Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ajoulis
Ah Puch
Level 92
God Stats
4W - 5L
1,575 SR
Queue Stats
345W - 377L
1,421 Elo+
Solo
Medusa
Medusa
DonQuichotteAce
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,445 Elo+
Solo
Chang'e
Chang'e
LordofshadowsDie
Chang'e
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 245L
1,277 Elo+
Solo
Hercules
Hercules
Ódauðlegur
Hercules
Level 123
God Stats
19W - 21L
1,500 SR
Queue Stats
419W - 434L
1,469 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,422 Elo+

VS

Team Averages
Level 96
1,400 SR
1,477 Elo+
Terra
Terra
Azraelia
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Exotikz296
Izanami
Level 59
God Stats
2W - 0L
1,394 SR
Queue Stats
51W - 55L
1,689 Elo+
Solo
Kumbhakarna
Kumbhakarna
M_Valter1312
Kumbhakarna
Level 113
God Stats
2W - 2L
1,307 SR
Queue Stats
225W - 243L
1,406 Elo+
Party 1
Loki
Loki
Scorpius83
Loki
Level 157
God Stats
10W - 12L
1,297 SR
Queue Stats
303W - 297L
1,403 Elo+
Solo
Chiron
Chiron
triplehroch
Chiron
Level 44
God Stats
8W - 3L
1,503 SR
Queue Stats
115W - 150L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 2 / 12
10,783
674
6,001
18,917
26,912
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Puch
Ajoulis
Ah Puch
20
7 / 5 / 8
11,869
742
26,891
15,189
10,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 5 / 10
12,268
767
30,522
23,745
15,870
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 4
8,174
511
1,795
2,761
1,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Ódauðlegur
Hercules
19
4 / 4 / 12
11,993
750
11,138
36,366
58,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Azraelia
Terra
20
1 / 4 / 10
11,113
695
6,519
22,482
26,195
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Exotikz296
Izanami
20
4 / 5 / 5
12,343
771
21,310
16,272
10,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
M_Valter1312
Kumbhakarna
20
1 / 3 / 11
12,008
751
8,384
26,413
35,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 5 / 2
12,126
758
17,253
14,181
8,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
19
2 / 6 / 7
10,801
675
17,386
18,579
10,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
21
Kills
16
16
Deaths
23
46
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
12
3.5
L
Ah Puch
Ajoulis
Ah Puch
7
5
8
2.2
W
Terra
Azraelia
Terra
1
4
10
1.5
L
8
5
10
2.6
W
Izanami
Exotikz296
Izanami
4
5
5
1.3
L
1
0
4
3
W
Kumbhakarna
M_Valter1312
Kumbhakarna
1
3
11
2.17
W
8
5
2
1.8
W
Chiron
2
6
7
0.92
L
Hercules
Ódauðlegur
Hercules
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,347
Damage
70,852
96,978
Taken
97,927
113,234
Mitigated
90,718
41,919
Healing
39,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,001
525
2,702
5,168
18,917
26,912
310
4,612
14,305
17,177
0
L
Ah Puch
Ajoulis
Ah Puch
26,891
3,127
2,151
1,000
15,189
10,461
524
1,842
13,347
52,852
0
W
Terra
Azraelia
Terra
6,519
1,200
10,010
7,197
22,482
26,195
422
7,817
14,665
12,411
0
L
30,522
15,563
1,315
5,707
23,745
15,870
366
3,644
20,101
0
46,603
W
Izanami
Exotikz296
Izanami
21,310
14,901
927
2,898
16,272
10,229
1,923
4,888
11,384
0
55,870
L
1,795
321
2,443
1,532
2,761
1,091
392
145
2,616
5,097
0
W
Kumbhakarna
M_Valter1312
Kumbhakarna
8,384
961
2,659
6,885
26,413
35,078
307
9,850
16,563
17,086
0
W
17,253
4,750
1,178
1,274
14,181
8,639
1,281
6,102
8,079
0
32,222
W
Chiron
17,386
9,759
2,837
3,409
18,579
10,577
3,202
6,030
12,549
0
24,248
L
Hercules
Ódauðlegur
Hercules
11,138
2,538
4,550
15,351
36,366
58,900
521
4,660
31,706
0
19,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
58,391
140
Minions Killed
203
0
Camps Cleared
0
1,062,232
Distance Traveled
1,465,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,783
674
19
1
0
239,973
4
L
Ah Puch
11,869
742
53
3
0
215,089
0
W
Terra
11,113
695
13
1
0
305,379
1
L
Medusa
12,268
767
38
2
0
251,794
0
W
Izanami
12,343
771
122
8
0
245,606
0
L
Chang'e
8,174
511
8
1
0
91,252
1
W
Kumbhakarna
12,008
751
7
0
0
340,017
2
W
Loki
12,126
758
34
2
0
283,338
3
W
Chiron
10,801
675
27
2
0
291,643
0
L
Hercules
11,993
750
22
1
0
264,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role