Player Matchup

Neith
Neith
Deadcell186
Neith
Level 59
God Stats
3W - 3L
1,420 SR
Queue Stats
34W - 36L
1,326 Elo+
Party 2
Awilix
Awilix
Not_Captain_Keyz
Awilix
Level 160
God Stats
206W - 175L
1,587 SR
Queue Stats
288W - 284L
1,520 Elo+
Solo
Geb
Geb
bamy_uwu
Geb
Level 86
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
fu13aa
Nu Wa
Level 109
God Stats
2W - 9L
1,268 SR
Queue Stats
124W - 122L
1,507 Elo+
Solo
Mulan
Mulan
nkkof
Mulan
Level 57
God Stats
10W - 8L
1,582 SR
Queue Stats
266W - 279L
1,525 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,459 Elo+

VS

Team Averages
Level 114
1,565 SR
1,497 Elo+
Cliodhna
Cliodhna
Egnoramoose
Cliodhna
Level 103
God Stats
13W - 13L
1,555 SR
Queue Stats
286W - 257L
1,561 Elo+
Solo
Ra
Ra
FR0ST-G14N7_
Ra
Level 84
God Stats
12W - 7L
1,582 SR
Queue Stats
204W - 183L
1,528 Elo+
Solo
Bellona
Bellona
Lord 3rd Hokage
Bellona
Level 125
God Stats
3W - 0L
1,648 SR
Queue Stats
31W - 31L
1,435 Elo+
Solo
Rama
Rama
MattyTheDemon
Rama
Level 149
God Stats
6W - 2L
1,533 SR
Queue Stats
22W - 22L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
SweetJoey910446
Sylvanus
Level 107
God Stats
7W - 6L
1,507 SR
Queue Stats
41W - 32L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,170
528
1,904
1,834
566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
2,731
455
384
1,138
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 3 / 0
3,224
537
854
5,196
1,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
fu13aa
Nu Wa
6
0 / 1 / 0
3,572
595
2,017
2,067
756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
nkkof
Mulan
5
0 / 2 / 0
3,398
566
1,976
3,865
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Egnoramoose
Cliodhna
6
2 / 0 / 0
4,181
697
626
3,361
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 1
4,403
734
1,921
2,233
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
4,191
699
2,398
3,796
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 0 / 1
3,941
657
3,526
2,804
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
6
1 / 0 / 2
3,626
604
1,270
2,095
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cliodhna
Egnoramoose
Cliodhna
2
0
0
2
W
1
0
1
1.5
W
1
0
1
1.5
W
2
0
1
2.5
L
0
1
0
0
W
Sylvanus
1
0
2
2
L
0
3
0
0
L
Nu Wa
fu13aa
Nu Wa
0
1
0
0
L
Mulan
nkkof
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,135
Damage
9,741
14,100
Taken
14,289
5,374
Mitigated
6,178
3,128
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,904
874
0
904
1,834
566
0
217
1,617
0
14,517
W
Cliodhna
Egnoramoose
Cliodhna
626
246
0
343
3,361
977
0
591
2,668
0
21,008
W
1,921
592
0
909
2,233
712
0
779
1,326
24,826
0
W
2,398
1,053
0
2,056
3,796
2,582
400
90
3,666
0
20,986
W
3,526
2,377
0
589
2,804
1,014
360
757
2,007
0
21,192
L
384
204
0
249
1,138
356
0
518
620
0
2,426
W
Sylvanus
1,270
745
721
639
2,095
893
119
301
1,751
9,339
2,632
L
854
178
390
561
5,196
1,457
0
883
4,313
7,046
0
L
Nu Wa
fu13aa
Nu Wa
2,017
491
0
500
2,067
756
0
1,403
664
16,945
0
L
Mulan
nkkof
Mulan
1,976
708
0
524
3,865
2,239
0
0
3,865
0
14,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,095
Gold Earned
20,342
104
Minions Killed
196
0
Camps Cleared
0
452,263
Distance Traveled
570,426
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,170
528
18
3
0
89,352
1
W
Cliodhna
4,181
697
47
8
0
131,725
2
W
Ra
4,403
734
47
8
0
116,740
0
W
Bellona
4,191
699
40
7
0
121,118
0
W
Rama
3,941
657
37
6
0
92,715
2
L
Awilix
2,731
455
8
1
0
25,214
0
W
Sylvanus
3,626
604
25
4
0
108,128
0
L
Geb
3,224
537
13
2
0
131,871
0
L
Nu Wa
3,572
595
33
6
0
98,095
0
L
Mulan
3,398
566
32
5
0
107,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role