Player Matchup

Amaterasu
Amaterasu
Evonus
Amaterasu
Level 73
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 3
Discordia
Discordia
ObeliskFinesser
Discordia
Level 36
God Stats
1W - 2L
1,542 SR
Queue Stats
103W - 88L
1,620 Elo+
Party 1
Hachiman
Hachiman
Stormzii
Hachiman
Level 83
God Stats
15W - 12L
1,674 SR
Queue Stats
194W - 146L
1,612 Elo+
Party 1
Lancelot
Lancelot
Vanderschoot
Lancelot
Level 107
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 5L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
WindyBois
Sylvanus
Level 69
God Stats
10W - 12L
1,582 SR
Queue Stats
224W - 183L
1,572 Elo+
Party 1
Team Averages
Level 74
1,564 SR
1,593 Elo+

VS

Team Averages
Level 103
1,551 SR
1,590 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CleanestKarma
Thanatos
Level 28
God Stats
18W - 10L
1,618 SR
Queue Stats
49W - 29L
1,630 Elo+
Party 2
Thor
Thor
McThiccLeQuicc
Thor
Level 145
God Stats
10W - 6L
1,605 SR
Queue Stats
205W - 155L
1,659 Elo+
Party 2
Vamana
Vamana
OP assassin8281
Vamana
Level 82
God Stats
1W - 1L
1,511 SR
Queue Stats
25W - 16L
1,574 Elo+
Party 2
Scylla
Scylla
Stoppablelime
Scylla
Level 129
God Stats
1W - 0L
1,521 SR
Queue Stats
65W - 45L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Evonus
Amaterasu
9
1 / 1 / 0
5,108
730
2,551
5,961
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ObeliskFinesser
Discordia
8
2 / 2 / 1
4,925
704
2,882
2,367
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Stormzii
Hachiman
7
1 / 2 / 0
4,135
591
1,294
4,620
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Vanderschoot
Lancelot
8
1 / 4 / 2
4,701
672
2,562
7,041
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
WindyBois
Sylvanus
4
0 / 2 / 0
3,428
490
1,070
3,794
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 0 / 5
4,980
711
2,116
4,359
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
CleanestKarma
Thanatos
8
5 / 0 / 2
5,008
715
2,641
4,454
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 2 / 2
4,760
680
3,128
5,757
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,088
584
2,065
6,280
2,459
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 2
4,595
656
3,588
3,175
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
5
3.5
W
Thanatos
CleanestKarma
Thanatos
5
0
2
6
L
Amaterasu
Evonus
Amaterasu
1
1
0
1
W
4
2
2
2.5
W
0
2
0
0
L
Discordia
ObeliskFinesser
Discordia
2
2
1
1.25
W
1
1
2
2
L
Hachiman
Stormzii
Hachiman
1
2
0
0.5
L
Lancelot
Vanderschoot
Lancelot
1
4
2
0.5
L
Sylvanus
WindyBois
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,359
Damage
13,538
23,783
Taken
24,025
8,548
Mitigated
10,059
7,461
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,116
56
0
932
4,359
2,774
0
726
3,633
8,214
2,378
W
Thanatos
CleanestKarma
Thanatos
2,641
1,011
0
4,794
4,454
1,967
0
783
3,671
0
22,304
L
Amaterasu
Evonus
Amaterasu
2,551
1,302
0
3,171
5,961
2,549
1,158
0
5,961
0
28,861
W
3,128
627
0
730
5,757
1,952
0
1,526
4,231
0
18,753
W
2,065
549
0
1,039
6,280
2,459
29
267
6,013
0
20,894
L
Discordia
ObeliskFinesser
Discordia
2,882
241
0
50
2,367
470
32
0
2,367
27,479
0
W
3,588
976
0
553
3,175
907
81
398
2,777
30,035
79
L
Hachiman
Stormzii
Hachiman
1,294
666
0
1,071
4,620
1,559
0
2,524
2,096
0
15,824
L
Lancelot
Vanderschoot
Lancelot
2,562
1,012
0
2,120
7,041
2,489
0
222
6,819
0
21,550
L
Sylvanus
WindyBois
Sylvanus
1,070
466
292
757
3,794
1,481
0
2,620
1,174
5,825
2,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
23,431
201
Minions Killed
184
0
Camps Cleared
0
666,428
Distance Traveled
763,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,980
711
17
2
0
161,593
0
W
Thanatos
5,008
715
40
6
0
177,464
0
L
Amaterasu
5,108
730
60
9
0
157,041
1
W
Thor
4,760
680
34
5
0
156,816
1
W
Vamana
4,088
584
42
6
0
148,055
0
L
Discordia
4,925
704
57
8
0
154,092
4
W
Scylla
4,595
656
51
7
0
120,063
3
L
Hachiman
4,135
591
23
3
0
123,226
2
L
Lancelot
4,701
672
50
7
0
159,727
0
L
Sylvanus
3,428
490
11
2
0
72,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role