Player Matchup

Kukulkan
Kukulkan
Amariack
Kukulkan
Level 26
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 2
Nemesis
Nemesis
Brijan
Nemesis
Level 103
God Stats
1W - 0L
1,359 SR
Queue Stats
49W - 32L
1,698 Elo+
Party 2
Medusa
Medusa
Guthix202
Medusa
Level 127
God Stats
8W - 1L
1,839 SR
Queue Stats
73W - 43L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
Majawa
Guan Yu
Level 114
God Stats
14W - 6L
1,848 SR
Queue Stats
57W - 42L
1,679 Elo+
Party 2
Maui
Maui
Zamorak202
Maui
Level 128
God Stats
1W - 2L
1,705 SR
Queue Stats
78W - 62L
1,710 Elo+
Party 2
Team Averages
Level 100
1,689 SR
1,697 Elo+

VS

Team Averages
Level 67
1,522 SR
1,509 Elo+
Nu Wa
Nu Wa
ALILSASQUATCH
Nu Wa
Level 38
God Stats
22W - 12L
1,773 SR
Queue Stats
230W - 187L
1,604 Elo+
Party 1
Arachne
Arachne
Demonkillua
Arachne
Level 27
God Stats
4W - 5L
1,534 SR
Queue Stats
114W - 106L
1,595 Elo+
Party 1
Artemis
Artemis
QuickshotDB13
Artemis
Level 124
God Stats
7W - 5L
1,595 SR
Queue Stats
17W - 21L
1,452 Elo+
Solo
Sobek
Sobek
Rophi59
Sobek
Level 22
God Stats
1W - 6L
1,195 SR
Queue Stats
17W - 17L
1,459 Elo+
Solo
Scylla
Scylla
ShooshiMoshi
Scylla
Level 124
God Stats
16W - 32L
1,515 SR
Queue Stats
343W - 371L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amariack
Kukulkan
19
3 / 3 / 8
11,714
837
10,102
7,508
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Brijan
Nemesis
17
1 / 1 / 13
10,900
779
10,974
16,656
10,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Guthix202
Medusa
20
7 / 2 / 7
12,197
871
22,023
12,195
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Majawa
Guan Yu
19
10 / 0 / 14
11,995
857
17,222
16,654
17,313
Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 16
12,108
865
11,529
16,183
22,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
9,801
700
18,237
12,517
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Demonkillua
Arachne
15
1 / 4 / 2
9,056
647
5,674
18,119
10,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
15
0 / 7 / 2
8,568
612
9,511
15,022
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Rophi59
Sobek
16
1 / 4 / 1
9,616
687
4,769
20,050
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
2 / 4 / 2
9,526
680
10,520
12,120
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
26
Kills
6
6
Deaths
26
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Kukulkan
Amariack
Kukulkan
3
3
8
2.33
W
Nemesis
Brijan
Nemesis
1
1
13
7.5
L
Arachne
Demonkillua
Arachne
1
4
2
0.5
W
Medusa
Guthix202
Medusa
7
2
7
5.25
W
Guan Yu
Majawa
Guan Yu
10
0
14
17
L
Artemis
0
7
2
0.14
L
Sobek
Rophi59
Sobek
1
4
1
0.38
L
Scylla
2
4
2
0.75
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,850
Damage
48,711
69,196
Taken
77,828
60,625
Mitigated
49,767
20,504
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,237
4,429
0
0
12,517
5,206
0
3,648
8,788
60,585
0
W
Kukulkan
Amariack
Kukulkan
10,102
1,421
0
457
7,508
4,064
246
4,962
2,440
50,741
0
W
Nemesis
Brijan
Nemesis
10,974
4,389
0
2,964
16,656
10,360
1,401
6,977
9,443
0
49,463
L
Arachne
Demonkillua
Arachne
5,674
2,858
0
2,357
18,119
10,530
0
4,772
13,293
0
16,757
W
Medusa
Guthix202
Medusa
22,023
12,533
0
2,722
12,195
6,030
7,592
6,555
5,466
0
84,569
W
Guan Yu
Majawa
Guan Yu
17,222
1,953
6,869
5,332
16,654
17,313
1,463
7,570
8,936
51
44,813
L
Artemis
9,511
3,306
631
1,399
15,022
6,342
0
4,896
10,063
0
22,857
L
Sobek
Rophi59
Sobek
4,769
63
0
2,805
20,050
22,246
0
5,827
13,939
15,901
0
L
Scylla
10,520
627
0
751
12,120
5,443
0
2,383
9,647
31,695
0
W
11,529
1,880
0
2,160
16,183
22,858
768
6,423
9,385
26,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,914
Gold Earned
46,567
384
Minions Killed
218
0
Camps Cleared
0
1,539,986
Distance Traveled
1,295,952
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,801
700
71
5
0
232,906
2
W
Kukulkan
11,714
837
108
8
0
265,626
0
W
Nemesis
10,900
779
66
5
0
347,362
2
L
Arachne
9,056
647
24
2
0
294,890
2
W
Medusa
12,197
871
128
9
0
279,929
2
W
Guan Yu
11,995
857
51
4
0
346,969
2
L
Artemis
8,568
612
24
2
0
238,032
0
L
Sobek
9,616
687
38
3
0
269,944
0
L
Scylla
9,526
680
61
4
0
260,180
1
W
Maui
12,108
865
31
2
0
300,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role