Player Matchup

Skadi
Skadi
Ghostranger 131
Skadi
Level 94
God Stats
2W - 1L
1,496 SR
Queue Stats
46W - 50L
1,454 Elo+
Party 2
Maui
Maui
PcPlatypus
Maui
Level 87
God Stats
1W - 1L
1,163 SR
Queue Stats
55W - 59L
1,460 Elo+
Party 2
Mulan
Mulan
TortaSupreme
Mulan
Level 148
God Stats
4W - 6L
1,263 SR
Queue Stats
86W - 93L
1,370 Elo+
Solo
Hel
Hel
ZackItRaw32
Hel
Level 86
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 2
Cliodhna
Cliodhna
ktownsfinest865
Cliodhna
Level 107
God Stats
5W - 13L
1,342 SR
Queue Stats
733W - 796L
1,404 Elo+
Solo
Team Averages
Level 104
1,395 SR
1,448 Elo+

VS

Team Averages
Level 98
1,561 SR
1,413 Elo+
Ymir
Ymir
ABN SpenceNasty
Ymir
Level 80
God Stats
9W - 12L
1,435 SR
Queue Stats
320W - 382L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
Equinox Brother
Ne Zha
Level 127
God Stats
2W - 2L
1,615 SR
Queue Stats
243W - 244L
1,408 Elo+
Solo
Artemis
Artemis
ITZ ME B
Artemis
Level 95
God Stats
3W - 2L
1,850 SR
Queue Stats
394W - 486L
1,368 Elo+
Party 1
Hercules
Hercules
KobeClean
Hercules
Level 82
God Stats
6W - 10L
1,453 SR
Queue Stats
20W - 15L
1,500 Elo+
Solo
Janus
Janus
garashy2
Janus
Level 106
God Stats
18W - 21L
1,455 SR
Queue Stats
414W - 428L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,163
478
9,880
8,364
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 3
7,861
524
4,777
10,604
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 1
8,102
540
8,153
13,143
10,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 4 / 6
6,548
437
5,473
10,974
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
11
2 / 3 / 5
6,764
451
4,864
10,948
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,802
387
2,450
10,510
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 3 / 2
6,968
465
6,192
10,002
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ITZ ME B
Artemis
11
0 / 0 / 1
6,120
408
5,498
3,496
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
KobeClean
Hercules
12
1 / 1 / 0
7,092
473
10,875
13,171
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
garashy2
Janus
12
3 / 5 / 3
7,412
494
7,604
9,920
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
9
9
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
5
3
2
2
W
3
0
1
3.5
L
Artemis
ITZ ME B
Artemis
0
0
1
0.5
L
Hercules
KobeClean
Hercules
1
1
0
1
W
4
1
3
5.5
W
1
1
1
1.5
W
1
4
6
1
L
Janus
garashy2
Janus
3
5
3
0.9
W
Cliodhna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
32,619
54,033
Taken
47,099
27,164
Mitigated
25,469
22,914
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,450
75
207
1,968
10,510
5,322
0
2,919
7,591
20,305
0
L
6,192
1,907
0
2,066
10,002
3,499
0
2,167
7,835
0
31,800
W
9,880
3,412
0
1,130
8,364
3,086
262
1,660
6,438
0
57,469
L
Artemis
ITZ ME B
Artemis
5,498
1,851
0
1,851
3,496
1,076
0
620
2,876
0
32,635
L
Hercules
KobeClean
Hercules
10,875
3,081
196
3,995
13,171
11,943
311
620
12,551
9,798
45,442
W
4,777
656
277
2,933
10,604
5,718
0
1,633
8,791
36,023
1,158
W
8,153
2,698
0
7,257
13,143
10,044
0
1,365
10,832
0
64,085
W
5,473
513
2,716
5,122
10,974
4,094
0
4,211
6,659
39,446
0
L
Janus
garashy2
Janus
7,604
764
0
1,076
9,920
3,629
43
3,831
6,089
51,389
0
W
Cliodhna
4,864
430
0
3,479
10,948
4,222
0
2,463
8,350
0
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
33,394
396
Minions Killed
313
0
Camps Cleared
0
1,441,220
Distance Traveled
1,304,232
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,802
387
38
3
0
266,021
1
L
Ne Zha
6,968
465
51
3
0
205,502
0
W
Skadi
7,163
478
88
6
0
287,865
3
L
Artemis
6,120
408
56
4
0
264,998
2
L
Hercules
7,092
473
76
5
0
298,713
4
W
Maui
7,861
524
61
4
0
281,329
1
W
Mulan
8,102
540
127
8
0
281,455
5
W
Hel
6,548
437
62
4
0
273,688
3
L
Janus
7,412
494
92
6
0
268,998
0
W
Cliodhna
6,764
451
58
4
0
316,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role