Player Matchup

Kukulkan
Kukulkan
Cronic
Kukulkan
Level 138
God Stats
1W - 0L
1,460 SR
Queue Stats
38W - 46L
1,390 Elo+
Party 1
Ganesha
Ganesha
LooseyEh
Ganesha
Level 60
God Stats
1W - 0L
1,357 SR
Queue Stats
19W - 28L
1,344 Elo+
Party 1
Izanami
Izanami
TSM rfaide
Izanami
Level 61
God Stats
1W - 2L
1,571 SR
Queue Stats
16W - 44L
1,292 Elo+
Solo
Horus
Horus
Wakelee216
Horus
Level 146
God Stats
7W - 9L
1,519 SR
Queue Stats
45W - 50L
1,393 Elo+
Party 1
Da Ji
Da Ji
smack9292
Da Ji
Level 127
God Stats
16W - 9L
1,629 SR
Queue Stats
34W - 42L
1,409 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,365 Elo+

VS

Team Averages
Level 114
1,463 SR
1,421 Elo+
Ah Puch
Ah Puch
BloodyTokyo_
Ah Puch
Level 111
God Stats
4W - 4L
1,488 SR
Queue Stats
218W - 210L
1,401 Elo+
Party 3
Odin
Odin
F34R_Shadow-_-
Odin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 147L
1,412 Elo+
Party 3
Thanatos
Thanatos
HardFlipo
Thanatos
Level 144
God Stats
113W - 106L
1,492 SR
Queue Stats
329W - 392L
1,446 Elo+
Party 2
Cupid
Cupid
KingKraken7
Cupid
Level 127
God Stats
3W - 7L
1,354 SR
Queue Stats
230W - 256L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
LosPeachs
Baron Samedi
Level 97
God Stats
32W - 38L
1,479 SR
Queue Stats
138W - 175L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cronic
Kukulkan
13
1 / 1 / 1
7,801
650
3,334
5,397
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LooseyEh
Ganesha
8
1 / 2 / 2
6,099
508
3,320
8,678
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TSM rfaide
Izanami
11
2 / 1 / 1
6,892
574
6,565
7,234
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
13
0 / 0 / 0
7,316
610
4,676
7,733
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
smack9292
Da Ji
9
2 / 1 / 0
6,068
506
3,170
11,109
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BloodyTokyo_
Ah Puch
13
2 / 1 / 0
7,002
584
5,336
7,023
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 0
6,693
558
2,956
6,232
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
HardFlipo
Thanatos
4
0 / 2 / 0
4,236
353
308
3,564
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,938
495
3,381
7,547
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
LosPeachs
Baron Samedi
9
0 / 2 / 2
5,246
437
4,296
8,380
4,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BloodyTokyo_
Ah Puch
2
1
0
2
W
Kukulkan
Cronic
Kukulkan
1
1
1
1.5
L
0
0
0
0
L
Thanatos
HardFlipo
Thanatos
0
2
0
0
L
2
1
0
2
W
Ganesha
LooseyEh
Ganesha
1
2
2
1
L
Baron Samedi
LosPeachs
Baron Samedi
0
2
2
0.5
W
Izanami
TSM rfaide
Izanami
2
1
1
2.5
W
Horus
0
0
0
0
W
Da Ji
smack9292
Da Ji
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
16,277
40,151
Taken
32,746
20,871
Mitigated
15,960
15,622
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BloodyTokyo_
Ah Puch
5,336
63
0
2,422
7,023
3,115
0
4,005
3,018
54,476
0
W
Kukulkan
Cronic
Kukulkan
3,334
197
0
963
5,397
2,367
656
2,283
3,114
64,577
0
L
2,956
688
0
1,000
6,232
5,235
0
0
6,232
6,606
38,966
L
Thanatos
HardFlipo
Thanatos
308
41
0
1,302
3,564
1,127
0
278
3,286
0
8,016
L
3,381
1,810
599
3,612
7,547
2,269
0
1,081
6,466
0
33,265
W
Ganesha
LooseyEh
Ganesha
3,320
620
0
2,778
8,678
7,354
28
3,103
5,575
14,710
0
L
Baron Samedi
LosPeachs
Baron Samedi
4,296
840
598
2,709
8,380
4,214
180
1,290
7,090
26,998
0
W
Izanami
TSM rfaide
Izanami
6,565
4,385
0
2,308
7,234
2,458
0
1,958
5,276
0
55,744
W
Horus
4,676
1,607
140
4,495
7,733
4,341
0
746
6,987
0
57,325
W
Da Ji
smack9292
Da Ji
3,170
569
0
4,938
11,109
4,351
0
2,362
8,747
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
29,115
419
Minions Killed
302
0
Camps Cleared
0
1,180,569
Distance Traveled
928,401
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,002
584
101
8
0
221,013
2
W
Kukulkan
7,801
650
130
11
0
229,684
0
L
Odin
6,693
558
93
8
0
226,599
1
L
Thanatos
4,236
353
12
1
0
74,660
0
L
Cupid
5,938
495
65
5
0
196,540
2
W
Ganesha
6,099
508
5
0
0
217,390
5
L
Baron Samedi
5,246
437
31
3
0
209,589
3
W
Izanami
6,892
574
106
9
0
214,699
1
W
Horus
7,316
610
109
9
0
282,934
1
W
Da Ji
6,068
506
69
6
0
235,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role