Player Matchup

Chaac
Chaac
CRAZYDEBA
Chaac
Level 126
God Stats
5W - 6L
1,558 SR
Queue Stats
21W - 22L
1,552 Elo+
Party 1
Scylla
Scylla
KimaWTF
Scylla
Level 128
God Stats
1W - 4L
1,384 SR
Queue Stats
60W - 67L
1,489 Elo+
Party 1
Merlin
Merlin
Nidjane
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,473 Elo+

VS

Team Averages
Level 85
1,414 SR
1,413 Elo+
Scylla
Scylla
Furchtaroma
Scylla
Level 52
God Stats
8W - 10L
1,389 SR
Queue Stats
175W - 224L
1,280 Elo+
Party 2
Tyr
Tyr
GlizzyGoblín
Tyr
Level 141
God Stats
4W - 4L
1,408 SR
Queue Stats
438W - 402L
1,662 Elo+
Solo
Ne Zha
Ne Zha
Moebowski
Ne Zha
Level 63
God Stats
12W - 11L
1,445 SR
Queue Stats
221W - 278L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CRAZYDEBA
Chaac
19
5 / 3 / 3
14,644
697
26,498
27,846
19,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
KimaWTF
Scylla
20
4 / 4 / 3
15,264
727
19,945
20,502
9,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Nidjane
Merlin
17
0 / 6 / 6
12,844
612
8,729
15,582
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 4 / 4
16,336
778
15,545
17,550
7,962
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 6
15,741
750
27,116
35,273
47,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
Moebowski
Ne Zha
17
2 / 4 / 5
13,479
642
16,729
21,472
11,024
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
13
13
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
CRAZYDEBA
Chaac
5
3
3
2.17
W
Scylla
6
4
4
2
W
5
1
6
8
L
Scylla
KimaWTF
Scylla
4
4
3
1.38
W
Ne Zha
Moebowski
Ne Zha
2
4
5
1.13
L
Merlin
Nidjane
Merlin
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
59,390
63,930
Taken
74,295
36,196
Mitigated
66,058
21,698
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CRAZYDEBA
Chaac
26,498
8,997
0
12,616
27,846
19,331
0
7,209
20,637
294
58,875
W
Scylla
15,545
1,601
0
4,996
17,550
7,962
1,794
6,442
11,108
89,210
0
W
27,116
3,656
0
11,996
35,273
47,072
1,039
15,700
19,573
0
78,959
L
Scylla
KimaWTF
Scylla
19,945
3,166
0
8,588
20,502
9,952
261
3,921
16,581
95,068
0
W
Ne Zha
Moebowski
Ne Zha
16,729
4,773
0
4,203
21,472
11,024
0
7,023
14,449
0
94,602
L
Merlin
Nidjane
Merlin
8,729
686
0
494
15,582
6,913
577
4,707
10,875
44,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
45,556
283
Minions Killed
301
0
Camps Cleared
0
1,119,577
Distance Traveled
1,227,584
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,644
697
81
4
0
389,895
3
W
Scylla
16,336
778
149
7
0
369,212
0
W
Tyr
15,741
750
73
3
0
447,130
7
L
Scylla
15,264
727
138
7
0
397,501
4
W
Ne Zha
13,479
642
79
4
0
411,242
3
L
Merlin
12,844
612
64
3
0
332,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role