Player Matchup

Bacchus
Bacchus
LolfZMind
Bacchus
Level 82
God Stats
3W - 9L
1,367 SR
Queue Stats
299W - 298L
1,405 Elo+
Solo
Hera
Hera
NekomagesUwU
Hera
Level 126
God Stats
16W - 11L
1,573 SR
Queue Stats
216W - 246L
1,360 Elo+
Party 1
Loki
Loki
RedH3adHunt3r
Loki
Level 124
God Stats
1W - 5L
1,280 SR
Queue Stats
156W - 153L
1,388 Elo+
Solo
Osiris
Osiris
SittaInDarkness
Osiris
Level 85
God Stats
3W - 1L
1,837 SR
Queue Stats
251W - 399L
1,361 Elo+
Solo
Skadi
Skadi
esshatesyou
Skadi
Level 49
God Stats
3W - 2L
1,872 SR
Queue Stats
28W - 34L
1,385 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,380 Elo+

VS

Team Averages
Level 90
1,492 SR
1,344 Elo+
Izanami
Izanami
BMoreBreezy24
Izanami
Level 104
God Stats
43W - 26L
1,614 SR
Queue Stats
218W - 236L
1,420 Elo+
Party 2
Fenrir
Fenrir
NottEkanto
Fenrir
Level 35
God Stats
2W - 1L
1,208 SR
Queue Stats
9W - 13L
1,037 Elo+
Party 3
Bacchus
Bacchus
SKR4PP3R
Bacchus
Level 129
God Stats
18W - 11L
1,576 SR
Queue Stats
379W - 441L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
rubenplmc_
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,485 Elo+
Party 3
Scylla
Scylla
x_doggz_x
Scylla
Level 160
God Stats
37W - 28L
1,560 SR
Queue Stats
465W - 518L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LolfZMind
Bacchus
9
1 / 1 / 1
6,109
611
4,165
7,140
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 0
5,745
575
3,340
4,230
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,248
525
1,391
8,060
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,599
560
4,689
10,077
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,439
544
3,765
3,301
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 2 / 0
5,153
515
3,090
6,163
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
NottEkanto
Fenrir
9
2 / 1 / 1
5,553
555
1,596
6,148
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
SKR4PP3R
Bacchus
9
1 / 1 / 2
5,670
567
1,441
7,106
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
rubenplmc_
Sun Wukong
11
1 / 1 / 1
6,566
657
6,649
7,737
4,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
x_doggz_x
Scylla
10
1 / 0 / 0
5,511
551
3,599
5,775
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
6
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
2
0
0
L
Bacchus
LolfZMind
Bacchus
1
1
1
1.5
L
1
1
0
1
W
Fenrir
NottEkanto
Fenrir
2
1
1
2.5
L
1
2
0
0.5
W
Bacchus
SKR4PP3R
Bacchus
1
1
2
2
L
1
2
0
0.5
L
1
0
2
2
W
Sun Wukong
rubenplmc_
Sun Wukong
1
1
1
1.5
W
Scylla
x_doggz_x
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
16,375
32,808
Taken
32,929
19,285
Mitigated
16,750
12,452
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,090
1,728
11
1,994
6,163
2,102
0
2,294
3,869
0
39,156
L
Bacchus
LolfZMind
Bacchus
4,165
171
0
2,136
7,140
4,496
0
971
6,169
24,823
3,453
L
3,340
270
0
1,279
4,230
1,717
360
2,096
2,134
38,896
0
W
Fenrir
NottEkanto
Fenrir
1,596
511
0
2,369
6,148
2,545
0
872
5,276
0
22,999
L
1,391
214
0
4,587
8,060
2,494
0
946
7,114
0
30,719
W
Bacchus
SKR4PP3R
Bacchus
1,441
31
211
2,399
7,106
5,337
0
971
6,135
16,060
0
L
4,689
2,898
0
4,005
10,077
9,599
0
0
10,077
0
37,833
L
3,765
1,585
0
445
3,301
979
0
1,027
2,274
0
34,435
W
Sun Wukong
rubenplmc_
Sun Wukong
6,649
1,722
0
2,088
7,737
4,728
0
0
7,737
0
47,024
W
Scylla
x_doggz_x
Scylla
3,599
332
0
1,852
5,775
2,038
0
2,878
2,897
44,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
28,453
318
Minions Killed
325
0
Camps Cleared
0
952,080
Distance Traveled
1,010,980
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,153
515
82
8
0
180,204
4
L
Bacchus
6,109
611
53
5
0
217,046
3
L
Hera
5,745
575
70
7
0
188,757
1
W
Fenrir
5,553
555
54
5
0
231,116
0
L
Loki
5,248
525
68
7
0
190,348
3
W
Bacchus
5,670
567
23
2
0
211,898
2
L
Osiris
5,599
560
64
6
0
153,024
0
L
Skadi
5,439
544
63
6
0
202,905
1
W
Sun Wukong
6,566
657
96
10
0
185,158
0
W
Scylla
5,511
551
70
7
0
202,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role