Player Matchup

Ao Kuang
Ao Kuang
JrPotato
Ao Kuang
Level 126
God Stats
15W - 10L
1,635 SR
Queue Stats
324W - 260L
1,570 Elo+
Party 3
Hou Yi
Hou Yi
KrabGod
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,638 Elo+
Party 3
Ymir
Ymir
Nawtik
Ymir
Level 4
God Stats
3W - 2L
1,817 SR
Queue Stats
4W - 3L
1,819 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PrimalRaindrop
Cu Chulainn
Level 123
God Stats
12W - 7L
1,744 SR
Queue Stats
233W - 200L
1,541 Elo+
Party 3
Sol
Sol
SoncTheHooHog
Sol
Level 155
God Stats
2W - 0L
1,900 SR
Queue Stats
366W - 320L
1,549 Elo+
Party 3
Team Averages
Level 99
1,719 SR
1,624 Elo+

VS

Team Averages
Level 85
1,552 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AliceZKiller
Nu Wa
Level 24
God Stats
14W - 13L
1,585 SR
Queue Stats
48W - 58L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
DontesInferno08
Kuzenbo
Level 127
God Stats
3W - 4L
1,810 SR
Queue Stats
63W - 54L
1,512 Elo+
Party 1
Hercules
Hercules
Ecl1p53
Hercules
Level 139
God Stats
1W - 2L
1,363 SR
Queue Stats
181W - 186L
1,569 Elo+
Party 1
Neith
Neith
john0jesus
Neith
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 15L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JrPotato
Ao Kuang
18
11 / 1 / 6
10,906
839
17,347
19,070
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
KrabGod
Hou Yi
18
5 / 0 / 8
10,266
790
14,025
9,986
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Nawtik
Ymir
15
1 / 7 / 12
9,373
721
7,909
20,811
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
PrimalRaindrop
Cu Chulainn
16
2 / 2 / 8
9,494
730
12,735
17,330
18,962
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 3 / 12
9,227
710
16,326
10,164
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 4 / 6
8,698
669
9,899
14,937
7,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 7
8,168
628
11,177
10,912
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 10
8,791
676
7,325
16,810
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Ecl1p53
Hercules
17
5 / 4 / 4
9,485
730
12,168
20,682
22,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
15
3 / 4 / 4
9,232
710
10,439
13,226
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
20
Kills
13
13
Deaths
20
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
4
6
1.75
L
1
4
7
1.13
L
0
4
10
1.25
L
Hercules
Ecl1p53
Hercules
5
4
4
1.75
W
Ao Kuang
JrPotato
Ao Kuang
11
1
6
14
W
Hou Yi
KrabGod
Hou Yi
5
0
8
9
W
Ymir
Nawtik
Ymir
1
7
12
1
W
Cu Chulainn
PrimalRaindrop
Cu Chulainn
2
2
8
3
W
1
3
12
2.33
L
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,342
Damage
51,008
77,361
Taken
76,567
64,111
Mitigated
66,133
20,962
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,899
1,461
0
475
14,937
7,782
0
8,664
6,273
0
23,107
L
11,177
2,324
0
0
10,912
5,270
27
7,360
3,552
25,437
0
L
7,325
1,969
0
1,215
16,810
23,647
48
8,574
8,236
11,695
0
L
Hercules
Ecl1p53
Hercules
12,168
2,388
0
4,875
20,682
22,339
0
9,594
11,088
0
29,879
W
Ao Kuang
JrPotato
Ao Kuang
17,347
3,858
0
9,697
19,070
10,438
1,510
3,834
15,109
48,482
0
W
Hou Yi
KrabGod
Hou Yi
14,025
7,417
0
2,666
9,986
5,215
2,295
2,628
7,277
0
46,696
W
Ymir
Nawtik
Ymir
7,909
1,581
0
970
20,811
25,098
124
4,972
15,400
13,943
0
W
Cu Chulainn
PrimalRaindrop
Cu Chulainn
12,735
1,749
0
3,551
17,330
18,962
397
4,954
12,181
0
38,040
W
16,326
5,504
0
4,078
10,164
4,398
2,395
2,114
7,918
46,404
0
L
Neith
10,439
3,582
0
4,139
13,226
7,095
1,003
7,390
5,836
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
44,374
274
Minions Killed
171
0
Camps Cleared
0
1,325,507
Distance Traveled
1,248,146
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,698
669
31
2
0
271,888
0
L
Nu Wa
8,168
628
19
1
0
237,687
0
L
Kuzenbo
8,791
676
4
0
0
248,263
2
L
Hercules
9,485
730
56
4
0
266,223
1
W
Ao Kuang
10,906
839
63
5
0
279,411
3
W
Hou Yi
10,266
790
71
5
0
283,761
1
W
Ymir
9,373
721
19
1
0
231,211
1
W
Cu Chulainn
9,494
730
53
4
0
286,406
3
W
Sol
9,227
710
68
5
0
244,718
1
L
Neith
9,232
710
61
5
0
224,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role