Player Matchup

Skadi
Skadi
Desolateking427
Skadi
Level 45
God Stats
1W - 0L
1,724 SR
Queue Stats
9W - 14L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Ranch127
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
jevon8
Baron Samedi
Level 32
God Stats
2W - 1L
1,491 SR
Queue Stats
18W - 35L
1,283 Elo+
Solo
Team Averages
Level 54
1,572 SR
1,396 Elo+

VS

Team Averages
Level 93
1,551 SR
1,333 Elo+
Cu Chulainn
Cu Chulainn
LeviatanX1
Cu Chulainn
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
43W - 40L
1,574 Elo+
Solo
Charybdis
Charybdis
SebarusH2
Charybdis
Level 65
God Stats
2W - 2L
1,436 SR
Queue Stats
7W - 20L
1,039 Elo+
Solo
Merlin
Merlin
samorim
Merlin
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,165
782
17,177
10,695
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Ranch127
Cthulhu
14
2 / 0 / 8
9,879
760
11,516
12,413
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
jevon8
Baron Samedi
14
0 / 3 / 7
8,528
656
5,837
8,157
4,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LeviatanX1
Cu Chulainn
12
1 / 7 / 2
8,623
663
5,744
18,704
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
SebarusH2
Charybdis
14
1 / 1 / 1
8,304
639
9,456
11,794
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
samorim
Merlin
15
1 / 2 / 1
8,320
640
9,631
8,776
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Cu Chulainn
LeviatanX1
Cu Chulainn
1
7
2
0.29
W
Cthulhu
Ranch127
Cthulhu
2
0
8
6
L
Charybdis
SebarusH2
Charybdis
1
1
1
1.5
W
Baron Samedi
jevon8
Baron Samedi
0
3
7
1.17
L
Merlin
samorim
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
24,831
31,265
Taken
39,274
24,079
Mitigated
24,211
7,414
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,177
10,096
0
1,315
10,695
4,684
113
3,880
6,815
0
39,225
L
Cu Chulainn
LeviatanX1
Cu Chulainn
5,744
1,165
185
2,668
18,704
13,791
0
7,530
11,174
1,636
24,108
W
Cthulhu
Ranch127
Cthulhu
11,516
990
754
2,402
12,413
14,433
0
3,220
9,193
39,222
0
L
Charybdis
SebarusH2
Charybdis
9,456
6,566
0
3,020
11,794
5,889
28
6,494
5,300
0
33,064
W
Baron Samedi
jevon8
Baron Samedi
5,837
51
1,358
1,585
8,157
4,962
152
2,942
5,215
32,410
0
L
Merlin
samorim
Merlin
9,631
1,077
178
2,010
8,776
4,531
0
3,387
5,389
38,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
25,247
164
Minions Killed
150
0
Camps Cleared
0
726,968
Distance Traveled
618,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,165
782
44
3
0
262,318
0
L
Cu Chulainn
8,623
663
35
3
0
179,492
0
W
Cthulhu
9,879
760
51
4
0
249,957
0
L
Charybdis
8,304
639
59
5
0
220,655
0
W
Baron Samedi
8,528
656
69
5
0
214,693
0
L
Merlin
8,320
640
56
4
0
218,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role