Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Cin3k88
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 89L
1,545 Elo+
Solo
Ne Zha
Ne Zha
Glorendel
Ne Zha
Level 157
God Stats
8W - 5L
1,631 SR
Queue Stats
566W - 579L
1,498 Elo+
Solo
Terra
Terra
JeremiahBro
Terra
Level 154
God Stats
3W - 3L
1,398 SR
Queue Stats
299W - 301L
1,439 Elo+
Solo
Team Averages
Level 152
1,506 SR
1,496 Elo+

VS

Team Averages
Level 119
1,468 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
PrzybyszNs
Pele
Level 108
God Stats
1W - 1L
1,498 SR
Queue Stats
35W - 44L
1,491 Elo+
Party 1
Nike
Nike
WiepieTheNoble
Nike
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
71W - 70L
1,561 Elo+
Solo
Sobek
Sobek
oOMurmeltierOo
Sobek
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
276W - 286L
1,483 Elo+
Party 2
Raijin
Raijin
xDinozar
Raijin
Level 119
God Stats
2W - 5L
1,340 SR
Queue Stats
81W - 88L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 1 / 13
8,746
875
9,251
13,930
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
 
Nox
15
7 / 1 / 4
8,684
868
7,030
5,002
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Cin3k88
Camazotz
12
1 / 3 / 9
7,427
743
8,036
13,979
9,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Glorendel
Ne Zha
16
4 / 1 / 11
8,479
848
22,382
9,194
6,042
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 12
9,174
917
14,254
10,824
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 2
6,533
653
6,258
14,453
16,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 4 / 2
7,351
735
11,477
12,673
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,108
711
7,347
11,603
10,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 4
7,768
777
6,560
17,272
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
xDinozar
Raijin
13
2 / 4 / 1
7,372
737
8,371
10,850
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
15
Kills
4
7
Deaths
15
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
13
7.5
W
Nox
 
Nox
7
1
4
9
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Camazotz
Cin3k88
Camazotz
1
3
9
1.83
W
Ne Zha
Glorendel
Ne Zha
4
1
11
9.5
W
2
1
12
8
L
2
4
2
0.75
L
0
1
3
1.5
L
0
3
4
0.67
L
Raijin
xDinozar
Raijin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,953
Damage
40,013
52,929
Taken
66,851
46,629
Mitigated
57,648
25,731
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,251
468
712
3,141
13,930
16,680
375
5,400
8,530
17,794
0
W
Nox
 
Nox
7,030
1,226
485
1,003
5,002
3,314
661
2,311
2,691
16,851
0
L
Sylvanus
 
Sylvanus
6,258
1,366
5,435
2,821
14,453
16,304
0
6,409
8,044
10,592
0
W
Camazotz
Cin3k88
Camazotz
8,036
1,871
583
5,688
13,979
9,145
291
5,686
8,293
0
17,813
W
Ne Zha
Glorendel
Ne Zha
22,382
1,578
629
2,004
9,194
6,042
488
3,605
5,589
0
34,337
W
14,254
846
6,376
5,110
10,824
11,448
0
4,187
6,637
21,459
0
L
11,477
2,426
461
2,044
12,673
6,175
0
5,223
7,450
0
19,575
L
7,347
650
3,267
1,686
11,603
10,411
0
5,730
5,873
0
16,179
L
6,560
702
1,353
4,472
17,272
19,601
0
8,560
8,712
13,593
0
L
Raijin
xDinozar
Raijin
8,371
686
1,678
1,250
10,850
5,157
0
4,613
6,237
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
36,132
112
Minions Killed
98
0
Camps Cleared
0
1,009,166
Distance Traveled
916,142
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,746
875
12
1
0
189,152
3
W
Nox
8,684
868
36
4
0
173,818
4
L
Sylvanus
6,533
653
16
2
0
150,939
0
W
Camazotz
7,427
743
13
1
0
206,785
2
W
Ne Zha
8,479
848
39
4
0
213,149
0
W
Terra
9,174
917
12
1
0
226,262
0
L
Pele
7,351
735
23
2
0
184,774
0
L
Nike
7,108
711
19
2
0
228,898
1
L
Sobek
7,768
777
16
2
0
198,673
5
L
Raijin
7,372
737
24
2
0
152,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role