Player Matchup

Chaac
Chaac
AzurekPvP
Chaac
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
25W - 14L
1,773 Elo+
Party 1
Merlin
Merlin
DaReaperr
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,458 Elo+
Party 3
Chronos
Chronos
Halcyoned
Chronos
Level 127
God Stats
10W - 5L
1,689 SR
Queue Stats
35W - 27L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
Prebuck
Gilgamesh
Level 27
God Stats
10W - 7L
1,168 SR
Queue Stats
25W - 20L
1,774 Elo+
Party 1
Fenrir
Fenrir
WelpoKelpo
Fenrir
Level 128
God Stats
5W - 9L
1,417 SR
Queue Stats
390W - 413L
1,521 Elo+
Party 3
Team Averages
Level 86
1,497 SR
1,651 Elo+

VS

Team Averages
Level 72
1,599 SR
1,569 Elo+
Jing Wei
Jing Wei
KÁOTIC
Jing Wei
Level 127
God Stats
1W - 0L
1,695 SR
Queue Stats
55W - 34L
1,618 Elo+
Party 2
Maui
Maui
MasonTheMonsoon
Maui
Level 26
God Stats
3W - 0L
1,810 SR
Queue Stats
30W - 18L
1,572 Elo+
Party 2
Thor
Thor
NotThatToxic
Thor
Level 44
God Stats
4W - 1L
1,654 SR
Queue Stats
21W - 12L
1,596 Elo+
Solo
Poseidon
Poseidon
Wendigolo
Poseidon
Level 18
God Stats
1W - 3L
1,186 SR
Queue Stats
35W - 35L
1,507 Elo+
Party 4
Hercules
Hercules
dragonderod
Hercules
Level 146
God Stats
12W - 10L
1,649 SR
Queue Stats
41W - 38L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzurekPvP
Chaac
16
1 / 8 / 4
10,621
379
14,326
33,619
43,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
DaReaperr
Merlin
16
3 / 10 / 5
11,223
401
12,106
20,862
9,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Halcyoned
Chronos
20
5 / 3 / 2
13,211
472
20,263
25,934
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Prebuck
Gilgamesh
16
2 / 11 / 2
10,983
392
9,938
36,436
27,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
WelpoKelpo
Fenrir
17
2 / 6 / 4
11,298
404
12,812
36,469
19,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KÁOTIC
Jing Wei
20
11 / 0 / 8
17,141
612
44,729
25,127
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 21
13,968
499
8,574
28,081
24,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 2 / 20
14,246
509
18,519
38,763
40,712
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Wendigolo
Poseidon
20
7 / 8 / 17
14,948
534
26,579
17,818
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
dragonderod
Hercules
20
10 / 0 / 14
16,908
604
23,935
33,138
43,659
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
13
Kills
38
38
Deaths
13
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
AzurekPvP
Chaac
1
8
4
0.38
L
Merlin
DaReaperr
Merlin
3
10
5
0.55
L
Chronos
Halcyoned
Chronos
5
3
2
2
W
Jing Wei
KÁOTIC
Jing Wei
11
0
8
15
W
3
3
21
4.5
W
7
2
20
8.5
L
Gilgamesh
Prebuck
Gilgamesh
2
11
2
0.27
L
Fenrir
WelpoKelpo
Fenrir
2
6
4
0.67
W
Poseidon
Wendigolo
Poseidon
7
8
17
1.94
W
Hercules
dragonderod
Hercules
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
122,336
153,320
Taken
142,927
111,223
Mitigated
127,354
28,389
Healing
61,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AzurekPvP
Chaac
14,326
2,286
0
4,025
33,619
43,071
445
8,455
24,932
1,304
78,037
L
Merlin
DaReaperr
Merlin
12,106
1,040
0
1,250
20,862
9,499
418
8,214
12,429
58,712
0
L
Chronos
Halcyoned
Chronos
20,263
6,453
0
10,457
25,934
11,588
1,327
3,688
22,246
137,443
0
W
Jing Wei
KÁOTIC
Jing Wei
44,729
40,735
0
18,618
25,127
11,741
7,283
10,467
14,660
0
206,191
W
8,574
2,459
0
10,810
28,081
24,107
528
5,194
20,346
113,327
0
W
18,519
1,342
0
10,069
38,763
40,712
849
7,126
31,637
420
84,619
L
Gilgamesh
Prebuck
Gilgamesh
9,938
1,920
1,581
2,669
36,436
27,744
0
7,959
27,521
0
51,930
L
Fenrir
WelpoKelpo
Fenrir
12,812
3,454
0
8,407
36,469
19,321
355
7,831
28,015
0
96,422
W
Poseidon
Wendigolo
Poseidon
26,579
4,324
0
3,175
17,818
7,135
2,251
7,113
10,705
123,685
0
W
Hercules
dragonderod
Hercules
23,935
7,378
0
18,666
33,138
43,659
337
7,355
25,783
58
132,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
77,211
602
Minions Killed
867
0
Camps Cleared
0
2,503,941
Distance Traveled
2,655,005
17
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,621
379
110
4
0
482,175
4
L
Merlin
11,223
401
88
3
0
433,571
2
L
Chronos
13,211
472
210
8
0
533,286
4
W
Jing Wei
17,141
612
255
9
0
557,040
4
W
Maui
13,968
499
137
5
0
481,172
2
W
Thor
14,246
509
79
3
0
507,389
24
L
Gilgamesh
10,983
392
67
2
0
479,129
3
L
Fenrir
11,298
404
127
5
0
575,780
4
W
Poseidon
14,948
534
176
6
0
531,210
6
W
Hercules
16,908
604
220
8
0
578,194
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role