Player Matchup

Raijin
Raijin
Blazegei
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 444L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
Blazerman788
Ne Zha
Level 115
God Stats
5W - 2L
1,604 SR
Queue Stats
353W - 303L
1,524 Elo+
Party 1
Ares
Ares
Stax215
Ares
Level 83
God Stats
2W - 1L
1,530 SR
Queue Stats
340W - 332L
1,522 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,519 Elo+

VS

Team Averages
Level 20
1,486 SR
1,174 Elo+
Anubis
Anubis
Be3zn
Anubis
Level 16
God Stats
3W - 5L
1,458 SR
Queue Stats
11W - 31L
1,211 Elo+
Party 2
Jormungandr
Jormungandr
Clawszz
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,211 Elo+
Party 2
Nemesis
Nemesis
Ghosted Ice
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 15L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blazegei
Raijin
17
7 / 6 / 4
11,646
728
20,523
12,628
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
18
4 / 1 / 7
11,991
749
19,553
13,371
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Stax215
Ares
14
1 / 0 / 4
9,784
612
6,667
10,562
12,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Be3zn
Anubis
16
3 / 7 / 1
11,400
713
6,883
17,385
9,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Clawszz
Jormungandr
15
3 / 3 / 3
11,259
704
10,267
24,676
26,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Ghosted Ice
Nemesis
14
1 / 2 / 3
10,492
656
7,181
19,328
17,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Be3zn
Anubis
3
7
1
0.5
W
Raijin
Blazegei
Raijin
7
6
4
1.5
W
Ne Zha
4
1
7
7.5
L
Jormungandr
Clawszz
Jormungandr
3
3
3
1.5
L
Nemesis
Ghosted Ice
Nemesis
1
2
3
1.25
W
Ares
Stax215
Ares
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,743
Damage
24,331
36,561
Taken
61,389
24,758
Mitigated
52,633
6,507
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Be3zn
Anubis
6,883
668
0
5,017
17,385
9,076
403
7,804
9,581
35,380
0
W
Raijin
Blazegei
Raijin
20,523
6,929
0
377
12,628
5,552
1,404
6,440
6,188
43,519
4,107
W
Ne Zha
19,553
10,923
0
5,982
13,371
6,407
1,596
5,329
8,042
0
76,079
L
Jormungandr
Clawszz
Jormungandr
10,267
2,389
0
1,008
24,676
26,265
268
9,878
14,798
38,278
0
L
Nemesis
Ghosted Ice
Nemesis
7,181
2,916
1,802
1,993
19,328
17,292
813
7,087
12,241
0
18,683
W
Ares
Stax215
Ares
6,667
274
0
148
10,562
12,799
363
5,534
5,028
19,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
33,151
155
Minions Killed
131
0
Camps Cleared
0
864,913
Distance Traveled
817,141
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,400
713
63
4
0
200,448
0
W
Raijin
11,646
728
44
3
0
244,161
0
W
Ne Zha
11,991
749
91
6
0
318,253
3
L
Jormungandr
11,259
704
51
3
0
299,318
1
L
Nemesis
10,492
656
17
1
0
317,375
0
W
Ares
9,784
612
20
1
0
302,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role