Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Dragorniak
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 90L
1,542 Elo+
Party 1
Janus
Janus
VonLowenherz
Janus
Level 158
God Stats
3W - 3L
1,590 SR
Queue Stats
17W - 22L
1,450 Elo+
Solo
Thor
Thor
zDragonZero
Thor
Level 159
God Stats
8W - 0L
2,036 SR
Queue Stats
231W - 87L
1,816 Elo+
Party 1
Lancelot
Lancelot
Ästigmatismö
Lancelot
Level 160
God Stats
3W - 1L
1,462 SR
Queue Stats
267W - 198L
1,545 Elo+
Party 1
Team Averages
Level 148
1,618 SR
1,571 Elo+

VS

Team Averages
Level 52
1,512 SR
1,391 Elo+
Aphrodite
Aphrodite
GALXYFORNIS
Aphrodite
Level 14
God Stats
1W - 3L
1,231 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 2
Ah Puch
Ah Puch
MagicCopszi
Ah Puch
Level 128
God Stats
1W - 1L
1,848 SR
Queue Stats
122W - 98L
1,542 Elo+
Solo
Apollo
Apollo
TzPennywise
Apollo
Level 27
God Stats
6W - 5L
1,483 SR
Queue Stats
12W - 12L
1,750 Elo+
Party 2
King Arthur
King Arthur
Vulgodx
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
yCharles-_TGL
Erlang Shen
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 3 / 14
8,737
460
4,688
14,709
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Dragorniak
Ishtar
18
8 / 1 / 7
11,076
583
17,836
15,447
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 9
11,222
591
19,803
14,446
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 2 / 13
11,452
603
18,010
20,582
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
17
11 / 3 / 14
10,811
569
19,080
17,095
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GALXYFORNIS
Aphrodite
9
1 / 9 / 2
7,309
385
3,612
18,609
11,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
MagicCopszi
Ah Puch
13
1 / 6 / 2
8,367
440
14,680
15,758
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
13
1 / 7 / 2
8,216
432
6,068
18,355
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Vulgodx
King Arthur
11
2 / 8 / 2
7,300
384
4,583
18,215
13,648
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
yCharles-_TGL
Erlang Shen
11
2 / 10 / 3
7,757
408
6,574
26,943
13,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
40
Kills
7
9
Deaths
40
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
14
2.33
W
Ishtar
Dragorniak
Ishtar
8
1
7
11.5
L
Aphrodite
GALXYFORNIS
Aphrodite
1
9
2
0.22
L
Ah Puch
MagicCopszi
Ah Puch
1
6
2
0.33
L
Apollo
1
7
2
0.29
W
10
0
9
14.5
L
King Arthur
Vulgodx
King Arthur
2
8
2
0.38
L
Erlang Shen
yCharles-_TGL
Erlang Shen
2
10
3
0.35
W
11
2
13
8.75
W
Lancelot
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,417
Damage
35,517
82,279
Taken
97,880
52,305
Mitigated
50,385
28,145
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,688
597
0
3,559
14,709
17,087
0
3,883
10,826
23,004
1,518
W
Ishtar
Dragorniak
Ishtar
17,836
12,489
0
9,410
15,447
7,472
3,835
2,599
12,848
40
91,312
L
Aphrodite
GALXYFORNIS
Aphrodite
3,612
629
4,405
3,065
18,609
11,112
0
4,569
13,829
15,624
0
L
Ah Puch
MagicCopszi
Ah Puch
14,680
507
0
2,526
15,758
5,491
0
5,942
8,874
60,193
0
L
Apollo
6,068
4,050
0
3,679
18,355
6,803
0
4,528
13,657
0
45,713
W
19,803
1,380
441
4,666
14,446
6,642
0
4,265
10,181
105,127
0
L
King Arthur
Vulgodx
King Arthur
4,583
1,437
0
866
18,215
13,648
0
4,703
12,704
0
24,515
L
Erlang Shen
yCharles-_TGL
Erlang Shen
6,574
3,551
0
5,628
26,943
13,331
0
3,928
22,537
0
38,561
W
18,010
4,686
0
5,133
20,582
12,629
0
4,092
16,490
60
80,229
W
Lancelot
19,080
5,925
0
4,936
17,095
8,475
65
3,453
13,642
26
81,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
38,949
579
Minions Killed
276
0
Camps Cleared
0
1,891,497
Distance Traveled
1,706,211
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,737
460
36
2
0
311,511
4
W
Ishtar
11,076
583
150
8
0
329,318
1
L
Aphrodite
7,309
385
22
1
0
354,961
0
L
Ah Puch
8,367
440
93
5
0
347,216
7
L
Apollo
8,216
432
77
4
0
303,260
7
W
Janus
11,222
591
166
9
0
403,274
3
L
King Arthur
7,300
384
31
2
0
367,547
0
L
Erlang Shen
7,757
408
53
3
0
333,227
0
W
Thor
11,452
603
131
7
0
367,941
5
W
Lancelot
10,811
569
96
5
0
479,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role