Player Matchup

Ymir
Ymir
Ashoe2331
Ymir
Level 94
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 7L
1,076 Elo+
Party 1
Ra
Ra
GreedyMimic
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 1
Neith
Neith
Madiisita15
Neith
Level 60
God Stats
0W - 3L
1,494 SR
Queue Stats
12W - 39L
1,225 Elo+
Solo
Team Averages
Level 98
1,396 SR
1,205 Elo+

VS

Team Averages
Level 120
1,627 SR
1,620 Elo+
Cupid
Cupid
InfernoEclipse8
Cupid
Level 148
God Stats
16W - 5L
1,907 SR
Queue Stats
387W - 209L
1,794 Elo+
Party 2
Maui
Maui
Ninjazombie4218
Maui
Level 159
God Stats
31W - 27L
1,608 SR
Queue Stats
369W - 189L
1,786 Elo+
Party 2
Ra
Ra
The Sk00n D
Ra
Level 53
God Stats
101W - 208L
1,366 SR
Queue Stats
142W - 334L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 0
3,669
734
797
3,569
2,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 0
4,086
817
2,217
1,488
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 0 / 0
3,337
667
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,219
844
2,138
2,294
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,320
864
1,639
2,144
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 2
4,089
818
531
629
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
W
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,014
Damage
4,308
5,057
Taken
5,067
3,185
Mitigated
2,196
453
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
797
0
0
0
3,569
2,639
0
1,499
2,070
3,168
0
L
2,217
119
154
299
1,488
546
0
524
964
13,856
0
W
2,138
1,116
122
1,019
2,294
841
69
1,373
765
0
15,016
L
0
0
0
0
0
0
0
0
0
0
0
W
1,639
504
0
539
2,144
1,165
0
1,119
957
8,182
2,163
W
531
64
463
124
629
190
0
235
288
5,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,092
Gold Earned
12,628
42
Minions Killed
64
0
Camps Cleared
0
168,376
Distance Traveled
243,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,669
734
3
1
0
77,346
0
L
Ra
4,086
817
39
8
0
84,445
2
W
Cupid
4,219
844
26
5
0
77,267
1
L
Neith
3,337
667
0
0
0
6,585
0
W
Maui
4,320
864
21
4
0
84,532
1
W
Ra
4,089
818
17
3
0
81,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role