Player Matchup

Arachne
Arachne
Apidron
Arachne
Level 69
God Stats
4W - 3L
1,345 SR
Queue Stats
195W - 203L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Emperor_of_Lag
Cu Chulainn
Level 87
God Stats
1W - 1L
1,798 SR
Queue Stats
36W - 34L
1,494 Elo+
Party 2
Ares
Ares
ISeeDeadpeep659
Ares
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
377W - 415L
1,437 Elo+
Solo
Kukulkan
Kukulkan
draden1988
Kukulkan
Level 46
God Stats
0W - 3L
1,231 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 2
Rama
Rama
lordofholymoly
Rama
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
60W - 60L
1,473 Elo+
Party 2
Team Averages
Level 83
1,455 SR
1,414 Elo+

VS

Team Averages
Level 112
1,522 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BerceauTag7
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,635 Elo+
Party 1
Artemis
Artemis
SydraToR
Artemis
Level 86
God Stats
11W - 4L
1,707 SR
Queue Stats
463W - 491L
1,462 Elo+
Solo
Merlin
Merlin
elyo61
Merlin
Level 145
God Stats
4W - 1L
1,394 SR
Queue Stats
317W - 283L
1,535 Elo+
Party 1
Susano
Susano
geoffrey080
Susano
Level 145
God Stats
49W - 43L
1,510 SR
Queue Stats
287W - 296L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apidron
Arachne
12
1 / 5 / 1
7,669
426
3,880
19,958
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Emperor_of_Lag
Cu Chulainn
12
0 / 9 / 0
7,883
438
8,606
20,730
13,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 4 / 6
8,819
490
12,102
24,094
26,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
draden1988
Kukulkan
14
1 / 4 / 0
8,203
456
4,511
11,150
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 1
9,021
501
14,498
15,235
6,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 3 / 3
8,303
461
7,968
23,041
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
BerceauTag7
Guan Yu
17
14 / 0 / 3
11,633
646
17,393
20,170
29,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
SydraToR
Artemis
15
1 / 2 / 3
8,922
496
12,535
13,942
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
elyo61
Merlin
16
6 / 1 / 4
10,272
571
14,229
9,045
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
16
4 / 2 / 8
10,207
567
13,482
14,150
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
25
25
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
3
0.5
L
Arachne
Apidron
Arachne
1
5
1
0.3
W
Guan Yu
BerceauTag7
Guan Yu
14
0
3
15.5
L
Cu Chulainn
Emperor_of_Lag
Cu Chulainn
0
9
0
0
L
1
4
6
1
W
Artemis
SydraToR
Artemis
1
2
3
1.25
L
Kukulkan
draden1988
Kukulkan
1
4
0
0.25
W
Merlin
elyo61
Merlin
6
1
4
8
W
Susano
4
2
8
4
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
65,607
91,167
Taken
80,348
59,028
Mitigated
61,392
17,832
Healing
37,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,968
395
443
10,417
23,041
16,015
62
6,146
16,895
46,433
157
L
Arachne
Apidron
Arachne
3,880
3,107
0
5,276
19,958
7,137
0
3,931
15,933
0
57,881
W
Guan Yu
BerceauTag7
Guan Yu
17,393
3,809
1,936
10,812
20,170
29,135
950
4,738
15,432
0
75,831
L
Cu Chulainn
Emperor_of_Lag
Cu Chulainn
8,606
1,943
0
529
20,730
13,922
0
3,640
16,271
11,293
51,251
L
12,102
659
376
6,414
24,094
26,313
0
7,785
16,054
34,529
0
W
Artemis
SydraToR
Artemis
12,535
6,411
0
7,388
13,942
5,793
0
2,842
11,100
0
79,516
L
Kukulkan
draden1988
Kukulkan
4,511
228
0
180
11,150
5,012
0
3,729
7,261
51,205
0
W
Merlin
elyo61
Merlin
14,229
744
0
1,251
9,045
4,249
1,317
3,295
5,750
87,576
0
W
Susano
13,482
1,747
0
5,364
14,150
6,200
794
1,835
12,315
0
78,067
L
14,498
12,385
0
5,057
15,235
6,644
1,152
2,955
12,232
0
84,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
49,337
446
Minions Killed
593
0
Camps Cleared
0
1,552,460
Distance Traveled
1,805,717
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,303
461
69
4
0
383,855
0
L
Arachne
7,669
426
81
5
0
350,151
0
W
Guan Yu
11,633
646
130
7
0
368,175
9
L
Cu Chulainn
7,883
438
106
6
0
291,065
0
L
Ares
8,819
490
30
2
0
305,675
1
W
Artemis
8,922
496
110
6
0
306,396
4
L
Kukulkan
8,203
456
98
5
0
321,596
0
W
Merlin
10,272
571
159
9
0
325,360
1
W
Susano
10,207
567
125
7
0
421,931
7
L
Rama
9,021
501
131
7
0
283,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role