Player Matchup

Cabrakan
Cabrakan
AkazaFPS
Cabrakan
Level 160
God Stats
4W - 2L
1,796 SR
Queue Stats
144W - 67L
1,695 Elo+
Party 2
Hachiman
Hachiman
BigBappo
Hachiman
Level 28
God Stats
4W - 1L
1,767 SR
Queue Stats
43W - 13L
1,747 Elo+
Party 2
Hun Batz
Hun Batz
DaddyNOOJOO
Hun Batz
Level 155
God Stats
0W - 1L
1,225 SR
Queue Stats
106W - 45L
1,722 Elo+
Party 2
Sol
Sol
JMGbars
Sol
Level 94
God Stats
23W - 20L
1,615 SR
Queue Stats
342W - 251L
1,502 Elo+
Party 2
Thor
Thor
Townnneyyy
Thor
Level 128
God Stats
2W - 1L
1,660 SR
Queue Stats
85W - 55L
1,604 Elo+
Party 2
Team Averages
Level 113
1,613 SR
1,654 Elo+

VS

Team Averages
Level 74
1,513 SR
1,573 Elo+
King Arthur
King Arthur
 
King Arthur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KhepriSunSon
Athena
Level 43
God Stats
2W - 1L
1,551 SR
Queue Stats
15W - 6L
1,723 Elo+
Party 1
Thoth
Thoth
Khronus64
Thoth
Level 26
God Stats
5W - 1L
1,727 SR
Queue Stats
83W - 32L
1,718 Elo+
Party 1
Atlas
Atlas
V7 Drip
Atlas
Level 39
God Stats
6W - 12L
1,285 SR
Queue Stats
106W - 122L
1,341 Elo+
Solo
Olorun
Olorun
VC The Dark
Olorun
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 102L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AkazaFPS
Cabrakan
13
3 / 3 / 10
9,125
537
6,424
18,240
21,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BigBappo
Hachiman
14
8 / 5 / 2
9,251
544
12,134
16,244
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
DaddyNOOJOO
Hun Batz
14
5 / 5 / 4
9,527
560
13,401
16,457
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
15
1 / 4 / 6
9,454
556
12,984
18,264
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 4
9,527
560
9,210
16,010
11,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 4 / 3
9,917
583
12,448
20,338
11,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
15
7 / 3 / 12
9,821
578
14,560
17,114
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Khronus64
Thoth
16
9 / 5 / 7
10,598
623
18,649
11,120
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
V7 Drip
Atlas
13
0 / 3 / 9
8,140
479
4,783
15,592
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
13
1 / 4 / 10
8,411
495
7,789
13,765
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
19
Kills
22
22
Deaths
19
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
3
1.63
L
Cabrakan
AkazaFPS
Cabrakan
3
3
10
2.67
L
Hachiman
BigBappo
Hachiman
8
5
2
1.8
L
Hun Batz
DaddyNOOJOO
Hun Batz
5
5
4
1.4
L
Sol
1
4
6
1
W
Athena
7
3
12
4.33
W
Thoth
Khronus64
Thoth
9
5
7
2.5
L
2
5
4
0.8
W
Atlas
V7 Drip
Atlas
0
3
9
1.5
W
Olorun
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,153
Damage
58,229
85,215
Taken
77,929
53,495
Mitigated
45,188
24,147
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,448
1,615
0
4,909
20,338
11,438
0
1,033
19,305
0
72,840
L
Cabrakan
AkazaFPS
Cabrakan
6,424
1,209
571
3,700
18,240
21,125
28
8,883
8,581
27,969
4,185
L
Hachiman
BigBappo
Hachiman
12,134
6,350
0
4,096
16,244
7,449
381
10,618
5,626
0
61,532
L
Hun Batz
DaddyNOOJOO
Hun Batz
13,401
2,915
0
4,976
16,457
6,374
0
9,057
7,400
22
71,199
L
Sol
12,984
5,729
0
8,834
18,264
7,028
1,544
10,377
7,887
88,003
4,578
W
Athena
14,560
4,606
0
3,264
17,114
9,107
72
3,004
14,110
52,588
0
W
Thoth
Khronus64
Thoth
18,649
1,273
0
750
11,120
3,816
0
1,364
9,756
75,872
0
L
9,210
1,341
0
1,970
16,010
11,519
544
6,914
9,096
0
63,510
W
Atlas
V7 Drip
Atlas
4,783
2,147
0
2,719
15,592
13,774
0
7,041
8,551
27,176
0
W
Olorun
7,789
4,461
1,227
5,917
13,765
7,053
570
6,451
7,314
53,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
46,887
498
Minions Killed
426
0
Camps Cleared
0
1,559,258
Distance Traveled
1,649,493
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,917
583
121
7
0
335,503
1
L
Cabrakan
9,125
537
34
2
0
303,295
7
L
Hachiman
9,251
544
87
5
0
298,176
4
L
Hun Batz
9,527
560
107
6
0
360,393
8
L
Sol
9,454
556
151
9
0
312,330
0
W
Athena
9,821
578
75
4
0
389,441
2
W
Thoth
10,598
623
106
6
0
327,917
1
L
Thor
9,527
560
119
7
0
285,064
5
W
Atlas
8,140
479
37
2
0
309,540
1
W
Olorun
8,411
495
87
5
0
287,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role