Player Matchup

Ra
Ra
Diamond II
Darksky910
Ra
Diamond II
Level 61
God Stats
90W - 65L
1,702 SR
Queue Stats
91W - 66L
2,420 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 61
1,702 SR
2,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,347 SR
1,424 MMR
Chiron
Chiron
Silver III
HulluNakk1
Chiron
Silver III
Level 116
God Stats
18W - 39L
1,347 SR
Queue Stats
28W - 81L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 0
12,811
915
9,953
10,136
11,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KaliAh Muzen CabBastetFenrirSkadi

VS

Bans
VamanaHeraSolBakasuraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HulluNakk1
Chiron
17
0 / 1 / 0
10,656
761
6,915
12,610
9,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Chiron
HulluNakk1
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,953
Damage
6,915
10,136
Taken
12,610
11,037
Mitigated
9,389
7,791
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,953
2,304
0
7,791
10,136
11,037
1,420
274
9,862
85,673
0
L
Chiron
HulluNakk1
Chiron
6,915
4,222
0
4,310
12,610
9,389
0
9,953
2,657
0
67,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,811
Gold Earned
10,656
176
Minions Killed
139
8
Camps Cleared
2
297,378
Distance Traveled
249,944
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,811
915
176
13
8
297,378
1
L
Chiron
10,656
761
139
10
2
249,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role