Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hayden51
Cliodhna
Level 148
God Stats
2W - 4L
1,232 SR
Queue Stats
122W - 104L
1,496 Elo+
Solo
Persephone
Persephone
LETH96
Persephone
Level 106
God Stats
10W - 12L
1,324 SR
Queue Stats
290W - 279L
1,553 Elo+
Solo
Poseidon
Poseidon
Пеперуна
Poseidon
Level 108
God Stats
2W - 1L
1,630 SR
Queue Stats
67W - 55L
1,510 Elo+
Solo
Team Averages
Level 118
1,437 SR
1,512 Elo+

VS

Team Averages
Level 119
1,483 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ankins
Rama
Level 124
God Stats
2W - 3L
1,417 SR
Queue Stats
266W - 267L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ForestRose
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 122L
1,505 Elo+
Solo
Guan Yu
Guan Yu
GiveToMeBaby
Guan Yu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cheers1990
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 313L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 2 / 15
10,208
851
12,064
17,723
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
13
2 / 4 / 6
8,348
696
6,871
15,885
20,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Hayden51
Cliodhna
19
10 / 1 / 9
10,692
891
15,405
13,665
8,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
LETH96
Persephone
16
4 / 2 / 11
9,735
811
21,036
9,569
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 7
8,852
738
10,649
11,611
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 7
7,928
661
10,309
13,709
5,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Ankins
Rama
17
6 / 4 / 5
9,718
810
14,841
14,215
5,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
ForestRose
Morgan Le Fay
13
1 / 5 / 5
7,794
650
9,265
11,242
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
GiveToMeBaby
Guan Yu
15
2 / 5 / 7
7,880
657
6,208
15,458
15,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
cheers1990
Ah Muzen Cab
15
1 / 4 / 6
8,001
667
9,550
14,694
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
21
Kills
12
14
Deaths
21
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
15
4.75
W
Guan Yu
 
Guan Yu
2
4
6
1.25
L
Sol
 
Sol
2
3
7
1.83
L
Rama
Ankins
Rama
6
4
5
2.13
L
Morgan Le Fay
ForestRose
Morgan Le Fay
1
5
5
0.7
L
Guan Yu
GiveToMeBaby
Guan Yu
2
5
7
1.1
W
Cliodhna
Hayden51
Cliodhna
10
1
9
14.5
W
Persephone
LETH96
Persephone
4
2
11
4.75
L
Ah Muzen Cab
cheers1990
Ah Muzen Cab
1
4
6
1
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,025
Damage
50,173
68,453
Taken
69,318
60,503
Mitigated
35,639
27,358
Healing
31,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,064
107
835
3,060
17,723
22,139
0
6,263
11,460
26,030
0
W
Guan Yu
 
Guan Yu
6,871
209
4,040
4,239
15,885
20,099
0
4,191
11,694
0
9,300
L
Sol
 
Sol
10,309
2,077
1,707
4,986
13,709
5,063
0
10,489
3,068
20,511
0
L
Rama
Ankins
Rama
14,841
6,072
1,752
3,828
14,215
5,300
0
8,063
5,892
0
25,108
L
Morgan Le Fay
ForestRose
Morgan Le Fay
9,265
627
277
1,905
11,242
4,153
0
5,699
5,429
21,785
0
L
Guan Yu
GiveToMeBaby
Guan Yu
6,208
725
7,307
5,073
15,458
15,548
0
10,378
4,808
0
13,321
W
Cliodhna
Hayden51
Cliodhna
15,405
992
2,519
6,864
13,665
8,288
0
3,506
10,159
0
25,897
W
Persephone
LETH96
Persephone
21,036
201
1,218
1,493
9,569
4,585
545
2,925
6,642
37,336
0
L
Ah Muzen Cab
cheers1990
Ah Muzen Cab
9,550
2,569
1,349
3,377
14,694
5,575
0
8,146
6,372
0
19,190
W
10,649
844
1,321
1,769
11,611
5,392
715
2,689
8,922
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
41,321
157
Minions Killed
120
0
Camps Cleared
0
1,199,458
Distance Traveled
960,458
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,208
851
44
4
0
257,805
1
W
Guan Yu
8,348
696
12
1
0
231,303
2
L
Sol
7,928
661
22
2
0
160,091
0
L
Rama
9,718
810
32
3
0
183,896
0
L
Morgan Le Fay
7,794
650
31
3
0
200,855
3
L
Guan Yu
7,880
657
12
1
0
219,342
1
W
Cliodhna
10,692
891
27
2
0
268,476
1
W
Persephone
9,735
811
43
4
0
226,045
0
L
Ah Muzen Cab
8,001
667
23
2
0
196,274
0
W
Poseidon
8,852
738
31
3
0
215,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role