Player Matchup

Nike
Nike
Aogail
Nike
Level 128
God Stats
25W - 11L
1,656 SR
Queue Stats
687W - 498L
1,513 Elo+
Party 2
Ganesha
Ganesha
EanDignitas
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,438 Elo+
Solo
Ares
Ares
F2CGameWorld
Ares
Level 88
God Stats
3W - 2L
1,518 SR
Queue Stats
262W - 269L
1,415 Elo+
Solo
Hel
Hel
LTenny
Hel
Level 65
God Stats
4W - 1L
1,628 SR
Queue Stats
522W - 379L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Wazuki
Danzaburou
Level 89
God Stats
10W - 8L
1,601 SR
Queue Stats
691W - 496L
1,483 Elo+
Party 2
Team Averages
Level 91
1,581 SR
1,468 Elo+

VS

Team Averages
Level 132
1,522 SR
1,430 Elo+
Kuzenbo
Kuzenbo
BigBenHealy
Kuzenbo
Level 52
God Stats
4W - 3L
1,638 SR
Queue Stats
152W - 200L
1,437 Elo+
Party 1
Medusa
Medusa
JNDiaro
Medusa
Level 158
God Stats
2W - 3L
1,408 SR
Queue Stats
680W - 703L
1,385 Elo+
Solo
Yemoja
Yemoja
ZeRho
Yemoja
Level 149
God Stats
4W - 12L
1,259 SR
Queue Stats
669W - 711L
1,445 Elo+
Solo
Hou Yi
Hou Yi
derpnasty
Hou Yi
Level 156
God Stats
4W - 3L
1,575 SR
Queue Stats
164W - 191L
1,401 Elo+
Party 1
Skadi
Skadi
mikg7627
Skadi
Level 144
God Stats
7W - 3L
1,728 SR
Queue Stats
235W - 257L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aogail
Nike
20
8 / 3 / 11
12,739
708
18,153
25,061
44,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
EanDignitas
Ganesha
19
0 / 4 / 19
12,429
691
14,098
39,657
53,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 3 / 14
11,843
658
11,491
21,330
40,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
LTenny
Hel
20
1 / 2 / 16
12,572
698
4,305
15,281
21,077
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Wazuki
Danzaburou
20
16 / 5 / 9
15,405
856
40,207
25,204
17,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBenHealy
Kuzenbo
19
1 / 5 / 8
12,416
690
12,007
24,440
39,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
JNDiaro
Medusa
20
4 / 6 / 7
12,541
697
19,893
18,434
9,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ZeRho
Yemoja
16
0 / 3 / 13
10,425
579
6,279
14,764
14,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
derpnasty
Hou Yi
20
7 / 6 / 9
13,258
737
30,646
20,446
10,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
mikg7627
Skadi
18
5 / 8 / 8
11,759
653
28,524
23,269
11,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
28
Kills
17
17
Deaths
28
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
Aogail
Nike
8
3
11
4.5
L
Kuzenbo
BigBenHealy
Kuzenbo
1
5
8
1
W
Ganesha
EanDignitas
Ganesha
0
4
19
2.38
W
3
3
14
3.33
L
Medusa
JNDiaro
Medusa
4
6
7
1.25
W
Hel
LTenny
Hel
1
2
16
4.5
W
Danzaburou
Wazuki
Danzaburou
16
5
9
4.1
L
Yemoja
ZeRho
Yemoja
0
3
13
2.17
L
Hou Yi
derpnasty
Hou Yi
7
6
9
1.92
L
Skadi
mikg7627
Skadi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,254
Damage
97,349
126,533
Taken
101,353
176,782
Mitigated
85,697
52,801
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aogail
Nike
18,153
2,010
2,505
2,580
25,061
44,727
886
4,162
20,899
0
36,833
L
Kuzenbo
BigBenHealy
Kuzenbo
12,007
4,652
1,020
2,071
24,440
39,970
752
7,360
17,080
26,655
0
W
Ganesha
EanDignitas
Ganesha
14,098
1,908
1,818
14,836
39,657
53,154
373
6,354
33,303
31,220
0
W
11,491
437
1,366
3,054
21,330
40,273
363
2,683
18,647
17,684
0
L
Medusa
JNDiaro
Medusa
19,893
6,773
809
412
18,434
9,200
2,176
6,889
11,545
0
34,122
W
Hel
LTenny
Hel
4,305
1,950
13,525
6,995
15,281
21,077
1,308
1,929
13,352
16,466
0
W
Danzaburou
Wazuki
Danzaburou
40,207
13,690
670
5,452
25,204
17,551
5,377
3,158
22,046
0
85,138
L
Yemoja
ZeRho
Yemoja
6,279
1,765
10,497
1,942
14,764
14,990
585
3,935
10,829
9,777
0
L
Hou Yi
derpnasty
Hou Yi
30,646
11,154
315
2,484
20,446
10,427
2,598
6,365
14,081
0
57,355
L
Skadi
mikg7627
Skadi
28,524
8,982
1,598
3,307
23,269
11,110
2,087
5,345
17,924
0
46,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,988
Gold Earned
60,399
173
Minions Killed
163
0
Camps Cleared
0
1,453,847
Distance Traveled
1,455,469
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,739
708
49
3
0
322,392
4
L
Kuzenbo
12,416
690
15
1
0
341,168
3
W
Ganesha
12,429
691
2
0
0
303,225
1
W
Ares
11,843
658
16
1
0
281,166
2
L
Medusa
12,541
697
49
3
0
283,055
0
W
Hel
12,572
698
32
2
0
285,130
1
W
Danzaburou
15,405
856
74
4
0
261,934
2
L
Yemoja
10,425
579
10
1
0
273,831
1
L
Hou Yi
13,258
737
60
3
0
253,944
1
L
Skadi
11,759
653
29
2
0
303,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role