Player Matchup

Cerberus
Cerberus
DookEater78
Cerberus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,803 Elo+
Solo
Anubis
Anubis
MiniSanzu
Anubis
Level 6
God Stats
1W - 8L
1,504 SR
Queue Stats
1W - 9L
1,403 Elo+
Party 1
Tiamat
Tiamat
OzzyMan6657
Tiamat
Level 117
God Stats
2W - 4L
1,586 SR
Queue Stats
57W - 52L
1,512 Elo+
Party 1
Lancelot
Lancelot
Watchdiss-
Lancelot
Level 127
God Stats
5W - 5L
1,612 SR
Queue Stats
208W - 226L
1,513 Elo+
Solo
King Arthur
King Arthur
Xtracul
King Arthur
Level 62
God Stats
3W - 4L
1,551 SR
Queue Stats
7W - 11L
1,491 Elo+
Party 1
Team Averages
Level 64
1,551 SR
1,545 Elo+

VS

Team Averages
Level 68
1,662 SR
1,485 Elo+
Baron Samedi
Baron Samedi
BigLumpyKnobs
Baron Samedi
Level 16
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 7L
1,559 Elo+
Party 2
Horus
Horus
Clap Jackson
Horus
Level 124
God Stats
8W - 7L
1,888 SR
Queue Stats
49W - 53L
1,517 Elo+
Solo
Thor
Thor
Lambecuco
Thor
Level 29
God Stats
3W - 1L
1,590 SR
Queue Stats
69W - 70L
1,443 Elo+
Solo
Kukulkan
Kukulkan
NiNjA PlEaSe 45
Kukulkan
Level 143
God Stats
5W - 1L
1,547 SR
Queue Stats
95W - 108L
1,477 Elo+
Solo
Artemis
Artemis
isFuTure
Artemis
Level 26
God Stats
3W - 1L
1,575 SR
Queue Stats
21W - 29L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DookEater78
Cerberus
16
4 / 4 / 4
9,162
833
8,551
13,475
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
MiniSanzu
Anubis
12
0 / 9 / 2
6,731
612
1,999
10,807
3,707
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
14
0 / 3 / 3
7,710
701
4,975
11,633
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Watchdiss-
Lancelot
15
3 / 2 / 4
8,421
766
7,994
10,224
6,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Xtracul
King Arthur
14
1 / 5 / 4
7,666
697
4,412
11,532
5,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigLumpyKnobs
Baron Samedi
13
1 / 0 / 3
7,559
687
2,081
754
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 1 / 10
9,474
861
8,871
13,936
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
16
4 / 2 / 9
9,128
830
12,524
9,060
3,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
17
5 / 1 / 9
9,390
854
11,552
4,427
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
isFuTure
Artemis
15
6 / 4 / 8
8,797
800
12,820
11,926
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
8
Kills
23
23
Deaths
8
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigLumpyKnobs
Baron Samedi
1
0
3
2.5
W
7
1
10
12
L
Cerberus
DookEater78
Cerberus
4
4
4
1.5
W
Thor
4
2
9
4.25
L
Anubis
MiniSanzu
Anubis
0
9
2
0.11
W
Kukulkan
5
1
9
9.5
L
Tiamat
0
3
3
0.5
L
Lancelot
Watchdiss-
Lancelot
3
2
4
2.5
L
King Arthur
Xtracul
King Arthur
1
5
4
0.6
W
Artemis
isFuTure
Artemis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
47,848
57,671
Taken
40,103
29,392
Mitigated
28,377
10,568
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigLumpyKnobs
Baron Samedi
2,081
183
431
248
754
333
0
233
521
17,460
0
W
8,871
4,120
1,105
6,012
13,936
16,613
154
3,685
10,013
0
20,996
L
Cerberus
DookEater78
Cerberus
8,551
594
0
3,250
13,475
7,509
0
3,024
10,374
24,039
0
W
Thor
12,524
431
0
1,270
9,060
3,464
540
4,941
3,877
0
38,936
L
Anubis
MiniSanzu
Anubis
1,999
159
0
782
10,807
3,707
0
1,193
9,614
6,917
0
W
Kukulkan
11,552
1,005
0
285
4,427
2,423
0
1,824
2,537
53,895
0
L
Tiamat
4,975
413
66
2,726
11,633
6,081
156
2,803
8,830
23,519
0
L
Lancelot
Watchdiss-
Lancelot
7,994
1,628
0
2,345
10,224
6,602
0
2,402
7,767
0
24,599
L
King Arthur
Xtracul
King Arthur
4,412
898
0
1,399
11,532
5,493
0
4,200
7,332
0
14,452
W
Artemis
isFuTure
Artemis
12,820
7,413
0
2,553
11,926
5,544
0
4,146
7,630
0
27,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
44,348
174
Minions Killed
262
0
Camps Cleared
0
970,570
Distance Traveled
1,103,075
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,559
687
38
3
0
202,745
0
W
Horus
9,474
861
31
3
0
243,804
3
L
Cerberus
9,162
833
51
5
0
207,039
0
W
Thor
9,128
830
56
5
0
229,970
1
L
Anubis
6,731
612
14
1
0
145,358
0
W
Kukulkan
9,390
854
103
9
0
223,476
1
L
Tiamat
7,710
701
53
5
0
203,518
2
L
Lancelot
8,421
766
34
3
0
239,122
1
L
King Arthur
7,666
697
22
2
0
175,533
0
W
Artemis
8,797
800
34
3
0
203,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role