Player Matchup

Cernunnos
Cernunnos
ConnorWoolley16
Cernunnos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DrFrost997
Ratatoskr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
I_am_WoIF
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,442 Elo+
Solo
Raijin
Raijin
Megs1151
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2
Neith
Neith
狼牙贝尔小馋猫
Neith
Level 120
God Stats
3W - 1L
1,605 SR
Queue Stats
275W - 271L
1,530 Elo+
Solo
Team Averages
Level 68
1,521 SR
1,439 Elo+

VS

Team Averages
Level 97
1,393 SR
1,504 Elo+
Hercules
Hercules
DPVize
Hercules
Level 103
God Stats
6W - 4L
1,591 SR
Queue Stats
171W - 154L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Demolitiondevss
Ao Kuang
Level 117
God Stats
1W - 1L
1,246 SR
Queue Stats
113W - 105L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KitsuneYami
Kumbhakarna
Level 160
God Stats
1W - 4L
1,520 SR
Queue Stats
238W - 218L
1,484 Elo+
Party 1
Khepri
Khepri
KnvB
Khepri
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 27L
1,699 Elo+
Party 1
Chiron
Chiron
aidan26
Chiron
Level 88
God Stats
1W - 2L
1,110 SR
Queue Stats
198W - 221L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ConnorWoolley16
Cernunnos
17
2 / 8 / 11
10,022
716
13,548
15,384
7,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
DrFrost997
Ratatoskr
14
0 / 10 / 9
8,468
605
7,609
16,269
7,462
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
I_am_WoIF
Arachne
17
7 / 8 / 4
10,700
764
11,576
18,820
11,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Megs1151
Raijin
17
2 / 9 / 7
9,993
714
8,104
14,627
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 6 / 6
10,110
722
22,283
15,431
8,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DPVize
Hercules
20
14 / 3 / 19
12,743
910
20,473
26,195
33,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
19
15 / 4 / 21
12,452
889
19,766
23,291
14,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
KitsuneYami
Kumbhakarna
16
3 / 4 / 25
11,194
800
8,114
24,558
32,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
KnvB
Khepri
17
2 / 4 / 25
11,113
794
6,852
16,227
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
aidan26
Chiron
19
6 / 1 / 25
11,411
815
18,956
13,762
8,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
155
16
Kills
40
41
Deaths
16
37
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ConnorWoolley16
Cernunnos
2
8
11
0.94
W
Hercules
DPVize
Hercules
14
3
19
7.83
W
Ao Kuang
15
4
21
6.38
L
Ratatoskr
DrFrost997
Ratatoskr
0
10
9
0.45
L
Arachne
I_am_WoIF
Arachne
7
8
4
1.13
W
Kumbhakarna
KitsuneYami
Kumbhakarna
3
4
25
3.88
W
Khepri
KnvB
Khepri
2
4
25
3.63
L
Raijin
Megs1151
Raijin
2
9
7
0.61
W
Chiron
aidan26
Chiron
6
1
25
18.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,120
Damage
74,161
80,531
Taken
104,033
41,632
Mitigated
108,328
14,401
Healing
44,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ConnorWoolley16
Cernunnos
13,548
5,788
0
1,060
15,384
7,114
456
6,965
8,419
0
26,708
W
Hercules
DPVize
Hercules
20,473
5,747
2,264
7,085
26,195
33,595
735
2,449
23,746
0
42,941
W
Ao Kuang
19,766
3,500
1,626
11,024
23,291
14,923
426
1,701
21,590
34,219
0
L
Ratatoskr
DrFrost997
Ratatoskr
7,609
2,088
0
1,676
16,269
7,462
841
5,863
10,406
0
14,152
L
Arachne
I_am_WoIF
Arachne
11,576
8,850
1,518
5,062
18,820
11,738
10
8,741
10,079
0
16,210
W
Kumbhakarna
KitsuneYami
Kumbhakarna
8,114
213
7,501
5,874
24,558
32,263
0
1,767
22,791
16,441
0
W
Khepri
KnvB
Khepri
6,852
513
1,191
1,249
16,227
18,548
253
1,281
14,946
19,303
0
L
Raijin
Megs1151
Raijin
8,104
1,447
162
565
14,627
6,929
210
7,188
7,439
17,367
0
W
Chiron
aidan26
Chiron
18,956
7,171
3,022
4,046
13,762
8,999
5,867
906
12,856
0
47,119
L
22,283
8,376
246
4,112
15,431
8,389
264
5,975
9,456
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
58,913
117
Minions Killed
172
0
Camps Cleared
0
1,041,399
Distance Traveled
1,336,167
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,022
716
30
2
0
204,528
0
W
Hercules
12,743
910
60
4
0
270,615
4
W
Ao Kuang
12,452
889
23
2
0
261,113
2
L
Ratatoskr
8,468
605
7
1
0
250,440
1
L
Arachne
10,700
764
17
1
0
214,018
0
W
Kumbhakarna
11,194
800
11
1
0
267,682
0
W
Khepri
11,113
794
20
1
0
276,329
1
L
Raijin
9,993
714
27
2
0
174,777
1
W
Chiron
11,411
815
58
4
0
260,428
0
L
Neith
10,110
722
36
3
0
197,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role