Player Matchup

Olorun
Olorun
L41F---
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
Rayonix_herectic
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,174 Elo+
Party 1
Artio
Artio
rayo14yo
Artio
Level 70
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 9L
1,269 Elo+
Party 1
Team Averages
Level 32
1,560 SR
1,314 Elo+

VS

Team Averages
Level 140
1,520 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ToxicXmudkiP
Izanami
Level 133
God Stats
32W - 38L
1,471 SR
Queue Stats
337W - 391L
1,352 Elo+
Solo
Freya
Freya
skelly goon
Freya
Level 158
God Stats
12W - 9L
1,589 SR
Queue Stats
110W - 100L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L41F---
Olorun
11
1 / 4 / 0
6,312
701
4,746
8,572
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 0
5,356
595
3,759
6,771
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
rayo14yo
Artio
10
0 / 3 / 1
6,245
694
2,675
12,110
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 1 / 9
7,455
828
4,818
10,141
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ToxicXmudkiP
Izanami
13
3 / 0 / 8
7,697
855
8,034
5,900
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
8 / 0 / 3
8,234
915
10,546
6,202
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
9
4.5
L
Olorun
L41F---
Olorun
1
4
0
0.25
L
0
4
0
0
W
Izanami
ToxicXmudkiP
Izanami
3
0
8
7
L
Artio
rayo14yo
Artio
0
3
1
0.17
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
23,398
27,453
Taken
22,243
17,927
Mitigated
13,177
5,275
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,818
2,883
1,455
4,183
10,141
8,042
246
3,625
6,516
0
11,573
L
Olorun
L41F---
Olorun
4,746
1,901
647
935
8,572
4,448
0
3,156
5,416
19,468
1,908
L
3,759
1,345
0
747
6,771
2,788
0
2,945
3,826
0
9,635
W
Izanami
ToxicXmudkiP
Izanami
8,034
5,099
0
2,317
5,900
2,463
1,252
2,056
3,844
0
41,625
L
Artio
rayo14yo
Artio
2,675
280
492
2,454
12,110
10,691
0
4,475
7,635
9,464
0
W
10,546
4,396
0
3,814
6,202
2,672
1,070
1,095
5,107
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,913
Gold Earned
23,386
83
Minions Killed
129
0
Camps Cleared
0
376,992
Distance Traveled
509,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,455
828
20
2
0
174,071
0
L
Olorun
6,312
701
61
7
0
125,397
1
L
Artemis
5,356
595
7
1
0
111,319
0
W
Izanami
7,697
855
68
8
0
171,540
2
L
Artio
6,245
694
15
2
0
140,276
4
W
Freya
8,234
915
41
5
0
163,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role