Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FalseSafety
Serqet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,511 Elo+
Solo
Khepri
Khepri
SpiffySalmon
Khepri
Level 66
God Stats
12W - 7L
1,674 SR
Queue Stats
20W - 23L
1,510 Elo+
Party 1
Shiva
Shiva
Sycrome
Shiva
Level 98
God Stats
4W - 2L
1,397 SR
Queue Stats
201W - 168L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beproto
Ah Muzen Cab
Level 109
God Stats
3W - 0L
1,948 SR
Queue Stats
4W - 1L
1,693 Elo+
Solo
Team Averages
Level 96
1,604 SR
1,571 Elo+

VS

Team Averages
Level 112
1,553 SR
1,511 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BaconBeats
Ganesha
Level 123
God Stats
2W - 1L
1,850 SR
Queue Stats
13W - 11L
1,565 Elo+
Party 2
Medusa
Medusa
WolfSamurai95
Medusa
Level 66
God Stats
1W - 3L
1,412 SR
Queue Stats
10W - 24L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wöng
Tsukuyomi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,600 Elo+
Solo
Freya
Freya
eekay
Freya
Level 108
God Stats
7W - 5L
1,501 SR
Queue Stats
216W - 218L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 2 / 15
11,282
1,128
13,538
10,446
6,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
17
7 / 2 / 13
11,473
1,147
11,220
10,297
6,713
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
0 / 1 / 24
10,743
1,074
4,472
6,827
8,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shiva
Sycrome
Shiva
18
13 / 0 / 15
12,735
1,274
20,592
6,725
7,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
beproto
Ah Muzen Cab
17
2 / 3 / 19
10,530
1,053
14,539
7,676
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 10 / 4
10,695
1,070
11,514
23,502
15,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
BaconBeats
Ganesha
16
0 / 4 / 5
9,821
982
7,210
10,215
5,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 4 / 1
11,532
1,153
9,696
10,525
4,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tsukuyomi
Wöng
Tsukuyomi
16
0 / 7 / 6
10,100
1,010
9,888
17,759
6,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
eekay
Freya
14
0 / 5 / 0
8,385
839
884
8,161
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
30
Kills
8
8
Deaths
30
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
15
7.75
L
Sun Wukong
 
Sun Wukong
3
10
4
0.5
L
Ganesha
BaconBeats
Ganesha
0
4
5
0.63
W
Serqet
7
2
13
6.75
W
Khepri
0
1
24
12
W
Shiva
Sycrome
Shiva
13
0
15
20.5
L
5
4
1
1.38
L
Tsukuyomi
Wöng
Tsukuyomi
0
7
6
0.43
W
Ah Muzen Cab
beproto
Ah Muzen Cab
2
3
19
3.83
L
Freya
eekay
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,361
Damage
39,192
41,971
Taken
70,162
32,689
Mitigated
33,794
10,088
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,538
1,012
0
4,105
10,446
6,636
0
2,133
8,313
37,329
0
L
Sun Wukong
 
Sun Wukong
11,514
2,676
0
2,159
23,502
15,566
0
5,478
17,943
333
22,341
L
Ganesha
BaconBeats
Ganesha
7,210
399
0
177
10,215
5,045
0
2,651
7,564
29,593
0
W
Serqet
11,220
3,734
0
0
10,297
6,713
0
3,219
7,078
0
17,114
W
Khepri
4,472
482
818
500
6,827
8,153
0
909
5,918
9,981
0
W
Shiva
Sycrome
Shiva
20,592
3,842
334
2,873
6,725
7,364
0
1,126
5,599
0
40,284
L
9,696
3,864
0
411
10,525
4,215
0
2,174
8,210
0
38,070
L
Tsukuyomi
Wöng
Tsukuyomi
9,888
2,887
0
391
17,759
6,540
0
5,384
11,967
0
36,981
W
Ah Muzen Cab
beproto
Ah Muzen Cab
14,539
8,172
0
1,458
7,676
3,823
0
1,040
6,636
0
39,884
L
Freya
eekay
Freya
884
378
0
147
8,161
2,428
0
2,323
5,523
5,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
50,533
199
Minions Killed
222
4
Camps Cleared
12
990,698
Distance Traveled
844,016
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,282
1,128
67
7
0
178,262
0
L
Sun Wukong
10,695
1,070
41
4
5
185,224
1
L
Ganesha
9,821
982
9
1
1
187,505
0
W
Serqet
11,473
1,147
18
2
2
201,699
0
W
Khepri
10,743
1,074
16
2
0
199,637
0
W
Shiva
12,735
1,274
42
4
0
235,542
0
L
Medusa
11,532
1,153
64
6
3
192,043
1
L
Tsukuyomi
10,100
1,010
93
9
3
197,525
3
W
Ah Muzen Cab
10,530
1,053
56
6
2
175,558
2
L
Freya
8,385
839
15
2
0
81,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role