Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
CamiloThunder
Baron Samedi
Gold II
Level 66
God Stats
4W - 3L
1,508 SR
Queue Stats
26W - 16L
1,589 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
iAm_Law_
Guan Yu
Platinum I
Level 106
God Stats
1W - 0L
1,745 SR
Queue Stats
42W - 29L
1,998 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,585 SR
1,696 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,538 SR
1,834 MMR
Ishtar
Ishtar
Diamond V
JovialYapper161
Ishtar
Diamond V
Level 160
God Stats
18W - 22L
1,554 SR
Queue Stats
277W - 291L
2,187 MMR
Party 1
Maui
Maui
Gold II
TTV PrayHo
Maui
Gold II
Level 148
God Stats
5W - 4L
1,512 SR
Queue Stats
215W - 232L
1,564 MMR
Solo
Nox
Nox
Platinum III
kmarlow92
Nox
Platinum III
Level 159
God Stats
59W - 58L
1,549 SR
Queue Stats
382W - 411L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 1 / 3
10,534
878
15,041
11,516
7,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
CamiloThunder
Baron Samedi
15
3 / 2 / 4
9,549
796
11,369
11,191
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
iAm_Law_
Guan Yu
14
0 / 0 / 11
9,852
821
4,201
15,227
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AtlasCabrakanAchillesFenrirAh Muzen Cab

VS

Bans
ThothAresBaba YagaYmirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,080
673
9,789
12,062
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 3
8,095
675
3,553
13,920
13,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 2
8,225
685
6,169
10,085
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
3
9.5
W
Baron Samedi
CamiloThunder
Baron Samedi
3
2
4
2.5
L
2
2
1
1.25
L
0
6
3
0.25
W
Guan Yu
iAm_Law_
Guan Yu
0
0
11
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
19,511
37,934
Taken
36,067
31,744
Mitigated
21,643
22,022
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,041
2,706
0
3,537
11,516
7,385
1,303
2,592
8,924
0
65,022
W
Baron Samedi
CamiloThunder
Baron Samedi
11,369
553
1,846
4,816
11,191
6,515
1,018
4,228
6,963
45,572
0
L
9,789
4,379
0
2,365
12,062
4,237
0
2,610
9,452
0
36,445
L
3,553
739
494
1,755
13,920
13,685
0
5,341
8,579
10,983
0
W
Guan Yu
iAm_Law_
Guan Yu
4,201
541
3,488
8,335
15,227
17,844
375
2,972
12,255
99
21,691
L
6,169
727
0
2,330
10,085
3,721
0
3,531
6,554
34,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,400
175
Minions Killed
126
0
Camps Cleared
0
751,261
Distance Traveled
592,213
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,534
878
92
8
0
260,654
4
W
Baron Samedi
9,549
796
64
5
0
226,581
2
L
Ishtar
8,080
673
50
4
0
207,547
3
L
Maui
8,095
675
10
1
0
164,635
5
W
Guan Yu
9,852
821
19
2
0
264,026
3
L
Nox
8,225
685
66
6
0
220,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role