Player Matchup

Camazotz
Camazotz
NoahNephrite
Camazotz
Level 115
God Stats
0W - 2L
1,717 SR
Queue Stats
75W - 64L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
RhythmicBeats
Cabrakan
Level 89
God Stats
0W - 1L
1,493 SR
Queue Stats
78W - 70L
1,472 Elo+
Party 2
Eset
Eset
SpaceHimbo666
Eset
Level 127
God Stats
4W - 4L
1,658 SR
Queue Stats
83W - 75L
1,523 Elo+
Party 2
Thor
Thor
YungkillaRKO
Thor
Level 108
God Stats
2W - 2L
1,691 SR
Queue Stats
814W - 774L
1,560 Elo+
Solo
Guan Yu
Guan Yu
shotyme31
Guan Yu
Level 160
God Stats
4W - 1L
1,833 SR
Queue Stats
358W - 350L
1,561 Elo+
Solo
Team Averages
Level 120
1,679 SR
1,529 Elo+

VS

Team Averages
Level 117
1,579 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
DustntheWind241
Morgan Le Fay
Level 101
God Stats
7W - 4L
1,625 SR
Queue Stats
401W - 372L
1,548 Elo+
Solo
Ra
Ra
Jinglebuns
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
TheFourthHorsman
Gilgamesh
Level 148
God Stats
3W - 2L
1,815 SR
Queue Stats
169W - 167L
1,465 Elo+
Party 1
Neith
Neith
amatuercriminal
Neith
Level 125
God Stats
8W - 13L
1,264 SR
Queue Stats
881W - 889L
1,524 Elo+
Solo
Ymir
Ymir
mavs_kidd02
Ymir
Level 142
God Stats
5W - 3L
1,692 SR
Queue Stats
207W - 193L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
NoahNephrite
Camazotz
20
7 / 7 / 9
12,650
703
24,944
36,271
20,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
RhythmicBeats
Cabrakan
20
2 / 7 / 16
11,570
643
12,518
28,424
49,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 4 / 14
12,166
676
25,037
22,100
11,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 7 / 15
11,066
615
22,303
20,581
10,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
shotyme31
Guan Yu
18
7 / 7 / 9
12,029
668
20,942
30,221
44,815
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DustntheWind241
Morgan Le Fay
20
9 / 4 / 16
13,810
767
26,549
19,784
10,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 23
12,889
716
20,978
23,648
11,773
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
20
10 / 7 / 8
14,049
781
26,128
32,868
33,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 18
13,397
744
28,317
20,756
10,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 5 / 19
12,439
691
12,626
34,514
38,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
116
23
Kills
32
32
Deaths
24
63
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DustntheWind241
Morgan Le Fay
9
4
16
4.25
W
4
4
23
3.88
L
Camazotz
NoahNephrite
Camazotz
7
7
9
1.64
L
Cabrakan
RhythmicBeats
Cabrakan
2
7
16
1.43
L
4
4
14
2.75
W
Gilgamesh
10
7
8
2
L
3
7
15
1.5
W
8
4
18
4.25
W
1
5
19
2.1
L
Guan Yu
shotyme31
Guan Yu
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,744
Damage
114,598
137,597
Taken
131,570
136,781
Mitigated
104,100
54,968
Healing
50,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DustntheWind241
Morgan Le Fay
26,549
3,868
2,334
3,722
19,784
10,365
1,336
3,235
16,136
57,822
0
W
20,978
4,359
11,055
10,558
23,648
11,773
1,714
5,373
18,006
43,584
0
L
Camazotz
NoahNephrite
Camazotz
24,944
5,331
2,045
14,655
36,271
20,356
978
19,128
17,143
0
44,985
L
Cabrakan
RhythmicBeats
Cabrakan
12,518
1,591
2,292
2,458
28,424
49,262
100
13,539
14,885
20,206
0
L
25,037
1,498
6,461
7,761
22,100
11,853
474
9,422
12,678
62,167
0
W
Gilgamesh
26,128
7,421
4,218
4,179
32,868
33,136
882
10,510
22,044
3,846
34,837
L
22,303
1,681
134
1,478
20,581
10,495
1,020
9,158
11,423
0
33,428
W
28,317
8,858
0
3,417
20,756
10,083
4,615
5,457
15,111
0
57,833
W
12,626
1,819
3,675
7,790
34,514
38,743
633
12,980
21,044
22,638
0
L
Guan Yu
shotyme31
Guan Yu
20,942
616
9,602
8,082
30,221
44,815
212
11,855
18,366
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,481
Gold Earned
66,584
175
Minions Killed
211
0
Camps Cleared
0
1,430,142
Distance Traveled
1,440,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,810
767
55
3
0
311,491
0
W
Ra
12,889
716
39
2
0
303,967
1
L
Camazotz
12,650
703
34
2
0
317,185
0
L
Cabrakan
11,570
643
12
1
0
283,065
0
L
Eset
12,166
676
78
4
0
287,761
0
W
Gilgamesh
14,049
781
24
1
0
290,205
0
L
Thor
11,066
615
29
2
0
253,009
5
W
Neith
13,397
744
76
4
0
286,847
2
W
Ymir
12,439
691
17
1
0
247,560
0
L
Guan Yu
12,029
668
22
1
0
289,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role