Player Matchup

Morgan Le Fay
Morgan Le Fay
Grumpy Canadian
Morgan Le Fay
Level 129
God Stats
4W - 7L
1,242 SR
Queue Stats
312W - 344L
1,435 Elo+
Solo
Tyr
Tyr
Kanglet
Tyr
Level 103
God Stats
2W - 2L
1,394 SR
Queue Stats
235W - 222L
1,453 Elo+
Solo
Hades
Hades
RaMBo_031213
Hades
Level 129
God Stats
2W - 0L
1,646 SR
Queue Stats
29W - 37L
1,470 Elo+
Solo
Yemoja
Yemoja
SilentJay93
Yemoja
Level 129
God Stats
6W - 4L
1,609 SR
Queue Stats
242W - 236L
1,465 Elo+
Solo
Chiron
Chiron
Tx Felonz xT
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,469 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,458 Elo+

VS

Team Averages
Level 107
1,515 SR
1,523 Elo+
Agni
Agni
BigSexyKevnNash
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
Blagemo
Kuzenbo
Level 124
God Stats
2W - 5L
1,478 SR
Queue Stats
203W - 218L
1,451 Elo+
Party 1
Yemoja
Yemoja
Cosmic Wolf WP
Yemoja
Level 152
God Stats
0W - 3L
1,166 SR
Queue Stats
115W - 98L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElPastaDente
Morgan Le Fay
Level 114
God Stats
4W - 2L
1,772 SR
Queue Stats
264W - 281L
1,467 Elo+
Party 1
Artemis
Artemis
MightyPN
Artemis
Level 127
God Stats
3W - 4L
1,660 SR
Queue Stats
161W - 148L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grumpy Canadian
Morgan Le Fay
18
2 / 4 / 22
11,465
674
22,171
20,476
10,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
20
8 / 1 / 23
12,517
736
12,070
29,435
34,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

19
13 / 5 / 15
12,639
743
25,516
26,136
25,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
1 / 2 / 25
12,165
716
3,942
18,501
21,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
20
14 / 2 / 18
13,943
820
42,081
27,968
16,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 5
11,030
649
19,899
18,631
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Blagemo
Kuzenbo
17
0 / 8 / 10
9,774
575
11,295
29,548
46,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 3 / 6
11,587
682
12,214
21,909
20,310
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
ElPastaDente
Morgan Le Fay
16
2 / 11 / 4
10,166
598
14,629
20,714
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MightyPN
Artemis
19
4 / 5 / 8
10,898
641
22,338
21,410
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
47
38
Kills
14
14
Deaths
38
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
L
Kuzenbo
Blagemo
Kuzenbo
0
8
10
0.63
L
3
3
6
2
L
Morgan Le Fay
ElPastaDente
Morgan Le Fay
2
11
4
0.36
W
Morgan Le Fay
Grumpy Canadian
Morgan Le Fay
2
4
22
3.25
W
Tyr
8
1
23
19.5
L
Artemis
MightyPN
Artemis
4
5
8
1.6
W
13
5
15
4.1
W
Yemoja
1
2
25
6.75
W
Chiron
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,780
Damage
80,375
122,516
Taken
112,212
109,764
Mitigated
94,652
65,639
Healing
31,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,899
817
491
577
18,631
8,381
0
7,158
11,473
38,934
0
L
Kuzenbo
Blagemo
Kuzenbo
11,295
2,641
600
4,267
29,548
46,759
0
11,288
18,260
19,568
0
L
12,214
3,364
5,800
7,001
21,909
20,310
0
11,888
10,021
26,826
0
L
Morgan Le Fay
ElPastaDente
Morgan Le Fay
14,629
916
1,641
2,120
20,714
8,436
20
9,846
10,868
24,897
0
W
Morgan Le Fay
Grumpy Canadian
Morgan Le Fay
22,171
3,001
3,355
2,930
20,476
10,838
843
9,768
10,708
40,849
0
W
Tyr
12,070
2,180
2,941
5,185
29,435
34,985
1,477
13,792
15,643
0
26,799
L
Artemis
MightyPN
Artemis
22,338
6,859
2,657
6,377
21,410
10,766
0
11,449
9,961
0
39,035
W
25,516
2,119
1,565
5,732
26,136
25,662
907
11,491
14,645
45,109
0
W
Yemoja
3,942
1,489
27,551
5,611
18,501
21,513
1,109
7,649
10,852
12,226
0
W
Chiron
42,081
14,266
4,994
5,775
27,968
16,766
6,010
15,337
12,631
0
84,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,729
Gold Earned
53,455
204
Minions Killed
153
0
Camps Cleared
0
1,380,025
Distance Traveled
1,168,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,030
649
43
3
0
214,967
3
L
Kuzenbo
9,774
575
19
1
0
255,210
0
L
Yemoja
11,587
682
26
2
0
219,402
0
L
Morgan Le Fay
10,166
598
27
2
0
232,379
0
W
Morgan Le Fay
11,465
674
31
2
0
272,107
4
W
Tyr
12,517
736
31
2
0
326,046
0
L
Artemis
10,898
641
38
2
0
246,366
0
W
Hades
12,639
743
42
2
0
244,834
0
W
Yemoja
12,165
716
15
1
0
283,216
0
W
Chiron
13,943
820
85
5
0
253,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role