Player Matchup

Baron Samedi
Baron Samedi
IIGirthVaderII
Baron Samedi
Level 109
God Stats
53W - 54L
1,514 SR
Queue Stats
476W - 523L
1,401 Elo+
Party 1
Mulan
Mulan
RedBully69
Mulan
Level 26
God Stats
10W - 14L
1,427 SR
Queue Stats
21W - 48L
1,247 Elo+
Party 1
Thanatos
Thanatos
elxmenor
Thanatos
Level 44
God Stats
1W - 3L
1,442 SR
Queue Stats
3W - 7L
1,296 Elo+
Solo
Merlin
Merlin
haem17
Merlin
Level 98
God Stats
48W - 39L
1,528 SR
Queue Stats
249W - 253L
1,395 Elo+
Solo
Apollo
Apollo
santuredes
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,137 Elo+
Solo
Team Averages
Level 72
1,482 SR
1,295 Elo+

VS

Team Averages
Level 90
1,557 SR
1,472 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CDBowman
Hera
Level 60
God Stats
5W - 3L
1,780 SR
Queue Stats
81W - 73L
1,475 Elo+
Solo
Apollo
Apollo
FantheProYTR
Apollo
Level 89
God Stats
13W - 17L
1,405 SR
Queue Stats
353W - 357L
1,441 Elo+
Party 2
Mercury
Mercury
Smuggyy
Mercury
Level 80
God Stats
11W - 5L
1,601 SR
Queue Stats
305W - 307L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIGirthVaderII
Baron Samedi
12
0 / 4 / 6
8,269
413
5,999
15,373
16,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
15
1 / 3 / 2
8,846
442
6,739
16,436
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
elxmenor
Thanatos
14
7 / 6 / 2
9,823
491
6,181
17,028
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
haem17
Merlin
16
3 / 6 / 2
9,522
476
7,648
12,042
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
santuredes
Apollo
12
0 / 6 / 2
7,978
399
4,872
14,587
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 4 / 5
10,251
513
6,721
15,538
8,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
 
Jormungandr
15
2 / 1 / 13
9,247
462
6,970
14,869
15,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
16
6 / 3 / 7
10,578
529
13,242
8,288
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
5 / 1 / 8
10,745
537
12,578
9,545
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Smuggyy
Mercury
18
10 / 4 / 8
11,730
587
13,542
15,860
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
25
25
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
4
5
1.13
W
Jormungandr
 
Jormungandr
2
1
13
8.5
W
Hera
6
3
7
3.17
W
Apollo
5
1
8
9
L
Baron Samedi
IIGirthVaderII
Baron Samedi
0
4
6
0.75
L
Mulan
1
3
2
0.67
W
Mercury
Smuggyy
Mercury
10
4
8
3.5
L
Thanatos
elxmenor
Thanatos
7
6
2
1.33
L
Merlin
haem17
Merlin
3
6
2
0.67
L
Apollo
santuredes
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,439
Damage
53,053
75,466
Taken
64,100
48,246
Mitigated
38,659
22,123
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,721
942
80
3,113
15,538
8,744
1,158
1,100
13,752
0
59,686
W
Jormungandr
 
Jormungandr
6,970
1,908
93
1,646
14,869
15,492
452
5,143
9,677
41,028
1,331
W
Hera
13,242
2,550
0
1,044
8,288
3,635
106
3,933
4,355
71,461
0
W
Apollo
12,578
7,384
0
2,820
9,545
4,214
1,816
1,673
7,872
0
95,043
L
Baron Samedi
IIGirthVaderII
Baron Samedi
5,999
742
568
3,355
15,373
16,997
0
5,368
10,005
25,545
0
L
Mulan
6,739
850
0
2,733
16,436
11,815
0
2,044
14,392
0
54,470
W
Mercury
Smuggyy
Mercury
13,542
6,723
0
750
15,860
6,574
721
2,563
13,201
0
105,007
L
Thanatos
elxmenor
Thanatos
6,181
1,272
0
10,450
17,028
8,686
0
3,124
13,904
0
59,073
L
Merlin
haem17
Merlin
7,648
619
0
1,004
12,042
5,759
0
4,354
7,688
77,579
0
L
Apollo
santuredes
Apollo
4,872
3,099
0
4,013
14,587
4,989
1,560
4,957
9,630
0
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
52,551
452
Minions Killed
558
0
Camps Cleared
0
1,673,966
Distance Traveled
1,996,892
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,251
513
107
5
0
369,234
1
W
Jormungandr
9,247
462
65
3
0
383,063
2
W
Hera
10,578
529
110
6
0
392,697
5
W
Apollo
10,745
537
144
7
0
399,912
2
L
Baron Samedi
8,269
413
34
2
0
348,380
7
L
Mulan
8,846
442
107
5
0
360,203
0
W
Mercury
11,730
587
132
7
0
451,986
1
L
Thanatos
9,823
491
81
4
0
366,150
1
L
Merlin
9,522
476
126
6
0
269,744
3
L
Apollo
7,978
399
104
5
0
329,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role