Player Matchup

Loki
Loki
RMEA Cupid
Loki
Level 152
God Stats
2W - 0L
1,660 SR
Queue Stats
50W - 52L
1,410 Elo+
Solo
Hades
Hades
Spider-Dragoon
Hades
Level 126
God Stats
3W - 2L
1,443 SR
Queue Stats
78W - 88L
1,350 Elo+
Party 1
Anubis
Anubis
idrnkshampoo_
Anubis
Level 62
God Stats
18W - 12L
1,507 SR
Queue Stats
47W - 48L
1,353 Elo+
Party 1
Ganesha
Ganesha
illmntdewu
Ganesha
Level 100
God Stats
1W - 3L
1,414 SR
Queue Stats
70W - 80L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
metatron9
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 170L
1,411 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,374 Elo+

VS

Team Averages
Level 81
1,397 SR
1,401 Elo+
Anubis
Anubis
CrAxkHeaD_Troll
Anubis
Level 65
God Stats
24W - 32L
1,393 SR
Queue Stats
136W - 142L
1,411 Elo+
Party 2
Ra
Ra
CraxkHead-_Cap
Ra
Level 121
God Stats
11W - 12L
1,418 SR
Queue Stats
222W - 240L
1,370 Elo+
Party 2
Thanatos
Thanatos
CraxkHead_OCK
Thanatos
Level 100
God Stats
10W - 13L
1,457 SR
Queue Stats
149W - 173L
1,385 Elo+
Party 2
Amaterasu
Amaterasu
HomicideGhosttx
Amaterasu
Level 53
God Stats
12W - 23L
1,400 SR
Queue Stats
128W - 154L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
LA GRINGA PROX3
Sun Wukong
Level 68
God Stats
2W - 4L
1,314 SR
Queue Stats
119W - 122L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
12,236
556
9,279
16,462
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 5
12,819
583
23,449
17,722
10,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 5 / 9
11,867
539
21,301
19,622
11,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
illmntdewu
Ganesha
16
0 / 2 / 9
10,525
478
9,949
20,419
24,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
metatron9
Ah Muzen Cab
18
4 / 3 / 3
11,381
517
14,592
17,099
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 1
11,475
522
13,716
17,104
8,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 2
9,860
448
9,513
17,114
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
CraxkHead_OCK
Thanatos
19
7 / 3 / 2
11,586
527
16,752
20,765
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
HomicideGhosttx
Amaterasu
16
0 / 3 / 8
10,081
458
10,333
24,120
21,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
LA GRINGA PROX3
Sun Wukong
16
4 / 3 / 0
10,952
498
14,617
25,709
23,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
14
14
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
6
2
0.33
L
Thanatos
CraxkHead_OCK
Thanatos
7
3
2
2.67
L
Amaterasu
HomicideGhosttx
Amaterasu
0
3
8
1.33
L
Sun Wukong
LA GRINGA PROX3
Sun Wukong
4
3
0
1.33
W
6
2
4
4
W
8
2
5
5.25
W
3
5
9
1.5
W
Ganesha
illmntdewu
Ganesha
0
2
9
2.25
W
Ah Muzen Cab
metatron9
Ah Muzen Cab
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,570
Damage
64,931
91,324
Taken
104,812
60,851
Mitigated
72,364
35,693
Healing
48,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,716
1,075
0
5,574
17,104
8,450
0
13,997
3,107
92,083
0
L
9,513
443
392
6,383
17,114
7,193
0
7,494
9,620
90,878
0
L
Thanatos
CraxkHead_OCK
Thanatos
16,752
4,905
553
15,959
20,765
10,838
2,402
4,153
16,612
0
99,076
L
Amaterasu
HomicideGhosttx
Amaterasu
10,333
4,035
2,430
7,720
24,120
21,973
1,162
10,334
13,786
0
47,816
L
Sun Wukong
LA GRINGA PROX3
Sun Wukong
14,617
3,350
0
9,415
25,709
23,910
0
17,599
8,110
158
83,229
W
9,279
2,366
0
7,901
16,462
7,455
1,329
2,346
14,116
0
105,569
W
23,449
3,473
1,085
7,110
17,722
10,536
2,216
9,573
8,149
113,657
0
W
21,301
668
0
9,077
19,622
11,452
2,164
2,785
16,837
98,380
0
W
Ganesha
illmntdewu
Ganesha
9,949
1,232
0
2,899
20,419
24,559
351
5,438
14,981
40,813
3,884
W
Ah Muzen Cab
metatron9
Ah Muzen Cab
14,592
6,227
0
7,621
17,099
6,849
1,444
3,245
13,854
0
84,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,828
Gold Earned
53,954
701
Minions Killed
657
0
Camps Cleared
0
2,015,566
Distance Traveled
1,952,782
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,475
522
161
7
0
335,674
0
L
Ra
9,860
448
139
6
0
421,969
2
L
Thanatos
11,586
527
154
7
0
406,295
0
L
Amaterasu
10,081
458
60
3
0
437,088
1
L
Sun Wukong
10,952
498
143
7
0
351,756
2
W
Loki
12,236
556
168
8
0
470,272
6
W
Hades
12,819
583
199
9
0
413,271
0
W
Anubis
11,867
539
159
7
0
333,467
0
W
Ganesha
10,525
478
6
0
0
430,079
4
W
Ah Muzen Cab
11,381
517
169
8
0
368,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role