Player Matchup

The Morrigan
The Morrigan
KarinaNanami
The Morrigan
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,922 Elo+
Party 1
Sobek
Sobek
Shiokin
Sobek
Level 160
God Stats
0W - 1L
1,446 SR
Queue Stats
19W - 9L
1,671 Elo+
Party 1
Tyr
Tyr
Trivialjoker4
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
Val0n
Heimdallr
Level 122
God Stats
0W - 2L
1,222 SR
Queue Stats
42W - 45L
1,556 Elo+
Solo
Charybdis
Charybdis
defrayaloord
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,734 Elo+
Party 1
Team Averages
Level 140
1,434 SR
1,713 Elo+

VS

Team Averages
Level 133
1,509 SR
1,604 Elo+
Atlas
Atlas
Ammar1hasan
Atlas
Level 147
God Stats
5W - 1L
1,608 SR
Queue Stats
145W - 156L
1,576 Elo+
Solo
Nike
Nike
Butterrer
Nike
Level 138
God Stats
6W - 2L
1,744 SR
Queue Stats
130W - 109L
1,568 Elo+
Solo
Thor
Thor
Cheeseit23
Thor
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,640 Elo+
Party 2
Bellona
Bellona
MehSm0key
Bellona
Level 140
God Stats
1W - 0L
1,494 SR
Queue Stats
73W - 54L
1,602 Elo+
Solo
Hachiman
Hachiman
Monhkz
Hachiman
Level 103
God Stats
1W - 2L
1,197 SR
Queue Stats
154W - 106L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KarinaNanami
The Morrigan
15
5 / 3 / 3
8,347
759
13,390
7,062
3,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Shiokin
Sobek
15
1 / 4 / 10
8,524
775
8,564
17,082
23,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 2
6,803
618
7,969
12,467
15,440
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Val0n
Heimdallr
15
4 / 5 / 7
8,942
813
11,054
11,457
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
defrayaloord
Charybdis
12
1 / 5 / 3
7,404
673
5,162
10,607
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,787
799
10,504
20,661
19,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
15
3 / 2 / 13
8,608
783
7,336
15,344
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 4 / 10
10,412
947
13,728
11,038
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MehSm0key
Bellona
14
3 / 3 / 11
9,179
834
9,165
14,542
16,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Monhkz
Hachiman
15
4 / 1 / 12
9,078
825
13,642
6,066
3,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
12
Kills
21
21
Deaths
12
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Nike
3
2
13
4.75
W
9
4
10
3.5
L
The Morrigan
KarinaNanami
The Morrigan
5
3
3
2.17
W
Bellona
MehSm0key
Bellona
3
3
11
2.83
W
Hachiman
Monhkz
Hachiman
4
1
12
10
L
Sobek
Shiokin
Sobek
1
4
10
1.5
L
1
4
2
0.5
L
Heimdallr
Val0n
Heimdallr
4
5
7
1.5
L
Charybdis
defrayaloord
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
54,375
58,675
Taken
67,651
53,804
Mitigated
62,585
17,418
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,504
3,419
2,602
8,461
20,661
19,429
118
6,437
13,978
21,479
0
W
Nike
7,336
838
1,251
2,392
15,344
16,325
728
3,987
10,951
0
19,212
W
13,728
2,148
1,877
1,117
11,038
6,624
1,331
2,500
8,490
0
23,454
L
The Morrigan
KarinaNanami
The Morrigan
13,390
2,878
0
1,153
7,062
3,725
0
1,070
5,992
23,883
2,428
W
Bellona
MehSm0key
Bellona
9,165
2,686
2,937
2,728
14,542
16,868
1,099
4,029
10,436
0
17,799
W
Hachiman
Monhkz
Hachiman
13,642
6,764
1,406
1,413
6,066
3,339
4,337
2,658
3,408
0
30,906
L
Sobek
Shiokin
Sobek
8,564
450
1,971
4,957
17,082
23,505
0
3,078
13,560
13,009
0
L
7,969
858
1,347
3,189
12,467
15,440
0
2,298
9,814
0
8,721
L
Heimdallr
Val0n
Heimdallr
11,054
4,201
546
1,698
11,457
6,204
0
1,341
9,891
0
21,671
L
Charybdis
defrayaloord
Charybdis
5,162
3,626
971
1,586
10,607
4,930
0
2,717
7,890
0
14,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
46,064
93
Minions Killed
109
0
Camps Cleared
0
950,560
Distance Traveled
1,071,040
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,787
799
22
2
0
233,527
2
W
Nike
8,608
783
22
2
0
200,523
4
W
Thor
10,412
947
13
1
0
189,137
0
L
The Morrigan
8,347
759
37
3
0
191,337
0
W
Bellona
9,179
834
20
2
0
243,170
1
W
Hachiman
9,078
825
32
3
0
204,683
0
L
Sobek
8,524
775
4
0
0
207,985
1
L
Tyr
6,803
618
2
0
0
208,890
0
L
Heimdallr
8,942
813
29
3
0
177,615
1
L
Charybdis
7,404
673
21
2
0
164,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role