Player Matchup

Sylvanus
Sylvanus
BadDogQc
Sylvanus
Level 128
God Stats
7W - 6L
1,622 SR
Queue Stats
68W - 60L
1,513 Elo+
Solo
Vulcan
Vulcan
Bunjimon
Vulcan
Level 125
God Stats
5W - 1L
1,624 SR
Queue Stats
25W - 15L
1,567 Elo+
Party 2
Da Ji
Da Ji
Defiac
Da Ji
Level 159
God Stats
11W - 8L
1,600 SR
Queue Stats
140W - 132L
1,522 Elo+
Party 1
Mulan
Mulan
TrashinCheeks
Mulan
Level 149
God Stats
4W - 2L
1,607 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
thomasrock8
Heimdallr
Level 118
God Stats
1W - 0L
1,473 SR
Queue Stats
16W - 7L
1,661 Elo+
Party 2
Team Averages
Level 136
1,585 SR
1,551 Elo+

VS

Team Averages
Level 108
1,532 SR
1,458 Elo+
Cupid
Cupid
Divine0Mercenary
Cupid
Level 121
God Stats
2W - 3L
1,658 SR
Queue Stats
181W - 127L
1,611 Elo+
Solo
Olorun
Olorun
Juanes212
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Sasori0409
Nu Wa
Level 148
God Stats
9W - 6L
1,814 SR
Queue Stats
289W - 217L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
XxibalanquexX
Ratatoskr
Level 121
God Stats
1W - 2L
1,425 SR
Queue Stats
174W - 171L
1,477 Elo+
Solo
Odin
Odin
ofmonstersandmeh
Odin
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadDogQc
Sylvanus
19
4 / 2 / 15
13,015
813
8,853
21,006
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Bunjimon
Vulcan
20
13 / 0 / 14
13,993
875
38,202
13,999
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
Defiac
Da Ji
18
2 / 3 / 11
11,352
710
10,087
19,555
10,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 20
12,181
761
14,143
16,827
21,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
thomasrock8
Heimdallr
20
12 / 2 / 11
14,243
890
37,806
29,251
16,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,788
674
10,956
24,532
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Juanes212
Olorun
18
2 / 8 / 5
11,135
696
14,676
26,735
9,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
7 / 4 / 1
12,165
760
25,265
17,601
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
XxibalanquexX
Ratatoskr
17
0 / 7 / 4
10,426
652
10,572
26,799
17,023
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 10 / 3
10,030
627
2,795
25,479
24,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
35
Kills
10
10
Deaths
35
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BadDogQc
Sylvanus
4
2
15
5.75
W
Vulcan
Bunjimon
Vulcan
13
0
14
20
W
Da Ji
Defiac
Da Ji
2
3
11
2.5
L
1
6
5
0.58
L
Olorun
Juanes212
Olorun
2
8
5
0.56
L
Nu Wa
7
4
1
1.88
W
4
3
20
4.67
L
Ratatoskr
XxibalanquexX
Ratatoskr
0
7
4
0.29
L
0
10
3
0.15
W
Heimdallr
thomasrock8
Heimdallr
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,091
Damage
64,264
100,638
Taken
121,146
82,143
Mitigated
64,684
39,315
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BadDogQc
Sylvanus
8,853
1,222
5,418
9,064
21,006
27,786
221
4,577
16,429
25,926
0
W
Vulcan
Bunjimon
Vulcan
38,202
11,648
0
1,406
13,999
5,882
1,774
9,378
4,496
101,407
0
W
Da Ji
Defiac
Da Ji
10,087
1,828
0
2,047
19,555
10,202
0
7,404
12,053
0
37,072
L
10,956
4,283
432
3,270
24,532
7,656
762
10,006
14,024
0
32,182
L
Olorun
Juanes212
Olorun
14,676
7,637
452
7,887
26,735
9,693
1,114
11,112
15,304
51,169
0
L
Nu Wa
25,265
3,967
0
895
17,601
6,030
0
7,257
10,170
69,407
0
W
14,143
2,098
0
3,497
16,827
21,423
606
7,410
9,366
313
31,106
L
Ratatoskr
XxibalanquexX
Ratatoskr
10,572
832
0
5,083
26,799
17,023
0
7,127
18,987
0
43,933
L
2,795
1,109
0
385
25,479
24,282
802
11,368
13,587
0
9,423
W
Heimdallr
thomasrock8
Heimdallr
37,806
22,843
0
17,883
29,251
16,850
6,356
11,172
17,902
0
107,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
54,544
368
Minions Killed
279
0
Camps Cleared
0
1,671,609
Distance Traveled
1,623,416
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,015
813
21
1
0
306,649
3
W
Vulcan
13,993
875
147
9
0
374,948
5
W
Da Ji
11,352
710
42
3
0
371,212
3
L
Cupid
10,788
674
54
3
0
306,593
0
L
Olorun
11,135
696
75
5
0
304,692
2
L
Nu Wa
12,165
760
82
5
0
394,997
1
W
Mulan
12,181
761
31
2
0
324,860
4
L
Ratatoskr
10,426
652
52
3
0
385,742
5
L
Odin
10,030
627
16
1
0
231,392
0
W
Heimdallr
14,243
890
127
8
0
293,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role