Player Matchup

Baron Samedi
Baron Samedi
Haymakor
Baron Samedi
Level 147
God Stats
10W - 3L
1,693 SR
Queue Stats
192W - 217L
1,492 Elo+
Solo
Odin
Odin
ShoeStir
Odin
Level 129
God Stats
84W - 55L
1,761 SR
Queue Stats
578W - 506L
1,652 Elo+
Party 1
Cerberus
Cerberus
Tappye
Cerberus
Level 86
God Stats
5W - 2L
1,901 SR
Queue Stats
142W - 128L
1,634 Elo+
Party 1
Pele
Pele
aprilfool98
Pele
Level 130
God Stats
8W - 5L
1,631 SR
Queue Stats
421W - 377L
1,641 Elo+
Party 1
Izanami
Izanami
snk33yb33ky
Izanami
Level 105
God Stats
15W - 11L
1,588 SR
Queue Stats
224W - 187L
1,610 Elo+
Party 1
Team Averages
Level 119
1,715 SR
1,606 Elo+

VS

Team Averages
Level 119
1,373 SR
1,462 Elo+
Loki
Loki
DaTacoMane
Loki
Level 135
God Stats
1W - 2L
1,315 SR
Queue Stats
64W - 78L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Smokey Smokage
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,481 Elo+
Party 2
Osiris
Osiris
StepUpSlime
Osiris
Level 82
God Stats
1W - 3L
1,086 SR
Queue Stats
109W - 127L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Too Elated
Cliodhna
Level 106
God Stats
4W - 7L
1,489 SR
Queue Stats
266W - 260L
1,471 Elo+
Solo
Janus
Janus
smutslinger
Janus
Level 144
God Stats
113W - 153L
1,473 SR
Queue Stats
217W - 247L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haymakor
Baron Samedi
18
4 / 3 / 16
12,616
573
17,101
16,602
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
6 / 0 / 20
12,257
557
18,963
26,645
26,662
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Tappye
Cerberus
17
3 / 3 / 14
11,829
538
10,174
23,026
19,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 1 / 15
14,077
640
23,469
22,610
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
snk33yb33ky
Izanami
20
9 / 0 / 13
14,520
660
16,974
15,200
7,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 0
8,805
400
9,779
23,998
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Smokey Smokage
Sun Wukong
11
0 / 4 / 0
7,942
361
5,873
27,085
22,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
13
1 / 7 / 1
9,172
417
11,706
25,882
25,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Too Elated
Cliodhna
15
2 / 8 / 0
9,791
445
9,590
19,482
9,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 7 / 0
9,515
433
11,770
14,552
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
6
37
Kills
5
7
Deaths
37
78
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
W
Baron Samedi
Haymakor
Baron Samedi
4
3
16
4
W
Odin
6
0
20
16
L
Sun Wukong
Smokey Smokage
Sun Wukong
0
4
0
0
L
Osiris
1
7
1
0.21
W
Cerberus
Tappye
Cerberus
3
3
14
3.33
L
Cliodhna
Too Elated
Cliodhna
2
8
0
0.25
W
15
1
15
22.5
L
0
7
0
0
W
Izanami
snk33yb33ky
Izanami
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,681
Damage
48,718
104,083
Taken
110,999
73,157
Mitigated
71,021
48,689
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,779
2,654
0
6,014
23,998
9,140
0
5,617
18,243
0
72,566
W
Baron Samedi
Haymakor
Baron Samedi
17,101
2,304
3,631
6,790
16,602
9,123
1,315
567
16,035
79,883
0
W
Odin
18,963
4,764
406
8,083
26,645
26,662
1,188
5,189
21,456
0
64,801
L
Sun Wukong
Smokey Smokage
Sun Wukong
5,873
1,117
2,093
7,472
27,085
22,931
0
4,756
22,146
0
29,468
L
Osiris
11,706
4,069
0
5,153
25,882
25,342
70
10,325
15,029
0
57,567
W
Cerberus
Tappye
Cerberus
10,174
615
0
9,244
23,026
19,715
657
3,906
18,912
58,161
0
L
Cliodhna
Too Elated
Cliodhna
9,590
1,596
0
1,187
19,482
9,024
0
4,510
14,910
0
85,162
W
23,469
5,407
0
11,673
22,610
10,497
2,622
3,398
19,212
0
128,331
L
11,770
159
0
476
14,552
4,584
378
1,116
13,396
86,367
0
W
Izanami
snk33yb33ky
Izanami
16,974
12,712
0
8,862
15,200
7,160
16,736
4,796
10,404
0
155,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
45,225
674
Minions Killed
507
0
Camps Cleared
0
2,128,753
Distance Traveled
1,881,002
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,805
400
100
5
0
365,018
7
W
Baron Samedi
12,616
573
124
6
0
385,402
0
W
Odin
12,257
557
68
3
0
475,384
7
L
Sun Wukong
7,942
361
31
1
0
428,097
5
L
Osiris
9,172
417
82
4
0
337,370
1
W
Cerberus
11,829
538
142
6
0
393,942
3
L
Cliodhna
9,791
445
144
7
0
342,088
7
W
Pele
14,077
640
139
6
0
470,246
2
L
Janus
9,515
433
150
7
0
408,429
0
W
Izanami
14,520
660
201
9
0
403,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role