Player Matchup

Neith
Neith
LeoXplay
Neith
Level 154
God Stats
15W - 4L
1,905 SR
Queue Stats
260W - 232L
1,636 Elo+
Party 2
Erlang Shen
Erlang Shen
VtuberDesventier
Erlang Shen
Level 89
God Stats
18W - 15L
1,509 SR
Queue Stats
286W - 347L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
lucketta23
Ao Kuang
Level 107
God Stats
88W - 104L
1,434 SR
Queue Stats
258W - 306L
1,426 Elo+
Party 2
Scylla
Scylla
niovalente
Scylla
Level 140
God Stats
3W - 5L
1,355 SR
Queue Stats
752W - 763L
1,495 Elo+
Party 2
Bastet
Bastet
pr3dator3
Bastet
Level 125
God Stats
10W - 6L
1,724 SR
Queue Stats
248W - 284L
1,459 Elo+
Party 2
Team Averages
Level 123
1,586 SR
1,499 Elo+

VS

Team Averages
Level 108
1,572 SR
1,526 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BorAlGhul
Horus
Level 108
God Stats
11W - 10L
1,569 SR
Queue Stats
92W - 96L
1,491 Elo+
Solo
Fenrir
Fenrir
LEON-G15
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,508 Elo+
Party 1
Vulcan
Vulcan
Marito_Max08
Vulcan
Level 87
God Stats
16W - 7L
1,661 SR
Queue Stats
439W - 370L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
MiniKelin
Cabrakan
Level 104
God Stats
9W - 10L
1,629 SR
Queue Stats
273W - 244L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeoXplay
Neith
18
6 / 5 / 7
11,961
598
14,113
15,592
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
VtuberDesventier
Erlang Shen
16
2 / 4 / 10
10,674
534
8,421
21,018
14,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
lucketta23
Ao Kuang
16
8 / 3 / 13
11,977
599
7,477
19,521
21,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
niovalente
Scylla
17
0 / 2 / 10
10,695
535
9,871
12,822
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
pr3dator3
Bastet
18
11 / 3 / 9
11,829
591
14,451
18,430
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 4 / 6
11,695
585
17,614
14,510
5,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
BorAlGhul
Horus
16
3 / 6 / 4
10,482
524
13,568
18,174
13,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LEON-G15
Fenrir
13
2 / 6 / 1
8,690
435
3,039
15,420
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
18
4 / 4 / 3
11,127
556
9,915
11,271
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
MiniKelin
Cabrakan
13
1 / 8 / 5
8,367
418
12,047
21,780
14,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
27
Kills
15
17
Deaths
28
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
4
6
2
L
Horus
BorAlGhul
Horus
3
6
4
0.83
L
Fenrir
LEON-G15
Fenrir
2
6
1
0.42
W
Neith
LeoXplay
Neith
6
5
7
1.9
L
Vulcan
4
4
3
1.38
L
Cabrakan
MiniKelin
Cabrakan
1
8
5
0.44
W
Erlang Shen
VtuberDesventier
Erlang Shen
2
4
10
1.75
W
Ao Kuang
lucketta23
Ao Kuang
8
3
13
4.83
W
Scylla
niovalente
Scylla
0
2
10
2.5
W
Bastet
pr3dator3
Bastet
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
56,183
87,383
Taken
81,155
55,392
Mitigated
47,079
27,512
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,614
7,978
0
757
14,510
5,954
1,337
2,303
12,207
0
107,052
L
Horus
BorAlGhul
Horus
13,568
5,505
746
4,587
18,174
13,309
266
2,394
15,780
0
80,332
L
Fenrir
LEON-G15
Fenrir
3,039
540
0
4,926
15,420
6,956
0
2,341
13,079
0
52,077
W
Neith
LeoXplay
Neith
14,113
5,814
0
3,988
15,592
6,932
4,253
3,476
12,116
0
102,011
L
Vulcan
9,915
1,294
0
1,612
11,271
6,095
0
2,638
8,633
94,848
0
L
Cabrakan
MiniKelin
Cabrakan
12,047
1,019
0
4,220
21,780
14,765
0
7,959
13,821
47,007
0
W
Erlang Shen
VtuberDesventier
Erlang Shen
8,421
4,194
0
7,837
21,018
14,162
3,540
4,661
16,357
0
73,907
W
Ao Kuang
lucketta23
Ao Kuang
7,477
1,721
2,773
6,384
19,521
21,904
180
6,210
13,311
23,252
2,080
W
Scylla
niovalente
Scylla
9,871
1,572
0
3,015
12,822
5,210
282
5,845
6,977
87,574
0
W
Bastet
pr3dator3
Bastet
14,451
4,328
0
3,515
18,430
7,184
1,238
4,868
13,562
0
73,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
50,361
551
Minions Killed
601
0
Camps Cleared
0
1,862,291
Distance Traveled
1,862,953
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,695
585
156
8
0
351,117
7
L
Horus
10,482
524
132
7
0
386,094
4
L
Fenrir
8,690
435
90
5
0
367,063
2
W
Neith
11,961
598
167
8
0
337,366
7
L
Vulcan
11,127
556
165
8
0
406,347
3
L
Cabrakan
8,367
418
58
3
0
352,332
5
W
Erlang Shen
10,674
534
119
6
0
345,167
10
W
Ao Kuang
11,977
599
32
2
0
379,275
3
W
Scylla
10,695
535
149
7
0
388,871
4
W
Bastet
11,829
591
84
4
0
411,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role