Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SuperPlayz
Baron Samedi
Level 107
God Stats
11W - 11L
1,627 SR
Queue Stats
94W - 89L
1,647 Elo+
Solo
Thor
Thor
jocoteman
Thor
Level 31
God Stats
23W - 14L
1,589 SR
Queue Stats
119W - 116L
1,486 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,544 Elo+

VS

Team Averages
Level 120
1,551 SR
1,614 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
WENESage
Cernunnos
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 28L
1,592 Elo+
Party 1
Scylla
Scylla
WNSatu
Scylla
Level 81
God Stats
1W - 1L
1,654 SR
Queue Stats
6W - 2L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 9
8,471
847
6,438
10,671
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SuperPlayz
Baron Samedi
14
5 / 1 / 6
8,211
821
10,729
4,844
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
13
4 / 1 / 5
7,687
769
7,422
6,370
2,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 0
7,430
743
4,540
13,072
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
WENESage
Cernunnos
10
0 / 3 / 2
6,295
630
5,879
6,699
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
WNSatu
Scylla
10
0 / 5 / 1
6,199
620
1,662
8,801
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
9
6.5
L
Atlas
 
Atlas
2
3
0
0.67
W
Baron Samedi
SuperPlayz
Baron Samedi
5
1
6
8
L
Cernunnos
WENESage
Cernunnos
0
3
2
0.33
L
Scylla
WNSatu
Scylla
0
5
1
0.1
W
Thor
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
12,081
21,885
Taken
28,572
15,184
Mitigated
16,790
8,367
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,438
1,114
0
3,403
10,671
9,631
920
2,770
7,901
18,347
0
L
Atlas
 
Atlas
4,540
1,607
0
1,755
13,072
11,559
0
7,736
5,021
15,910
0
W
Baron Samedi
SuperPlayz
Baron Samedi
10,729
1,419
1,386
3,078
4,844
2,568
733
1,561
3,283
37,486
0
L
Cernunnos
WENESage
Cernunnos
5,879
2,738
0
941
6,699
2,357
0
4,564
1,923
0
17,943
L
Scylla
WNSatu
Scylla
1,662
133
0
518
8,801
2,874
0
4,219
4,424
14,762
0
W
Thor
7,422
1,506
0
500
6,370
2,985
1,133
1,948
4,422
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
19,924
126
Minions Killed
74
0
Camps Cleared
0
569,654
Distance Traveled
470,009
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,471
847
16
2
0
200,509
2
L
Atlas
7,430
743
16
2
0
172,724
3
W
Baron Samedi
8,211
821
71
7
0
172,040
3
L
Cernunnos
6,295
630
26
3
0
146,670
0
L
Scylla
6,199
620
32
3
0
150,615
0
W
Thor
7,687
769
39
4
0
197,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role