Player Matchup

Cliodhna
Cliodhna
IlEyebrowslI
Cliodhna
Level 116
God Stats
1W - 2L
1,678 SR
Queue Stats
168W - 130L
1,555 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kuriar
Cu Chulainn
Level 113
God Stats
5W - 4L
1,537 SR
Queue Stats
25W - 14L
1,632 Elo+
Party 2
Achilles
Achilles
guthix2555
Achilles
Level 139
God Stats
1W - 1L
1,829 SR
Queue Stats
93W - 48L
1,629 Elo+
Party 2
Cerberus
Cerberus
lForever999l
Cerberus
Level 31
God Stats
7W - 1L
1,973 SR
Queue Stats
35W - 25L
1,476 Elo+
Party 2
Izanami
Izanami
llLilTedll
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Team Averages
Level 80
1,703 SR
1,591 Elo+

VS

Team Averages
Level 113
1,491 SR
1,532 Elo+
Neith
Neith
DoG THE BATMAN
Neith
Level 23
God Stats
11W - 7L
1,627 SR
Queue Stats
11W - 9L
1,712 Elo+
Party 1
King Arthur
King Arthur
LiquidSpartan
King Arthur
Level 148
God Stats
1W - 0L
1,462 SR
Queue Stats
69W - 65L
1,489 Elo+
Party 1
Merlin
Merlin
Spartacus9X
Merlin
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
84W - 74L
1,478 Elo+
Party 1
Ares
Ares
iCriticiiZe
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,594 Elo+
Party 1
Ravana
Ravana
yungclick
Ravana
Level 108
God Stats
9W - 19L
1,436 SR
Queue Stats
86W - 91L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IlEyebrowslI
Cliodhna
17
1 / 5 / 2
11,710
901
13,861
16,701
7,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Kuriar
Cu Chulainn
19
5 / 4 / 8
14,187
1,091
23,268
32,020
46,898
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
guthix2555
Achilles
19
5 / 2 / 5
13,489
1,038
18,019
20,511
28,624
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
lForever999l
Cerberus
18
3 / 5 / 3
12,671
975
19,054
27,015
17,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
llLilTedll
Izanami
16
0 / 1 / 3
11,083
853
1,829
2,089
725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

154

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 9
12,284
945
13,733
12,463
8,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
LiquidSpartan
King Arthur
20
8 / 2 / 7
15,013
1,155
30,570
17,738
19,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
18
2 / 5 / 6
12,658
974
20,259
17,371
9,682
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 0 / 9
14,931
1,149
17,891
17,001
28,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
yungclick
Ravana
18
2 / 5 / 7
12,353
950
8,735
16,180
9,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
14
Kills
17
17
Deaths
14
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Cliodhna
IlEyebrowslI
Cliodhna
1
5
2
0.4
L
Cu Chulainn
Kuriar
Cu Chulainn
5
4
8
2.25
W
King Arthur
LiquidSpartan
King Arthur
8
2
7
5.75
W
Merlin
2
5
6
1
L
Achilles
guthix2555
Achilles
5
2
5
3.75
W
4
0
9
8.5
L
Cerberus
lForever999l
Cerberus
3
5
3
0.9
L
Izanami
llLilTedll
Izanami
0
1
3
1.5
W
Ravana
yungclick
Ravana
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,031
Damage
91,188
98,336
Taken
80,753
100,875
Mitigated
75,136
7,734
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,733
3,371
0
1,094
12,463
8,078
0
1,884
10,579
0
32,549
L
Cliodhna
IlEyebrowslI
Cliodhna
13,861
2,363
0
429
16,701
7,431
0
4,920
11,781
32
33,211
L
Cu Chulainn
Kuriar
Cu Chulainn
23,268
2,470
239
1,221
32,020
46,898
0
13,960
18,060
395
52,218
W
King Arthur
LiquidSpartan
King Arthur
30,570
5,651
0
4,556
17,738
19,446
0
6,708
11,030
227
61,780
W
Merlin
20,259
1,302
129
1,654
17,371
9,682
0
3,148
14,223
47,295
0
L
Achilles
guthix2555
Achilles
18,019
4,330
265
2,361
20,511
28,624
0
9,903
10,608
694
35,693
W
17,891
1,088
0
1,172
17,001
28,145
0
3,831
13,170
29,968
0
L
Cerberus
lForever999l
Cerberus
19,054
1,005
0
2,972
27,015
17,197
0
9,320
17,695
36,184
0
L
Izanami
llLilTedll
Izanami
1,829
1,441
0
247
2,089
725
0
274
1,815
0
5,043
W
Ravana
yungclick
Ravana
8,735
4,204
589
1,825
16,180
9,785
0
4,604
11,576
0
21,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,140
Gold Earned
67,239
216
Minions Killed
226
6
Camps Cleared
11
1,002,830
Distance Traveled
1,176,209
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,284
945
43
3
2
246,257
0
L
Cliodhna
11,710
901
54
4
3
172,236
0
L
Cu Chulainn
14,187
1,091
62
5
1
259,200
0
W
King Arthur
15,013
1,155
94
7
3
244,981
2
W
Merlin
12,658
974
52
4
3
169,812
0
L
Achilles
13,489
1,038
40
3
2
256,165
0
W
Ares
14,931
1,149
16
1
0
266,919
0
L
Cerberus
12,671
975
56
4
0
229,989
0
L
Izanami
11,083
853
4
0
0
85,240
1
W
Ravana
12,353
950
21
2
3
248,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role