Player Matchup

Khepri
Khepri
Foobi
Khepri
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,316 Elo+
Solo
Cupid
Cupid
Kahlix
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,476 Elo+
Party 2
Cerberus
Cerberus
MikkelAmdi17
Cerberus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,134 Elo+
Party 1
Agni
Agni
Schwencke10
Agni
Level 101
God Stats
7W - 7L
1,466 SR
Queue Stats
370W - 418L
1,467 Elo+
Party 1
Rama
Rama
jayjay678
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,441 Elo+
Party 2
Team Averages
Level 52
1,493 SR
1,367 Elo+

VS

Team Averages
Level 141
1,569 SR
1,522 Elo+
Sun Wukong
Sun Wukong
DiegoMarius
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Party 3
Shiva
Shiva
Eavec
Shiva
Level 160
God Stats
0W - 1L
1,848 SR
Queue Stats
2W - 1L
1,826 Elo+
Party 3
Cerberus
Cerberus
I_AMHE3IA_I
Cerberus
Level 117
God Stats
12W - 6L
1,692 SR
Queue Stats
566W - 586L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
ViralIy
Baba Yaga
Level 125
God Stats
2W - 6L
1,330 SR
Queue Stats
155W - 167L
1,418 Elo+
Solo
Tyr
Tyr
cliff1under
Tyr
Level 141
God Stats
7W - 8L
1,477 SR
Queue Stats
673W - 717L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Foobi
Khepri
18
2 / 6 / 19
12,529
659
10,971
31,661
38,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Kahlix
Cupid
19
3 / 7 / 16
12,186
641
21,046
19,015
10,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
MikkelAmdi17
Cerberus
20
4 / 5 / 21
13,171
693
17,931
34,188
48,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
10 / 3 / 16
15,112
795
36,388
15,923
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
20
10 / 5 / 14
14,248
750
39,600
23,135
14,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoMarius
Sun Wukong
20
8 / 5 / 7
13,380
704
22,680
28,691
26,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Eavec
Shiva
20
8 / 7 / 14
13,670
719
28,531
34,952
47,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
I_AMHE3IA_I
Cerberus
17
2 / 5 / 10
12,047
634
9,964
34,378
33,175
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baba Yaga
ViralIy
Baba Yaga
20
4 / 5 / 10
13,358
703
28,011
20,567
10,891
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 11
11,946
629
14,333
33,538
26,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
78
29
Kills
26
26
Deaths
29
86
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DiegoMarius
Sun Wukong
8
5
7
2.3
L
Shiva
Eavec
Shiva
8
7
14
2.14
W
Khepri
Foobi
Khepri
2
6
19
1.92
L
Cerberus
I_AMHE3IA_I
Cerberus
2
5
10
1.4
W
Cupid
Kahlix
Cupid
3
7
16
1.57
W
Cerberus
MikkelAmdi17
Cerberus
4
5
21
2.9
W
10
3
16
6
L
Baba Yaga
ViralIy
Baba Yaga
4
5
10
1.8
L
4
7
11
1.36
W
Rama
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,936
Damage
103,519
123,922
Taken
152,126
122,803
Mitigated
144,924
46,320
Healing
55,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DiegoMarius
Sun Wukong
22,680
3,240
1,133
6,996
28,691
26,528
692
13,788
14,903
0
41,144
L
Shiva
Eavec
Shiva
28,531
3,097
5,144
6,612
34,952
47,997
489
12,791
22,161
0
47,979
W
Khepri
Foobi
Khepri
10,971
2,044
3,175
7,164
31,661
38,598
302
9,629
21,499
18,046
0
L
Cerberus
I_AMHE3IA_I
Cerberus
9,964
545
5,537
11,682
34,378
33,175
1,310
9,730
24,648
26,853
0
W
Cupid
Kahlix
Cupid
21,046
10,102
2,205
3,375
19,015
10,751
3,191
5,414
13,439
0
36,001
W
Cerberus
MikkelAmdi17
Cerberus
17,931
1,059
3,256
14,130
34,188
48,442
365
12,525
21,018
39,559
0
W
36,388
3,134
3,267
5,123
15,923
10,438
2,269
2,989
12,770
71,815
0
L
Baba Yaga
ViralIy
Baba Yaga
28,011
3,380
2,548
6,188
20,567
10,891
754
10,596
9,971
51,436
0
L
14,333
1,661
2,507
7,305
33,538
26,333
998
18,385
15,153
0
20,125
W
Rama
39,600
20,096
392
4,233
23,135
14,574
4,918
5,673
17,221
0
70,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,246
Gold Earned
64,401
217
Minions Killed
206
0
Camps Cleared
0
1,668,146
Distance Traveled
1,663,617
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,380
704
44
2
0
301,878
0
L
Shiva
13,670
719
34
2
0
321,802
0
W
Khepri
12,529
659
6
0
0
342,792
0
L
Cerberus
12,047
634
54
3
0
332,906
3
W
Cupid
12,186
641
36
2
0
311,719
0
W
Cerberus
13,171
693
54
3
0
345,118
0
W
Agni
15,112
795
65
3
0
377,127
2
L
Baba Yaga
13,358
703
64
3
0
329,323
0
L
Tyr
11,946
629
10
1
0
377,708
0
W
Rama
14,248
750
56
3
0
291,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role