Player Matchup

Set
Set
Bronze III
 
Set
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze II
FnO Natsu
Apollo
Bronze II
Level 66
God Stats
1W - 5L
1,325 SR
Queue Stats
75W - 110L
204 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SoloXatana
Nu Wa
Silver IV
Level 84
God Stats
6W - 1L
1,751 SR
Queue Stats
122W - 142L
761 MMR
Solo
Pele
Pele
Bronze II
chukiuba
Pele
Bronze II
Level 89
God Stats
6W - 9L
1,294 SR
Queue Stats
101W - 110L
183 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
xJHAYx81x
Kuzenbo
Bronze II
Level 149
God Stats
214W - 222L
1,476 SR
Queue Stats
623W - 695L
69 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,469 SR
543 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,519 SR
511 MMR
Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
LelouchViSky
Ao Kuang
Bronze II
Level 98
God Stats
3W - 5L
1,440 SR
Queue Stats
142W - 188L
205 MMR
Solo
Fenrir
Fenrir
Bronze I
Mokuboi3798
Fenrir
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 125L
374 MMR
Solo
Hel
Hel
Bronze III
Sable-Lux
Hel
Bronze III
Level 160
God Stats
14W - 17L
1,505 SR
Queue Stats
468W - 512L
53 MMR
Solo
Arachne
Arachne
Bronze I
SolidOnyxSnake3
Arachne
Bronze I
Level 148
God Stats
26W - 15L
1,650 SR
Queue Stats
275W - 314L
421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
0 / 1 / 5
11,695
390
3,186
16,968
8,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
FnO Natsu
Apollo
20
10 / 4 / 3
16,844
561
21,043
20,074
9,956
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
20
4 / 5 / 10
16,252
542
33,529
23,004
11,439
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
20
5 / 3 / 3
15,704
523
19,718
27,330
20,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
xJHAYx81x
Kuzenbo
20
2 / 5 / 12
13,481
449
7,747
25,065
30,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThorBellonaHadesKing Arthur

VS

Bans
VamanaPoseidonXbalanqueEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 8 / 3
12,243
408
14,008
26,126
27,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
LelouchViSky
Ao Kuang
20
5 / 4 / 0
14,203
473
9,949
33,514
25,863
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
15
1 / 2 / 1
11,772
392
11,236
19,682
14,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 3 / 3
12,294
410
8,046
18,958
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 5 / 3
16,210
540
20,416
32,608
15,862
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
21
Kills
17
18
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
1
5
2.5
L
Bacchus
 
Bacchus
5
8
3
0.81
W
Apollo
FnO Natsu
Apollo
10
4
3
2.88
L
Ao Kuang
LelouchViSky
Ao Kuang
5
4
0
1.25
L
Fenrir
1
2
1
0.75
L
1
3
3
0.83
L
5
5
3
1.3
W
Nu Wa
4
5
10
1.8
W
Pele
5
3
3
2.17
W
Kuzenbo
xJHAYx81x
Kuzenbo
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,223
Damage
63,655
112,441
Taken
130,888
80,944
Mitigated
93,151
35,884
Healing
46,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,186
2,054
0
4,098
16,968
8,047
496
2,205
14,691
0
63,644
L
Bacchus
 
Bacchus
14,008
2,893
533
2,044
26,126
27,223
698
6,656
19,470
56,149
0
W
Apollo
FnO Natsu
Apollo
21,043
14,375
0
10,464
20,074
9,956
9,230
9,302
10,398
0
153,091
L
Ao Kuang
LelouchViSky
Ao Kuang
9,949
3,395
0
14,871
33,514
25,863
2,559
9,395
23,745
122,271
32,874
L
Fenrir
11,236
3,510
0
5,970
19,682
14,822
0
4,490
15,192
0
64,253
L
8,046
564
1,992
8,619
18,958
9,381
900
5,522
13,436
87,012
4,771
L
20,416
13,267
0
12,138
32,608
15,862
0
15,213
17,395
0
181,581
W
Nu Wa
33,529
6,588
759
5,913
23,004
11,439
292
4,539
18,323
174,676
0
W
Pele
19,718
5,955
0
11,901
27,330
20,583
4,049
6,323
20,141
0
141,258
W
Kuzenbo
xJHAYx81x
Kuzenbo
7,747
2,871
740
2,009
25,065
30,919
962
8,372
16,367
62,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
66,722
806
Minions Killed
817
0
Camps Cleared
0
2,577,233
Distance Traveled
2,523,238
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,695
390
88
3
0
366,641
2
L
Bacchus
12,243
408
72
2
0
448,201
6
W
Apollo
16,844
561
218
7
0
531,688
4
L
Ao Kuang
14,203
473
194
6
0
590,715
1
L
Fenrir
11,772
392
125
4
0
351,556
2
L
Hel
12,294
410
157
5
0
541,119
7
L
Arachne
16,210
540
269
9
0
591,647
4
W
Nu Wa
16,252
542
197
7
0
550,493
0
W
Pele
15,704
523
226
8
0
525,645
7
W
Kuzenbo
13,481
449
77
3
0
602,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role