Player Matchup

Hun Batz
Hun Batz
ArchMageLVL72
Hun Batz
Level 160
God Stats
6W - 9L
1,336 SR
Queue Stats
1,282W - 1,357L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Cradles lady
Guan Yu
Level 153
God Stats
3W - 1L
1,754 SR
Queue Stats
243W - 244L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Dirk Dirigible
Zhong Kui
Level 145
God Stats
1W - 2L
1,188 SR
Queue Stats
305W - 310L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
hahahayley6
Kuzenbo
Level 121
God Stats
6W - 8L
1,443 SR
Queue Stats
531W - 546L
1,427 Elo+
Solo
Nu Wa
Nu Wa
paitynnkm
Nu Wa
Level 66
God Stats
1W - 0L
1,616 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Team Averages
Level 129
1,467 SR
1,412 Elo+

VS

Team Averages
Level 104
1,496 SR
1,335 Elo+
Danzaburou
Danzaburou
HAVOC27BTK
Danzaburou
Level 140
God Stats
6W - 5L
1,568 SR
Queue Stats
494W - 576L
1,404 Elo+
Party 1
Janus
Janus
Martyr 0f Lies
Janus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 67L
1,247 Elo+
Party 2
Hades
Hades
SCR0GMASTER
Hades
Level 160
God Stats
15W - 12L
1,551 SR
Queue Stats
832W - 985L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
UNR3AL CHA0S
Sylvanus
Level 121
God Stats
0W - 2L
1,363 SR
Queue Stats
130W - 156L
1,341 Elo+
Party 2
Anubis
Anubis
Zayjustchill
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArchMageLVL72
Hun Batz
17
1 / 13 / 13
11,678
584
17,734
31,944
14,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Cradles lady
Guan Yu
20
10 / 5 / 15
14,598
730
13,712
36,622
59,411
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Dirk Dirigible
Zhong Kui
20
11 / 8 / 15
15,233
762
34,894
30,246
23,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
hahahayley6
Kuzenbo
20
3 / 3 / 22
13,758
688
18,765
42,082
78,688
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
paitynnkm
Nu Wa
20
11 / 3 / 14
13,912
696
28,935
18,725
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAVOC27BTK
Danzaburou
19
7 / 8 / 14
12,521
626
31,184
24,970
11,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 6 / 13
11,842
592
28,334
21,527
11,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 7 / 15
15,363
768
42,704
36,651
24,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
UNR3AL CHA0S
Sylvanus
20
9 / 4 / 18
13,357
668
13,907
27,931
38,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
17
2 / 11 / 13
11,254
563
8,306
18,197
9,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
104
36
Kills
31
32
Deaths
36
79
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArchMageLVL72
Hun Batz
1
13
13
0.58
W
Guan Yu
Cradles lady
Guan Yu
10
5
15
3.5
W
Zhong Kui
Dirk Dirigible
Zhong Kui
11
8
15
2.31
L
Danzaburou
HAVOC27BTK
Danzaburou
7
8
14
1.75
L
4
6
13
1.75
L
9
7
15
2.36
L
Sylvanus
UNR3AL CHA0S
Sylvanus
9
4
18
4.5
L
Anubis
2
11
13
0.77
W
Kuzenbo
hahahayley6
Kuzenbo
3
3
22
4.67
W
Nu Wa
paitynnkm
Nu Wa
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,040
Damage
124,435
159,619
Taken
129,276
185,597
Mitigated
95,842
80,269
Healing
55,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArchMageLVL72
Hun Batz
17,734
3,841
1,864
6,485
31,944
14,525
76
20,421
11,523
0
29,785
W
Guan Yu
Cradles lady
Guan Yu
13,712
1,448
17,280
14,650
36,622
59,411
3,097
15,880
20,742
0
33,049
W
Zhong Kui
Dirk Dirigible
Zhong Kui
34,894
1,909
5,045
8,343
30,246
23,030
845
19,217
11,029
60,174
0
L
Danzaburou
HAVOC27BTK
Danzaburou
31,184
14,383
1,070
5,199
24,970
11,813
1,132
15,820
9,150
0
58,560
L
28,334
825
2,627
4,765
21,527
11,181
577
14,599
6,928
56,531
0
L
42,704
1,864
1,744
17,343
36,651
24,390
0
21,012
15,639
92,048
0
L
Sylvanus
UNR3AL CHA0S
Sylvanus
13,907
4,703
11,661
10,999
27,931
38,844
783
20,652
7,279
29,888
4,493
L
Anubis
8,306
2,451
0
29
18,197
9,614
551
10,511
7,686
23,593
0
W
Kuzenbo
hahahayley6
Kuzenbo
18,765
5,898
3,684
16,297
42,082
78,688
894
20,689
21,393
35,199
0
W
Nu Wa
paitynnkm
Nu Wa
28,935
9,282
3,735
2,886
18,725
9,943
2,717
15,445
3,280
53,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,179
Gold Earned
64,337
195
Minions Killed
274
0
Camps Cleared
0
1,753,188
Distance Traveled
1,510,036
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,678
584
32
2
0
304,373
0
W
Guan Yu
14,598
730
39
2
0
388,757
3
W
Zhong Kui
15,233
762
58
3
0
304,836
1
L
Danzaburou
12,521
626
44
2
0
277,667
0
L
Janus
11,842
592
66
3
0
332,450
0
L
Hades
15,363
768
89
4
0
323,357
4
L
Sylvanus
13,357
668
49
2
0
298,237
0
L
Anubis
11,254
563
26
1
0
278,325
2
W
Kuzenbo
13,758
688
17
1
0
411,220
0
W
Nu Wa
13,912
696
49
2
0
344,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role