0
W
8,839
2,103
1,288
6,433
18,273
17,650
1,023
3,056
15,044
180
13,785
L
5,086
736
447
693
15,211
8,240
0
12,454
2,757
0
8,870
L
Zhong Kui
Vill_Vandall
Zhong Kui
8,516
782
433
2,034
10,092
5,335
0
8,599
1,493
15,284
0
W
18,629
8,529
1,509
6,911
13,885
6,741
4,874
2,945
10,762
26,688
0
L
Pele
6,913
985
785
1,640
14,273
12,241
0
10,356
3,917
0
16,696
W
10,954
508
1,355
1,279
5,673
3,372
1,331
2,173
3,456
23,918
0
W
Merlin
12,760
604
1,968
2,001
6,920
3,697
642
1,082
5,791
26,881
0
L
Artemis
smythe
Artemis
15,136
5,459
479
2,603
11,353
5,069
0
8,705
2,648
0
23,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
37,263
119
Minions Killed
84
0
Camps Cleared
0
908,580
Distance Traveled
743,852
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,694
869
27
3
0
171,988
0
L
Morgan Le Fay
7,609
761
18
2
0
125,402
1
W
Bellona
9,649
965
14
1
0
173,813
0
L
Mulan
6,807
681
11
1
0
147,350
0
L
Zhong Kui
7,267
727
25
3
0
142,936
1
W
Sol
10,060
1,006
22
2
0
190,445
3
L
Pele
7,606
761
16
2
0
162,581
1
W
Anubis
9,299
930
28
3
0
194,225
5
W
Merlin
9,856
986
28
3
0
178,109
3
L
Artemis
7,974
797
14
1
0
165,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role