Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Cadoonio
Kali
Level 114
God Stats
3W - 6L
1,380 SR
Queue Stats
518W - 418L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
Cirdan2k
Aphrodite
Level 145
God Stats
5W - 3L
1,548 SR
Queue Stats
384W - 296L
1,523 Elo+
Party 1
Raijin
Raijin
ElongatedMusk
Raijin
Level 65
God Stats
6W - 2L
1,640 SR
Queue Stats
112W - 95L
1,513 Elo+
Party 1
Chernobog
Chernobog
romanos66103
Chernobog
Level 50
God Stats
23W - 25L
1,467 SR
Queue Stats
151W - 112L
1,532 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,519 Elo+

VS

Team Averages
Level 105
1,462 SR
1,443 Elo+
Ne Zha
Ne Zha
Chiqii98
Ne Zha
Level 63
God Stats
0W - 1L
1,483 SR
Queue Stats
25W - 32L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
KFK1166
Zhong Kui
Level 156
God Stats
0W - 1L
1,460 SR
Queue Stats
141W - 149L
1,433 Elo+
Solo
Hades
Hades
Maikel_Cabra
Hades
Level 89
God Stats
64W - 53L
1,510 SR
Queue Stats
150W - 144L
1,435 Elo+
Solo
Charybdis
Charybdis
Polo_MarkY_
Charybdis
Level 120
God Stats
41W - 51L
1,484 SR
Queue Stats
766W - 820L
1,489 Elo+
Solo
Maui
Maui
ozone921
Maui
Level 98
God Stats
3W - 5L
1,373 SR
Queue Stats
204W - 214L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 4 / 10
11,709
616
17,032
23,466
18,841
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
19
17 / 3 / 4
13,701
721
22,990
27,509
14,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Cirdan2k
Aphrodite
15
1 / 4 / 12
9,061
477
7,579
20,684
12,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 4 / 8
9,552
503
15,710
16,697
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
romanos66103
Chernobog
17
0 / 2 / 3
9,876
520
5,202
13,414
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chiqii98
Ne Zha
15
3 / 6 / 3
9,217
485
13,931
19,376
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KFK1166
Zhong Kui
15
4 / 7 / 3
9,639
507
16,099
21,551
15,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 9 / 4
10,055
529
15,119
24,121
14,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Polo_MarkY_
Charybdis
16
4 / 3 / 3
9,566
503
15,771
14,844
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
15
2 / 2 / 4
9,364
493
7,779
14,278
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
17
17
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
4
10
2.75
W
Kali
17
3
4
6.33
L
Ne Zha
Chiqii98
Ne Zha
3
6
3
0.75
W
Aphrodite
Cirdan2k
Aphrodite
1
4
12
1.75
W
3
4
8
1.75
L
Zhong Kui
KFK1166
Zhong Kui
4
7
3
0.79
L
4
9
4
0.67
L
Charybdis
Polo_MarkY_
Charybdis
4
3
3
1.83
L
Maui
2
2
4
2
W
Chernobog
romanos66103
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,513
Damage
68,699
101,770
Taken
94,170
58,406
Mitigated
64,088
46,849
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,032
5,927
38
9,732
23,466
18,841
294
11,703
11,763
88,925
0
W
Kali
22,990
12,664
0
11,666
27,509
14,455
372
6,661
20,848
0
105,951
L
Ne Zha
Chiqii98
Ne Zha
13,931
4,428
0
1,851
19,376
8,449
0
4,535
14,841
0
88,096
W
Aphrodite
Cirdan2k
Aphrodite
7,579
1,202
6,287
11,627
20,684
12,685
44
7,628
13,056
48,731
0
W
15,710
2,837
0
2,431
16,697
7,462
818
10,387
6,310
61,482
0
L
Zhong Kui
KFK1166
Zhong Kui
16,099
1,718
0
6,500
21,551
15,517
216
13,289
8,262
64,309
0
L
15,119
1,180
145
5,421
24,121
14,456
205
14,615
9,506
65,137
0
L
Charybdis
Polo_MarkY_
Charybdis
15,771
5,187
0
7,599
14,844
5,704
516
2,870
11,974
0
95,270
L
Maui
7,779
1,715
533
2,689
14,278
19,962
0
5,012
9,266
23,679
4,558
W
Chernobog
romanos66103
Chernobog
5,202
3,718
0
5,068
13,414
4,963
3,882
2,040
11,374
0
75,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
47,841
589
Minions Killed
538
0
Camps Cleared
0
1,783,385
Distance Traveled
1,691,667
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,709
616
152
8
0
316,924
2
W
Kali
13,701
721
129
7
0
413,380
3
L
Ne Zha
9,217
485
131
7
0
370,222
0
W
Aphrodite
9,061
477
91
5
0
365,608
4
W
Raijin
9,552
503
87
5
0
321,880
6
L
Zhong Kui
9,639
507
92
5
0
286,305
4
L
Hades
10,055
529
112
6
0
321,043
0
L
Charybdis
9,566
503
144
8
0
341,316
5
L
Maui
9,364
493
59
3
0
372,781
7
W
Chernobog
9,876
520
130
7
0
365,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role