Player Matchup

Bacchus
Bacchus
KÁOTIC
Bacchus
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
40W - 16L
1,717 Elo+
Party 1
Awilix
Awilix
MasonTheMonsoon
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,696 Elo+
Party 1
Ra
Ra
bobo bacon
Ra
Level 76
God Stats
3W - 1L
1,907 SR
Queue Stats
28W - 6L
1,837 Elo+
Party 1
Team Averages
Level 76
1,709 SR
1,750 Elo+

VS

Team Averages
Level 128
1,668 SR
1,727 Elo+
Janus
Janus
Sticky JR 86
Janus
Level 72
God Stats
4W - 4L
1,662 SR
Queue Stats
27W - 13L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
lookjoey
Gilgamesh
Level 155
God Stats
10W - 2L
1,758 SR
Queue Stats
35W - 13L
1,769 Elo+
Party 2
Thor
Thor
popcorn95
Thor
Level 157
God Stats
7W - 1L
1,583 SR
Queue Stats
28W - 12L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KÁOTIC
Bacchus
11
1 / 2 / 1
7,339
734
6,321
10,453
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 1
6,459
646
8,311
10,550
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
6,732
673
3,460
9,234
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,263
826
8,130
6,253
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lookjoey
Gilgamesh
12
2 / 0 / 10
8,009
801
7,798
12,715
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
13
8 / 1 / 3
8,415
842
11,633
6,943
3,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
KÁOTIC
Bacchus
1
2
1
0.75
L
1
4
1
0.38
W
2
1
10
7
L
0
6
2
0.17
W
Gilgamesh
lookjoey
Gilgamesh
2
0
10
7
W
Thor
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
27,561
30,237
Taken
25,911
21,665
Mitigated
16,456
6,113
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
KÁOTIC
Bacchus
6,321
1,680
0
1,823
10,453
11,785
0
2,984
7,469
13,386
0
L
8,311
3,195
0
1,216
10,550
5,815
0
2,778
7,772
0
20,958
W
8,130
744
0
1,057
6,253
2,661
839
2,697
3,396
40,986
0
L
3,460
345
1,149
1,925
9,234
4,065
0
2,413
6,821
31,173
0
W
Gilgamesh
lookjoey
Gilgamesh
7,798
2,406
1,440
4,070
12,715
10,577
596
4,505
8,045
0
17,247
W
Thor
11,633
2,341
0
1,902
6,943
3,218
0
2,639
4,067
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,530
Gold Earned
24,687
107
Minions Killed
142
0
Camps Cleared
0
558,130
Distance Traveled
565,089
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,339
734
9
1
0
200,029
2
L
Awilix
6,459
646
20
2
0
187,865
1
W
Janus
8,263
826
76
8
0
192,800
1
L
Ra
6,732
673
78
8
0
170,236
0
W
Gilgamesh
8,009
801
19
2
0
195,099
1
W
Thor
8,415
842
47
5
0
177,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role