Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Bubaluu24
Cthulhu
Level 65
God Stats
1W - 2L
1,535 SR
Queue Stats
23W - 25L
1,431 Elo+
Party 3
Ra
Ra
EmaJo04
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
FatBoiClique
Loki
Level 48
God Stats
0W - 2L
1,201 SR
Queue Stats
80W - 78L
1,436 Elo+
Solo
Chaac
Chaac
JustLuke98
Chaac
Level 66
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,407 SR
1,473 Elo+

VS

Team Averages
Level 67
1,521 SR
1,412 Elo+
Janus
Janus
Elpepe33
Janus
Level 80
God Stats
1W - 2L
1,525 SR
Queue Stats
85W - 90L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
NOPICALosPeloS
Jormungandr
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 74L
1,415 Elo+
Party 1
Thor
Thor
SirKolek
Thor
Level 67
God Stats
3W - 0L
1,635 SR
Queue Stats
79W - 78L
1,481 Elo+
Party 1
Vamana
Vamana
Thalvash
Vamana
Level 65
God Stats
2W - 0L
1,446 SR
Queue Stats
75W - 75L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pengarburken
Ah Muzen Cab
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 5 / 0
6,589
507
4,031
12,089
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Bubaluu24
Cthulhu
10
2 / 1 / 1
6,600
508
5,367
8,818
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 4 / 2
6,163
474
5,959
8,672
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,717
440
2,691
10,090
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
0 / 3 / 0
5,819
448
5,716
14,582
8,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elpepe33
Janus
12
3 / 2 / 5
7,198
554
7,556
6,729
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
NOPICALosPeloS
Jormungandr
11
1 / 1 / 7
7,023
540
4,942
8,687
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
4 / 1 / 5
7,569
582
5,480
7,922
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Thalvash
Vamana
13
6 / 0 / 2
8,166
628
14,564
12,693
13,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
pengarburken
Ah Muzen Cab
13
3 / 0 / 1
7,238
557
6,274
6,575
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
0
0.2
L
Cthulhu
Bubaluu24
Cthulhu
2
1
1
2.5
W
Janus
Elpepe33
Janus
3
2
5
2.75
L
1
4
2
0.5
L
0
4
1
0.13
L
Chaac
0
3
0
0
W
Jormungandr
NOPICALosPeloS
Jormungandr
1
1
7
4.5
W
Thor
4
1
5
6.5
W
Vamana
Thalvash
Vamana
6
0
2
7
W
Ah Muzen Cab
pengarburken
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
38,816
54,251
Taken
42,606
30,798
Mitigated
29,191
15,082
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,031
2,108
0
3,728
12,089
4,513
0
1,627
10,462
0
57,044
L
Cthulhu
Bubaluu24
Cthulhu
5,367
589
77
1,718
8,818
10,007
0
4,579
4,239
27,727
0
W
Janus
Elpepe33
Janus
7,556
919
0
216
6,729
2,897
0
3,291
3,438
51,273
0
L
5,959
455
698
1,623
8,672
4,196
0
4,973
3,699
36,825
0
L
2,691
846
0
2,715
10,090
3,581
0
377
9,713
0
36,083
L
Chaac
5,716
2,119
0
4,523
14,582
8,501
0
879
13,703
0
35,390
W
Jormungandr
NOPICALosPeloS
Jormungandr
4,942
1,059
0
1,425
8,687
6,767
0
4,821
3,866
27,516
1,080
W
Thor
5,480
1,097
0
3,188
7,922
3,103
0
1,129
6,793
0
39,887
W
Vamana
Thalvash
Vamana
14,564
7,667
0
3,867
12,693
13,306
708
1,364
11,329
0
61,085
W
Ah Muzen Cab
pengarburken
Ah Muzen Cab
6,274
2,386
0
2,509
6,575
3,118
902
721
5,854
0
50,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
37,194
338
Minions Killed
384
0
Camps Cleared
0
1,304,768
Distance Traveled
1,354,169
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,589
507
107
8
0
235,530
3
L
Cthulhu
6,600
508
40
3
0
260,218
3
W
Janus
7,198
554
82
6
0
256,593
1
L
Ra
6,163
474
70
5
0
265,484
0
L
Loki
5,717
440
65
5
0
268,554
2
L
Chaac
5,819
448
56
4
0
274,982
0
W
Jormungandr
7,023
540
39
3
0
251,007
2
W
Thor
7,569
582
71
5
0
293,689
1
W
Vamana
8,166
628
104
8
0
288,701
6
W
Ah Muzen Cab
7,238
557
88
7
0
264,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role